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Arni Slays the Troll KHM

Card

id43368
artistSimon Dominic
artistIdsb0e80135-db5a-4b88-a0bc-815a0e94faa1
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank8334
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFight
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{R}{G}
manaValue2
nameArni Slays the Troll
number201
originalPrintings
originalReleaseDate
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature you don't control.
II — Add {R}. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control.
otherFaceIds
power
printingsKHM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKHM
side
signature
sourceProducts{'foil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '646f84e7-6785-5e56-a1d7-2d2d228f110c', '830899f1-043e-54a3-90f4-a885ba5218ba', 'a01a5f33-7271-5608-a1de-c48c65d23822'], 'nonfoil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '58259739-0f8a-5f17-9645-5189b052dc13', 'a01a5f33-7271-5608-a1de-c48c65d23822']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature you don't control.
II — Add {R}. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control.
toughness
typeEnchantment — Saga
typesEnchantment
uuidb0301776-03fc-5236-a655-2db74c554b2a
variations
watermark
setNameKaldheim

Identifiers

id43368
cardKingdomEtchedId
cardKingdomFoilId241062
cardKingdomId240619
cardsphereFoilId73732
cardsphereId73676
deckboxId54870
mcmId531232
mcmMetaId329202
mtgArenaId75248
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfae4e5f2-957c-5a67-bbd3-1a73047859dd
mtgoFoilId
mtgoId87745
multiverseId503817
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd18396f9-ae20-4471-84ab-a2148319bc39
scryfallIllustrationId13170dc3-0f4a-4d07-a86f-99e0e87cf929
scryfallOracleId7cb47a7e-fe60-45a2-9c07-bd5c6ddca82d
tcgplayerEtchedProductId
tcgplayerProductId230718
uuidb0301776-03fc-5236-a655-2db74c554b2a

Legalities

id43368
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb0301776-03fc-5236-a655-2db74c554b2a
vintageLegal

