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Captain Rex Nebula UNF

Other printings of "Captain Rex Nebula": UNF #164 UNF #257 UNF #450 UNF #508

Card

id98042
artistAlexander Mokhov
artistIds3a6a9d37-e62c-44bd-90f2-f5126324e3f0
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank16271
edhrecSaltiness0.58
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{R}{W}
manaValue3
nameCaptain Rex Nebula
number450
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsUNF
promoTypesgalaxyfoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6']}
subsets
subtypesHuman, Pilot, Employee
supertypesLegendary
textAt the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."
toughness2
typeLegendary Creature — Human Pilot Employee
typesCreature
uuid37f3af28-3c8a-5609-8f51-697ad401b9f4
variationsb524f7d4-6db3-5547-997d-1e3ac8bf413e, 71e8d356-a9ac-5dd3-8053-fb67dfb1c5a9, 267e0705-f5d9-5133-a25a-8c5eefe7f63b
watermark
setNameUnfinity

Identifiers

id98042
cardKingdomEtchedId
cardKingdomFoilId267507
cardKingdomId
cardsphereFoilId93909
cardsphereId
deckboxId69071
mcmId677413
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id86601be7-8b22-5137-823b-18c17b9c0b18
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdaf4d354e-0485-4469-9781-fe03c78c624a
scryfallIllustrationId40580d9a-28d5-4dc8-8472-769e067ccac0
scryfallOracleId984adc49-421b-488f-b316-ed7323c5735b
tcgplayerEtchedProductId
tcgplayerProductId287656
uuid37f3af28-3c8a-5609-8f51-697ad401b9f4

Legalities

id98042
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid37f3af28-3c8a-5609-8f51-697ad401b9f4
vintageLegal

Purchase URLs

id98042
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/af571cbaff29561b
cardmarket
tcgplayerhttps://mtgjson.com/links/dd8c130c9362bfba
tcgplayerEtched
uuid37f3af28-3c8a-5609-8f51-697ad401b9f4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Captain Rex Nebula has received an update to its wording to clarify that the abilities it grants to the target nonland permanent last until end of turn. In addition, the Crash Land ability now causes the Vehicle to be sacrificed before it deals damage. The updated text appears above.
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.
2022-10-07The Crash Land ability will trigger once for each instance of damage, no matter how many players or permanents the Vehicle deals damage to. For example, if the Vehicle is blocked by two creatures and it deals damage to each of them at the same time, the Crash Land ability will trigger only once.
2022-10-07The Crash Land ability will trigger whenever the Vehicle deals any damage, not only combat damage.
2022-10-07The Vehicle will retain any abilities it previously had, as well as gaining crew 2 and the ability to crash into stuff.
2022-10-07The target of Rex Nebula's ability will become a Vehicle artifact until end of turn. It will lose all of its previous card types and subtypes, but it will keep any supertypes (such as legendary) it previously had. If the target of Rex Nebula's ability is a creature, it will lose all creature types (such as Zombie) it had until end of turn, and becoming crewed will not cause it to regain those subtypes.

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