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Strixhaven Stadium STX

Other printings of "Strixhaven Stadium": FCA #63 PSTX #259p PSTX #259s STX #259 STX #358 PRM #90326

Card

id92553
artistPiotr Dura
artistIdsaff176e8-1d15-432e-ad1d-207a474decba
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank4004
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameStrixhaven Stadium
number259
originalPrintings
originalReleaseDate
originalText{T}: Add {C}. Put a point counter on Strixhaven Stadium.
Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.
Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.
otherFaceIds
power
printingsFCA, PRM, PSTX, STX
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSTX
side
signature
sourceProducts{'foil': ['141e45d1-be58-5312-82ad-3cd774a567cb', '1b781f1a-2ad4-569e-8446-99a03ea64623', '52fca41e-cac5-5eb2-b107-0164e829d064', '64143552-b778-5cdb-a29f-af955ef626e8'], 'nonfoil': ['0b2dfa2b-7262-5654-845d-44a464ecb18f', '141e45d1-be58-5312-82ad-3cd774a567cb', '608dbc7d-9ae2-5c72-a0a1-c52e954bacc0', '64143552-b778-5cdb-a29f-af955ef626e8', '686bdf46-47ca-520a-b5db-156c45e56b60', '7e89f3e8-b7b4-5a44-935f-8166dd8fd511', '7f1e12ed-f1c1-594c-b657-bce25274a215', '92fdf707-f2c4-514a-85c7-6def4170c2a2']}
subsets
subtypes
supertypes
text{T}: Add {C}. Put a point counter on this artifact.
Whenever a creature deals combat damage to you, remove a point counter from this artifact.
Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.
toughness
typeArtifact
typesArtifact
uuid2aa28782-1aa7-52f5-bb4d-2d652d59d59d
variationsdf5c8820-391b-5326-8eb5-b4ae0f1b7973
watermark
setNameStrixhaven: School of Mages

Identifiers

id92553
cardKingdomEtchedId
cardKingdomFoilId244717
cardKingdomId244325
cardsphereFoilId75838
cardsphereId75775
deckboxId56154
mcmId557615
mcmMetaId338917
mtgArenaId76667
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idda4e9857-373d-5d2c-a51a-bbaf668e77e1
mtgoFoilId
mtgoId89025
multiverseId513751
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId421674ee-4b85-4942-b166-952598165826
scryfallIllustrationIdcdee263c-6562-4430-81af-6c4d04e3c87b
scryfallOracleId2ed0c6fc-b8b4-47da-a04b-1d995bdeecb0
tcgplayerEtchedProductId
tcgplayerProductId235694
uuid2aa28782-1aa7-52f5-bb4d-2d652d59d59d

Legalities

id92553
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid2aa28782-1aa7-52f5-bb4d-2d652d59d59d
vintageLegal

