Other printings of "Sorcerer Class": AFR #233 PAFR #233a PAFR #233p PAFR #233s
| id | 8545 |
|---|---|
| artist | Alexander Mokhov |
| artistIds | 3a6a9d37-e62c-44bd-90f2-f5126324e3f0 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R, U |
| colorIndicator | |
| colors | R, U |
| defense | |
| duelDeck | |
| edhrecRank | 3355 |
| edhrecSaltiness | 0.07 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | class |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {U}{R} |
| manaValue | 2 |
| name | Sorcerer Class |
| number | 233 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. |
| otherFaceIds | |
| power | |
| printings | AFR, PAFR |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | cce3ede4-0d00-59a5-8eea-5b8e9625f0bc |
| relatedCards | |
| securityStamp | oval |
| setCode | AFR |
| side | |
| signature | |
| sourceProducts | {'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']} |
| subsets | |
| subtypes | Class |
| supertypes | |
| text | (Gain the next level as a sorcery to add its ability.) When this Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. |
| toughness | |
| type | Enchantment — Class |
| types | Enchantment |
| uuid | d29aac9c-8149-5a6c-91f1-f5babb31058b |
| variations | |
| watermark | |
| setName | Adventures in the Forgotten Realms |
| id | 8545 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 248503 |
| cardKingdomId | 248184 |
| cardsphereFoilId | 79188 |
| cardsphereId | 79054 |
| deckboxId | 58514 |
| mcmId | 571525 |
| mcmMetaId | 343861 |
| mtgArenaId | 77338 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | da8d8726-04b8-52cb-ab55-3986705cc27e |
| mtgoFoilId | |
| mtgoId | 91968 |
| multiverseId | 527520 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | f754b385-a28d-48de-a91f-2b4f33cc47f7 |
| scryfallIllustrationId | a17fd399-0ba9-4bbd-a200-5929e41f7297 |
| scryfallOracleId | 19ba0f2d-4de3-49a0-be7d-da0aa220cd8a |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243342 |
| uuid | d29aac9c-8149-5a6c-91f1-f5babb31058b |
| id | 8545 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | d29aac9c-8149-5a6c-91f1-f5babb31058b |
| vintage | Legal |
| id | 8545 |
|---|---|
| cardKingdom | https://mtgjson.com/links/79230e34d1b6398d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/41b24c6855161ea4 |
| cardmarket | https://mtgjson.com/links/37e52a30c2cd0147 |
| tcgplayer | https://mtgjson.com/links/2aa126bbc4c46ffd |
| tcgplayerEtched | |
| uuid | d29aac9c-8149-5a6c-91f1-f5babb31058b |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 职业:术士 | 结界 ~职业 | (获得下一等级便能新增相应异能;只能于法术时机如此作。) 当职业:术士进战场时,抓两张牌,然后弃两张牌。 {U}{R}:等级2 //Level_2// 由你操控的生物具有「{T}:加{U}或{R}。此法术力只能用来施放瞬间或法术咒语,或是获得职业等级。」 {3}{U}{R}:等级3 //Level_3// 每当你施放瞬间或法术咒语时,该咒语向每位对手各造成伤害,其数量等同于你本回合中施放过的瞬间和法术咒语数量。 | 529866 | ||
| Chinese Traditional | 職業:術士 | 結界 ~職業 | (獲得下一等級便能新增相應異能;只能於巫術時機如此作。) 當職業:術士進戰場時,抽兩張牌,然後棄兩張牌。 {U}{R}:等級2 //Level_2// 由你操控的生物具有「{T}:加{U}或{R}。此魔法力只能用來施放瞬間或巫術咒語,或是獲得職業等級。」 {3}{U}{R}:等級3 //Level_3// 每當你施放瞬間或巫術咒語時,該咒語向每位對手各造成傷害,其數量等同於你本回合中施放過的瞬間和巫術咒語數量。 | 530126 | ||
| French | Classe : ensorceleur | Enchantement : classe | (Acquérez le prochain niveau lorsque vous pourriez lancer un rituel pour ajouter sa capacité.) Quand la Classe : ensorceleur arrive sur le champ de bataille, piochez deux cartes, puis défaussez-vous de deux cartes. {U}{R} : Niveau 2 //Level_2// Les créatures que vous contrôlez ont « {T} : Ajoutez {U} ou {R}. Ne dépensez ce mana que pour lancer un sort d'éphémère ou de rituel ou pour acquérir un niveau de classe. » {3}{U}{R} : Niveau 3 //Level_3// À chaque fois que vous lancez un sort d'éphémère ou de rituel, ce sort inflige à chaque adversaire un nombre de blessures égal au nombre de sorts d'éphémère et de rituel que vous avez lancés ce tour-ci. | 528302 | ||
| German | Klasse der Zauberer | Verzauberung — Klasse | (Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.) Wenn die Klasse der Zauberer ins Spiel kommt, ziehe zwei Karten und wirf dann zwei Karten ab. {U}{R}: Stufe 2 //Level_2// Kreaturen, die du kontrollierst, haben „{T}: Erzeuge {U} oder {R}. Verwende dieses Mana nur, um einen Spontanzauber oder eine Hexerei zu wirken oder um die Stufe einer Klasse zu erhöhen." {3}{U}{R}: Stufe 3 //Level_3// Immer wenn du einen Spontanzauber oder eine Hexerei wirkst, fügt jener Zauberspruch jedem Gegner so viele Schadenspunkte zu, wie du in diesem Zug Spontanzauber und Hexereien gewirkt hast. | 527780 | ||
