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Will of the Mardu TDC

Other printings of "Will of the Mardu": TDC #17 TDC #57

Card

id93407
artistTuan Duong Chu
artistIdsd84246f9-a536-485f-a21d-a237302ed100
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank4286
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameWill of the Mardu
number57
originalPrintings
originalReleaseDate
originalTextChoose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
otherFaceIds
power
printingsTDC
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeTDC
side
signature
sourceProducts{'nonfoil': ['7b0fec1a-65e1-5494-98d5-304876d60bad']}
subsets
subtypes
supertypes
textChoose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
toughness
typeInstant
typesInstant
uuida5172321-5a89-53f4-bcf6-684a88175ad9
variationsd532e03f-6030-5afc-8b0a-1fa6b7fbb1ad
watermark
setNameTarkir: Dragonstorm Commander

Identifiers

id93407
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId311403
cardsphereFoilId
cardsphereId135645
deckboxId
mcmId819438
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf5a0269d-af02-5d6d-a5e6-1efcceff479c
mtgoFoilId
mtgoId138847
multiverseId695786
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4a76e39d-d304-4bd0-96f4-1f4f368a57d6
scryfallIllustrationId36722e30-f8f4-49dd-81ca-9a52f11331e2
scryfallOracleIdd8df9813-0376-4d30-8cdc-30451fb67726
tcgplayerEtchedProductId
tcgplayerProductId624392
uuida5172321-5a89-53f4-bcf6-684a88175ad9

Legalities

id93407
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida5172321-5a89-53f4-bcf6-684a88175ad9
vintageLegal

Purchase URLs

id93407
cardKingdomhttps://mtgjson.com/links/fe43d8b347da371f
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/ec2cce5400b6eeac
tcgplayerEtched
uuida5172321-5a89-53f4-bcf6-684a88175ad9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVolonté des MarduÉphémèreChoisissez l'un. Si vous contrôlez un commandant au moment où vous lancez ce sort, vous pouvez choisir les deux à la place.
• Créez un nombre de jetons de créature 1/1 rouge Guerrier égal au nombre de créatures qu'un joueur ciblé contrôle.
• La Volonté des Mardu inflige à une créature ciblée un nombre de blessures égal au nombre de créatures que vous contrôlez.
695866
GermanWille der MarduSpontanzauberBestimme eines. Falls du einen Commander kontrollierst, sowie du diesen Zauberspruch wirkst, kannst du stattdessen beides bestimmen.
• Erzeuge so viele 1/1 rote Krieger-Kreaturenspielsteine wie ein Spieler deiner Wahl Kreaturen kontrolliert.
• Der Wille der Mardu fügt einer Kreatur deiner Wahl so viele Schadenspunkte zu, wie du Kreaturen kontrollierst.
695826
Japaneseマルドゥの意志インスタント以下から1つを選ぶ。この呪文を唱えるに際し、あなたが統率者をコントロールしているなら、代わりに両方を選んでもよい。
・ プレイヤー1人を対象とする。そのプレイヤーがコントロールしているクリーチャーの数に等しい数の、赤の1/1の戦士・クリーチャー・トークンを生成する。
・ クリーチャー1体を対象とする。マルドゥの意志はそれに、あなたがコントロールしているクリーチャーの数に等しい点数のダメージを与える。
695906

Rulings

datetext
2025-04-04Once you’ve announced that you’re casting this spell, players can’t take any actions until you’ve finished doing so. Notably, opponents can’t try to remove your commander to change how many modes you may choose.
2025-04-04The commander you control doesn’t have to be your commander.
2025-04-04Whether or not you control a commander is determined only once, as you choose the modes for this spell. If you somehow lose control of that commander before you finish casting the spell (perhaps because you sacrifice it to activate a mana ability), it won’t change the number of modes chosen.

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