Purchase URLs

id92553
cardKingdomhttps://mtgjson.com/links/be3c04ee572d0a27
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/617ab3edb3e2a038
cardmarkethttps://mtgjson.com/links/030876a3c9c34385
tcgplayerhttps://mtgjson.com/links/7a852f3a112225cd
tcgplayerEtched
uuid2aa28782-1aa7-52f5-bb4d-2d652d59d59d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified斯翠海文赛场神器{T}:加{C}。在斯翠海文赛场上放置一个得分指示物。
每当一个生物对你造成战斗伤害时,从斯翠海文赛场上移去一个得分指示物。
每当一个由你操控的生物向任一对手造成战斗伤害时,在斯翠海文赛场上放置一个得分指示物。然后如果其上有十个或更多得分指示物,则移去所有此类指示物且该牌手输掉这盘游戏。
516370
Chinese Traditional斯翠海文賽場神器{T}:加{C}。在斯翠海文賽場上放置一個得分指示物。
每當一個生物對你造成戰鬥傷害時,從斯翠海文賽場上移去一個得分指示物。
每當一個由你操控的生物向任一對手造成戰鬥傷害時,在斯翠海文賽場上放置一個得分指示物。然後如果其上有十個或更多得分指示物,則移去所有此類指示物且該玩家輸掉這盤遊戲。
516661
FrenchStade de StrixhavenArtefact{T} : Ajoutez {C}. Mettez un marqueur « point » sur le Stade de Strixhaven.
À chaque fois qu'une créature vous inflige des blessures de combat, retirez un marqueur « point » du Stade de Strixhaven.
À chaque fois qu'une créature que vous contrôlez inflige des blessures de combat à un adversaire, mettez un marqueur « point » sur le Stade de Strixhaven. Puis, s'il a au moins dix marqueurs « point » sur lui, retirez-les tous et ce joueur perd la partie.
514624
GermanStrixhaven-StadionArtefakt{T}: Erzeuge {C}. Lege eine Punktemarke auf das Strixhaven-Stadion.
Immer wenn dir eine Kreatur Kampfschaden zufügt, entferne eine Punktemarke vom Strixhaven-Stadion.
Immer wenn eine Kreatur, die du kontrollierst, einem Gegner Kampfschaden zufügt, lege eine Punktemarke auf das Strixhaven-Stadion. Falls danach zehn oder mehr Punktemarken auf ihm liegen, entferne alle und jener Spieler verliert die Partie.
514042
ItalianStadio di StrixhavenArtefatto{T}: Aggiungi {C}. Metti un segnalino punto sullo Stadio di Strixhaven.
Ogniqualvolta una creatura ti infligge danno da combattimento, rimuovi un segnalino punto dallo Stadio di Strixhaven.
Ogniqualvolta una creatura che controlli infligge danno da combattimento a un avversario, metti un segnalino punto sullo Stadio di Strixhaven. Poi, se ha dieci o più segnalini punto, rimuovili tutti e quel giocatore perde la partita.
514915
Japaneseストリクスヘイヴンの競技場アーティファクト{T}:{C}を加える。ストリクスヘイヴンの競技場の上に得点カウンター1個を置く。
クリーチャー1体があなたに戦闘ダメージを与えるたび、ストリクスヘイヴンの競技場の上から得点カウンター1個を取り除く。
あなたがコントロールしているクリーチャー1体が対戦相手1人に戦闘ダメージを与えるたび、ストリクスヘイヴンの競技場の上に得点カウンター1個を置く。その後、これの上に10個以上の得点カウンターが置かれているなら、それらすべてを取り除き、そのプレイヤーはこのゲームに敗北する。
515206
Korean스트릭스헤이븐 경기장마법물체{T}: {C}를 추가한다. 스트릭스헤이븐 경기장에 점수 카운터 한 개를 올려놓는다.
생물이 당신에게 전투피해를 입힐 때마다, 스트릭스헤이븐 경기장에서 점수 카운터 한 개를 제거한다.
당신이 조종하는 생물이 상대에게 전투피해를 입힐 때마다, 스트릭스헤이븐 경기장에 점수 카운터 한 개를 올려놓는다. 그 후 스트릭스헤이븐 경기장에 점수 카운터가 열 개 이상 놓여있다면, 그 카운터들을 모두 제거하고 그 플레이어는 게임에서 패배한다.
515497
Portuguese (Brazil)Estádio de StrixhavenArtefato{T}: Adicione {C}. Coloque um marcador de ponto em Estádio de Strixhaven.
Toda vez que uma criatura causar dano de combate a você, remova um marcador de ponto de Estádio de Strixhaven.
Toda vez que uma criatura que você controla causar dano de combate a um oponente, coloque um marcador de ponto em Estádio de Strixhaven. Depois, se houver dez ou mais marcadores de ponto nele, remova todos e aquele jogador perde o jogo.
515788
RussianСтадион СтриксхейвенаАртефакт{T}: добавьте {C}. Положите один жетон очка на Стадион Стриксхейвена.
Каждый раз, когда существо наносит вам боевые повреждения, удалите один жетон очка со Стадиона Стриксхейвена.
Каждый раз, когда существо под вашим контролем наносит боевые повреждения оппоненту, положите один жетон очка на Стадион Стриксхейвена. Затем, если на нем есть десять или больше жетонов очка, удалите их все, и тот игрок проигрывает партию.
516079
SpanishEstadio de StrixhavenArtefacto{T}: Agrega {C}. Pon un contador de punto sobre el Estadio de Strixhaven.
Siempre que una criatura te haga daño de combate, remueve un contador de punto del Estadio de Strixhaven.
Siempre que una criatura que controlas haga daño de combate a un oponente, pon un contador de punto sobre el Estadio de Strixhaven. Luego, si tiene diez o más contadores de punto sobre él, remuévelos todos y ese jugador pierde el juego.
514333

Rulings

datetext
2021-04-16If multiple creatures deal combat damage to you or an opponent at the same time, the appropriate ability of Strixhaven Stadium will trigger that many times. You can put these abilities on the stack in any order. The last ability put on the stack will be the first to resolve.
2021-04-16In a multiplayer game, if creatures you control deal combat damage to multiple opponents at the same time, the last ability will trigger multiple times. However, because the counters are removed, it is difficult (but not impossible) to make multiple players lose the game from this ability in the same combat phase.
2021-04-16The check for ten or more point counters happens only as the last ability is resolving. Notably, if you add the tenth point counter some other way, no one will lose the game . . . yet.
2021-04-16“That player” refers to the opponent who was dealt damage.

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