| Italian | Classe dello Stregone | Incantesimo — Classe | (Guadagni il livello successivo come una stregoneria per aggiungerne l'abilità.) Quando la Classe dello Stregone entra nel campo di battaglia, pesca due carte, poi scarta due carte. {U}{R}: Livello 2 //Level_2// Le creature che controlli hanno "{T}: Aggiungi {U} o {R}. Spendi questo mana solo per lanciare una magia istantaneo o stregoneria o per guadagnare un livello della Classe". {3}{U}{R}: Livello 3 //Level_3// Ogniqualvolta lanci una magia istantaneo o stregoneria, quella magia infligge a ogni avversario danno pari al numero di magie istantaneo e stregoneria che hai lanciato in questo turno. | 528563 | ||
| Japanese | ソーサラー・クラス | エンチャント — クラス | (次のレベルになることはソーサリーとして行う。そのレベルの能力を得る。) ソーサラー・クラスが戦場に出たとき、カード2枚を引き、その後カード1枚を捨てる。 {U}{R}:レベル2 //Level_2// あなたがコントロールしているすべてのクリーチャーは「{T}:{U}か{R}を加える。このマナは、インスタントやソーサリーである呪文を唱えるか、クラス・レベルを得るためにのみ使用できる。」を持つ。 {3}{U}{R}:レベル3 //Level_3// あなたがインスタントやソーサリーである呪文を唱えるたび、その呪文は各対戦相手にそれぞれ、このターンにあなたが唱えたインスタントやソーサリーである呪文の数に等しい点数のダメージを与える。 | 528824 | ||
| Korean | 마술사 직업 | 부여마법 — 직업 | (집중마법 시기에 다음 레벨을 얻어 자신의 능력에 추가한다.) 마술사 직업이 전장에 들어올 때, 카드 두 장을 뽑은 후, 카드 두 장을 버린다. {U}{R}: 2레벨 //Level_2// 당신이 조종하는 생물들은 "{T}: {U} 또는 {R}를 추가한다. 이 마나는 순간마법 또는 집중마법 주문을 발동하거나 직업 레벨을 얻는 데에만 사용할 수 있다."를 가진다. {3}{U}{R}: 3레벨 //Level_3// 당신이 순간마법 또는 집중마법 주문을 발동할 때마다, 그 주문은 당신이 이 턴에 발동한 순간마법 및 집중마법 주문의 수만큼 각 상대에게 피해를 입힌다. | 529084 | ||
| Portuguese (Brazil) | Classe: Feiticeiro | Encantamento — Classe | (Ganhe o próximo nível como um feitiço para adicionar sua habilidade.) Quando Classe: Feiticeiro entrar no campo de batalha, compre dois cards e depois descarte dois cards. {U}{R}: Nível 2 //Level_2// As criaturas que você controla têm "{T}: Adicione {U} ou {R}. Gaste este mana somente para conjurar uma mágica instantânea ou um feitiço, ou para ganhar um nível de Classe". {3}{U}{R}: Nível 3 //Level_3// Toda vez que você conjura uma mágica instantânea ou um feitiço, aquela mágica causa a cada oponente uma quantidade de dano igual ao número de mágicas instantâneas e feitiços que você conjurou neste turno. | 529345 | ||
| Russian | Класс: Чародей | Чары — Класс | (Получите следующий уровень как волшебство, чтобы добавить его способность.) Когда Класс: Чародей выходит на поле битвы, возьмите две карты, затем сбросьте две карты. {U}{R}: Уровень 2 //Level_2// Существа под вашим контролем имеют способность «{T}: добавьте {U} или {R}. Тратьте эту ману только на разыгрывание мгновенного заклинания, заклинания волшебства или получение уровня Класса». {3}{U}{R}: Уровень 3 //Level_3// Каждый раз, когда вы разыгрываете мгновенное заклинание или заклинание волшебства, то заклинание наносит каждому оппоненту повреждения, равные числу мгновенных заклинаний и заклинаний волшебства, разыгранных вами в этом ходу. | 529606 | ||
| Spanish | Clase: hechicero | Encantamiento — Clase | (Gana un nivel como un conjuro para agregar su habilidad.) Cuando la Clase: hechicero entre al campo de batalla, roba dos cartas y luego descarta dos cartas. {U}{R}: Nivel 2 //Level_2// Las criaturas que controlas tienen "{T}: Agrega {U} o {R}. Usa este maná solo para lanzar un hechizo de instantáneo o de conjuro o para ganar un nivel de Clase". {3}{U}{R}: Nivel 3 //Level_3// Siempre que lances un hechizo de instantáneo o de conjuro, ese hechizo hace una cantidad de daño a cada oponente igual a la cantidad de hechizos de instantáneo o de conjuro que lanzaste este turno. | 528041 |
| date | text |
|---|---|
| 2021-07-23 | Copying a spell won't cause Sorcerer Class's level 3 ability to trigger and won't be counted toward the number of spells you've cast during the turn. However, if an effect copies a card and you cast the copy, that will count for both of those things. |
| 2021-07-23 | Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3. |
| 2021-07-23 | Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability. |
| 2021-07-23 | Gaining a level is a normal activated ability. It uses the stack and can be responded to. |
| 2021-07-23 | Gaining a level won't remove abilities that a Class had at a previous level. |
| 2021-07-23 | If the spell that causes the last ability to trigger is countered or is otherwise no longer on the stack as the ability resolves, it will still deal damage. Last known information will be used to do determine the effects of that damage. For example, if the spell has lifelink, you will still gain life when it deals damage, even if the spell was countered. |
| 2021-07-23 | Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls. |
| 2021-07-23 | The last ability counts the number of spells that were cast before it resolved, not the number of spells that were cast before it was placed on the stack. For example, if you cast a sorcery and then respond to Sorcerer Class's triggered ability by casting an instant, both triggered abilities will deal 2 damage when they resolve. |
| 2021-07-23 | You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately. |
| 2021-07-23 | You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2. |
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