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Word of Seizing CM2

Other printings of "Word of Seizing": CM2 #131 C15 #172 C14 #185 TSP #188 CMR #420

Card

id19450
artistVance Kovacs
artistIdsb5516011-4722-4fc8-8542-102cecc52b71
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank11309
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Obey!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsSplit second
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}{R}
manaValue5
nameWord of Seizing
number131
originalPrintings
originalReleaseDate
originalTextSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
otherFaceIds
power
printingsC14, C15, CM2, CMR, TSP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCM2
side
signature
sourceProducts{'nonfoil': ['96770485-43db-5af4-a82b-06bbf96cf05d']}
subsets
subtypes
supertypes
textSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
toughness
typeInstant
typesInstant
uuidca3762dc-370a-5d0e-b26d-759f5a707352
variations
watermark
setNameCommander Anthology Volume II

Identifiers

id19450
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId218988
cardsphereFoilId
cardsphereId55665
deckboxId39168
mcmId358782
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id18f1bcec-d41e-5e94-8684-ca2795ad3f05
mtgoFoilId
mtgoId
multiverseId446867
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId234d029e-d3e5-4620-92ae-f068c995c035
scryfallIllustrationId8a145b05-18b4-497e-b9a3-8e5e618b4031
scryfallOracleIdb80d2841-03b0-42d3-ac9b-51e793b1dc24
tcgplayerEtchedProductId
tcgplayerProductId166812
uuidca3762dc-370a-5d0e-b26d-759f5a707352

Legalities

id19450
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidca3762dc-370a-5d0e-b26d-759f5a707352
vintageLegal

Purchase URLs

id19450
cardKingdomhttps://mtgjson.com/links/e6450b53be7e7363
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/862036fa6b896ee6
tcgplayerEtched
uuidca3762dc-370a-5d0e-b26d-759f5a707352

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-03-19After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
2021-03-19Casting a spell with split second won't affect spells and abilities that are already on the stack.
2021-03-19If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
2021-03-19Players may turn face-down creatures face up while a spell with split second is on the stack.
2021-03-19Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
2021-03-19Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

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