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Vectis Silencers ALA

Card

id9463
artistSteven Belledin
artistIdsf07d73b9-52a0-4fe5-858b-61f7b42174a5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, U
colorIndicator
colorsU
defense
duelDeck
edhrecRank29523
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextEven on Esper, there are those who eschew the use of magic in favor of simpler methods.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameVectis Silencers
number62
originalPrintings
originalReleaseDate
originalText{2B}: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.)
otherFaceIds
power1
printingsALA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeALA
side
signature
sourceProducts{'foil': ['53db9568-de5e-5a95-9882-b3b16ad4931c', '7b26b4e6-bd5a-5e1b-bc1a-e4fa8a132669', 'c8fa0a60-d063-5092-a163-dfba767502d7'], 'nonfoil': ['09cc26ed-c6d1-54cd-aa53-bb6711ca41a6', '53db9568-de5e-5a95-9882-b3b16ad4931c', 'f0fe45b8-af2c-5ff4-9376-85e32cec4172']}
subsets
subtypesHuman, Rogue
supertypes
text{2}{B}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
toughness2
typeArtifact Creature — Human Rogue
typesArtifact, Creature
uuidf1711ec3-674b-5ae2-b5b6-ab151e2ec9c0
variations
watermark
setNameShards of Alara

Identifiers

id9463
cardKingdomEtchedId
cardKingdomFoilId126123
cardKingdomId125888
cardsphereFoilId42709
cardsphereId42710
deckboxId5638
mcmId19830
mcmMetaId10144
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3bd62cf3-ba6d-538b-b121-1336f482be27
mtgoFoilId31250
mtgoId31249
multiverseId175147
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc0198220-073f-4479-a1c4-1bd626891e28
scryfallIllustrationIdbab38df1-d3f2-4a63-ae76-2b14dcba2306
scryfallOracleIde132bba0-40c5-4095-99a3-02cad520ca99
tcgplayerEtchedProductId
tcgplayerProductId27835
uuidf1711ec3-674b-5ae2-b5b6-ab151e2ec9c0

Legalities

id9463
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidf1711ec3-674b-5ae2-b5b6-ab151e2ec9c0
vintageLegal

Purchase URLs

id9463
cardKingdomhttps://mtgjson.com/links/760d9cb0b1769847
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ad379dfc3bc3bd40
cardmarkethttps://mtgjson.com/links/78ad681c7b38e138
tcgplayerhttps://mtgjson.com/links/cac8d642dc3b7eef
tcgplayerEtched
uuidf1711ec3-674b-5ae2-b5b6-ab151e2ec9c0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified纬提断音客就算在艾斯波,也有些人讨厌使用法术,而偏好更简单的解决之道。神器生物~人类/浪客{2}{B}:纬提断音客获得死触异能直到回合结束。 (每当此生物对任一生物造成伤害时,消灭后者。)187280
FrenchMuseleurs de VectisMême sur Esper, il y en a qui s'abstiennent d'utiliser la magie, lui préférant des méthodes plus simples.Créature-artefact : humain et gredin{2}{B} : Les Museleurs de Vectis acquièrent le contact mortel jusqu'à la fin du tour. (À chaque fois qu'ils infligent des blessures à une créature, détruisez la créature blessée.)188525
GermanStillmacher aus VectisSelbst in Esper gibt es Leute, die Magie scheuen und einfachere Methoden bevorzugen.Artefaktkreatur — Mensch, Räuber{2}{B}: Die Stillmacher aus Vectis erhalten Todesberührung bis zum Ende des Zuges. (Immer wenn sie einer Kreatur Schaden zufügen, zerstöre jene Kreatur.)187529
ItalianSilenziatori di VectisPerfino in Esper, c'è chi evita l'uso della magia in favore di metodi più semplici.Creatura Artefatto — Farabutto Umano{2}{B}: I Silenziatori di Vectis hanno tocco letale fino alla fine del turno. (Ogniqualvolta questa creatura infligge danno a una creatura, distruggi quella creatura.)188276
Japaneseヴェクティスの口封じより単純な方法を優先して魔法を避ける者は、エスパーにすら存在する。アーティファクト・クリーチャー — 人間・ならず者{2}{B}:ヴェクティスの口封じはターン終了時まで接死を得る。 (それがいずれかのクリーチャーにダメージを与えるたび、そのクリーチャーを破壊する。)187031
Portuguese (Brazil)Silenciadores de VectisMesmo em Esper, existem aqueles que preferem evitar o uso da magia, favorecendo métodos mais simples.Criatura Artefato — Humano Ladino{2}{B}: Silenciadores de Vectis ganha toque mortífero até o final do turno. (Toda vez que esta criatura causar dano a outra criatura, destrua aquela criatura.)188027
RussianУсмирители из ВектисаДаже на Эспере есть те, кто отказывается от магии, предпочитая более простые методы.Артефактное Существо — Человек Бродяга{2}{B}: Усмирители из Вектиса получают Смертельное касание до конца хода. (Каждый раз, когда они наносят повреждения существу, уничтожьте то существо.)188774
SpanishSilenciadores de VectisIncluso en Esper están aquellos que dejan de lado el uso de la magia por métodos más simples.Criatura artefacto — Bribón humano{2}{B}: Los Silenciadores de Vectis ganan la habilidad de toque mortal hasta el final del turno. (Siempre que hagan daño a una criatura, destruye esa criatura.)187778

Rulings

datetext
2008-10-01The only difference between a colored artifact and a colorless artifact is, obviously, its color. Unlike most artifacts, a colored artifact requires colored mana to cast. Also unlike most artifacts, a colored artifact has a color in all zones. It will interact with cards that care about color. Other than that, a colored artifact behaves just like any other artifact. It will interact as normal with any card that cares about artifacts, such as Shatter or Arcbound Ravager.
2009-10-01If you activate the ability multiple times during the same turn, Vectis Silencers will gain multiple instances of deathtouch; however, multiple instances of deathtouch are redundant. A creature dealt damage by a source with deathtouch is destroyed as a state-based action the next time they are checked, so a single regeneration effect will save it regardless of how many instances of deathtouch the source had at the time damage was dealt.

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