← Back Card Profile (by Name)

Young Pyromancer J22

Other printings of "Young Pyromancer": PLST #M14-163 PLST #DDS-20 SS3 #8 DDS #20 TDC #95 2X2 #131 EMA #155 UMA #155 M14 #163 OTC #185 TSR #353 2X2 #364 JMP #372 J25 #618 J22 #626 PRM #102259

Card

id41164
artistCynthia Sheppard
artistIds9dfbdd58-65e6-40cf-951a-80e141061939
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank681
edhrecSaltiness0.16
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextImmolation is the sincerest form of flattery.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameYoung Pyromancer
number626
originalPrintings
originalReleaseDate
originalTextWhenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
otherFaceIds
power2
printings2X2, DDS, EMA, J22, J25, JMP, M14, OTC, PLST, PRM, SS3, TDC, TSR, UMA
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJ22
side
signature
sourceProducts{'nonfoil': ['31fd15cb-48ac-52b8-8f3c-84968a601869']}
subsets
subtypesHuman, Shaman
supertypes
textWhenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
toughness1
typeCreature — Human Shaman
typesCreature
uuid5eff27c4-93d5-5c34-a02b-c49c82e1e9fc
variations
watermark
setNameJumpstart 2022

Identifiers

id41164
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId271603
cardsphereFoilId
cardsphereId97445
deckboxId71819
mcmId686989
mcmMetaId208164
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id020b22d8-fe50-5b3a-9a27-1a3961c17a3f
mtgoFoilId
mtgoId
multiverseId590199
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9b53aa90-f8d6-4cbc-9836-9e4d95ea74f7
scryfallIllustrationIdb0e1818e-dfc6-4d26-93ff-bbb4b0d711e6
scryfallOracleId5fac139a-07d3-4e6c-98e3-d98b199f7a6f
tcgplayerEtchedProductId
tcgplayerProductId455641
uuid5eff27c4-93d5-5c34-a02b-c49c82e1e9fc

Legalities

id41164
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5eff27c4-93d5-5c34-a02b-c49c82e1e9fc
vintageLegal

Purchase URLs

id41164
cardKingdomhttps://mtgjson.com/links/f3bfa20122f3a14f
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/90cb86f5d5fee182
tcgplayerhttps://mtgjson.com/links/aa526808a419d3f2
tcgplayerEtched
uuid5eff27c4-93d5-5c34-a02b-c49c82e1e9fc

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified年轻烈焰术士献祭是最真诚的奉承形式。生物 ~人类/祭师每当你施放瞬间或法术咒语时,派出一个1/1红色元素衍生生物。591279
FrenchJeune pyromancienL'immolation est la forme de flatterie la plus sincère.Créature : humain et shamaneÀ chaque fois que vous lancez un sort d'éphémère ou de rituel, créez un jeton de créature 1/1 rouge Élémental.590604
GermanJunger PyromagierVerbrennungen sind die aufrichtigste Form der Schmeichelei.Kreatur — Mensch, SchamaneImmer wenn du einen Spontanzauber oder eine Hexerei wirkst, erzeuge einen 1/1 roten Elementarwesen-Kreaturenspielstein.590334
ItalianGiovane PiromanteL'immolazione è la forma di adulazione più sincera.Creatura — Sciamano UmanoOgniqualvolta lanci una magia istantaneo o stregoneria, crea una pedina creatura Elementale 1/1 rossa.590739
Japanese若き紅蓮術士焼身は最も誠実な追従である。クリーチャー — 人間・シャーマンあなたがインスタントやソーサリーである呪文を唱えるたび、赤の1/1のエレメンタル・クリーチャー・トークン1体を生成する。590874
SpanishPiromante jovenLa inmolación es la forma más sincera de adulación.Criatura — Chamán humanoSiempre que lances un hechizo de instantáneo o de conjuro, crea una ficha de criatura Elemental roja 1/1.590469

Rulings

datetext
2021-03-19An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.

Tip: bookmark this page with your query parameters for quick access.