Purchase URLs

id43368
cardKingdomhttps://mtgjson.com/links/58e3280111a19a8e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b0bdaf7246718c25
cardmarkethttps://mtgjson.com/links/1053018a8e2f9668
tcgplayerhttps://mtgjson.com/links/a8a494fe4a6037d6
tcgplayerEtched
uuidb0301776-03fc-5236-a655-2db74c554b2a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified亚尼诛戮巨魔结界 — 传纪(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)
I — 目标由你操控的生物与至多一个目标不由你操控的生物互斗。
II — 加{R}。在至多一个目标由你操控的生物上放置两个+1/+1指示物。
III — 你获得若干生命,其数量等同于由你操控的生物中力量最大者的数值。
506526
Chinese Traditional亞尼誅戮巨魔結界 — 傳紀(於此傳紀進戰場時及於你抽牌步驟後,加一個學問指示物。到III後犧牲之。)
I — 目標由你操控的生物與至多一個目標不由你操控的生物互鬥。
II — 加{R}。在至多一個目標由你操控的生物上放置兩個+1/+1指示物。
III — 你獲得若干生命,其數量等同於由你操控的生物中力量最大者的數值。
506827
FrenchArni tue le trollEnchantement — saga(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
I — Une créature ciblée que vous contrôlez se bat contre jusqu'à une créature ciblée que vous ne contrôlez pas.
II — Ajoutez {R}. Mettez deux marqueurs +1/+1 sur jusqu'à une créature ciblée que vous contrôlez.
III — Vous gagnez un nombre de points de vie égal à la force la plus élevée parmi les créatures que vous contrôlez.
504720
GermanArni tötet den TrollVerzauberung — Sage(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)
I — Eine Kreatur deiner Wahl, die du kontrollierst, kämpft gegen bis zu eine Kreatur deiner Wahl, die du nicht kontrollierst.
II — Erzeuge {R}. Lege zwei +1/+1-Marken auf bis zu eine Kreatur deiner Wahl, die du kontrollierst.
III — Du erhältst so viele Lebenspunkte dazu, wie die höchste Stärke unter den Kreaturen, die du kontrollierst, beträgt.
504118
ItalianArni Uccide il TrollIncantesimo — Saga(Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I — Scegli una creatura bersaglio che controlli e fino a una creatura bersaglio che non controlli. Le due creature lottano.
II — Aggiungi {R}. Scegli fino a una creatura bersaglio che controlli. Metti due segnalini +1/+1 su di essa.
III — Guadagni punti vita pari alla forza maggiore tra le creature che controlli.
505021
Japaneseアーニ、トロールを制すエンチャント — 英雄譚(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンターを1個加える。IIIの後に、生け贄に捧げる。)
I ― あなたがコントロールしているクリーチャー1体と、あなたがコントロールしていないクリーチャー最大1体を対象とする。その前者はその後者と格闘を行う。
II ― あなたがコントロールしている最大1体のクリーチャーを対象とする。{R}を加える。そのクリーチャーの上に+1/+1カウンター2個を置く。
III ― あなたは、あなたがコントロールしているすべてのクリーチャーの中で最大のパワーに等しい点数のライフを得る。
505322
Korean아르니가 트롤을 쓰러뜨리다부여마법 — 서사시(이 서사시가 들어오면서 그리고 당신의 뽑기단 후에, 전승 카운터 한 개를 추가한다. III 이후에 희생한다.)
I — 당신이 조종하는 생물을 목표로 정하고 당신이 조종하지 않는 생물을 최대 한 개까지 목표로 정한다. 첫 번째 목표는 두 번째 목표와 싸운다.
II — {R}를 추가한다. 당신이 조종하는 생물을 최대 한 개까지 목표로 정한다. 그 생물에 +1/+1 카운터 두 개를 올려놓는다.
III — 당신은 당신이 조종하는 생물 중 공격력이 제일 높은 생물의 공격력만큼 생명점을 얻는다.
505623
Portuguese (Brazil)Arni Mata o TrolEncantamento — Saga(Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após III.)
I — A criatura alvo que você controla luta com até uma criatura alvo que você não controla.
II — Adicione {R}. Coloque dois marcadores +1/+1 em até uma criatura alvo que você controla.
III — Você ganha vida igual ao maior poder dentre as criaturas que você controla.
505924
RussianАрни Убивает ТролляЧары — Сага(При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после III.)
I — Целевое существо под вашим контролем дерется не более чем с одним целевым существом не под вашим контролем.
II — Добавьте {R}. Положите два жетона +1/+1 на не более чем одно целевое существо под вашим контролем.
III — Вы получаете количество жизней, равное наибольшему значению силы среди существ под вашим контролем.
506225
SpanishArni acaba con el trolEncantamiento — Saga(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.)
I — La criatura objetivo que controlas lucha contra hasta una criatura objetivo que no controlas.
II — Agrega {R}. Pon dos contadores +1/+1 sobre hasta una criatura objetivo que controlas.
III — Ganas una cantidad de vidas igual a la mayor fuerza entre las criaturas que controlas.
504419

Rulings

datetext
2021-02-05A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
2021-02-05As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2021-02-05Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05For the chapter I ability, if either target is an illegal target as that ability resolves, neither creature will deal or be dealt damage.
2021-02-05For the chapter III ability, use the greatest power among creatures you control as the ability resolves to determine how much life you will gain. If you control no creatures at that time, or if all creatures you control have power 0 or less, you won’t gain any life.
2021-02-05If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05If you choose no targets for the chapter II ability, you’ll simply add {R} as the ability resolves. However, if you do choose a target creature you control, and that creature is an illegal target as the ability resolves, the ability won’t resolve. You won’t add {R} in that case.
2021-02-05Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2021-02-05Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
2021-02-05The chapter II ability isn’t a mana ability. It uses the stack and can be responded to.

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