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Aetherstream Leopard AER

Other printings of "Aetherstream Leopard": AER #103 J21 #538

Card

id7870
artistWinona Nelson
artistIdse45fe8d3-75d6-42c9-a2df-e945ad81ea27
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank24190
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTrample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameAetherstream Leopard
number103
originalPrintings
originalReleaseDate
originalTextTrample
When Aetherstream Leopard enters the battlefield, you get {E} (an energy counter).
Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
otherFaceIds
power2
printingsAER, J21
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAER
side
signature
sourceProducts{'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2']}
subsets
subtypesCat
supertypes
textTrample
When this creature enters, you get {E} (an energy counter).
Whenever this creature attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
toughness3
typeCreature — Cat
typesCreature
uuidb795d78c-c194-51b9-96cf-21c6d59580f1
variations
watermark
setNameAether Revolt

Identifiers

id7870
cardKingdomEtchedId
cardKingdomFoilId210768
cardKingdomId210584
cardsphereFoilId4086
cardsphereId4087
deckboxId34560
mcmId294898
mcmMetaId224444
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2c02d22b-1cfc-5f23-848f-f90144bc0fb6
mtgoFoilId62770
mtgoId62769
multiverseId423770
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6f3a727a-5eca-44de-aa8f-0d2573db83eb
scryfallIllustrationId52f63e5c-81de-4b85-89b4-b5c2e87961bf
scryfallOracleId8517e5f4-89c5-4879-9b4f-b35e268798df
tcgplayerEtchedProductId
tcgplayerProductId126452
uuidb795d78c-c194-51b9-96cf-21c6d59580f1

Legalities

id7870
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb795d78c-c194-51b9-96cf-21c6d59580f1
vintageLegal

Purchase URLs

id7870
cardKingdomhttps://mtgjson.com/links/8909094b9d69579d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/80bd863ec70d8dda
cardmarkethttps://mtgjson.com/links/a1602b5821588c3b
tcgplayerhttps://mtgjson.com/links/dcbb11bf37ead1a4
tcgplayerEtched
uuidb795d78c-c194-51b9-96cf-21c6d59580f1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified乙太流猎豹生物~猫践踏
当乙太流猎豹进战场时,你得到{E}(一个能量指示物)。
每当乙太流猎豹攻击时,你可以支付{E}。若你如此作,则它得+2/+0直到回合结束。
423954
Chinese Traditional乙太流獵豹生物~貓踐踏
當乙太流獵豹進戰場時,你得到{E}(一個能量指示物)。
每當乙太流獵豹攻擊時,你可以支付{E}。若你如此作,則它得+2/+0直到回合結束。
424138
FrenchLéopard des ruisseaux d'ÉtherCréature : chatPiétinement
Quand le Léopard des ruisseaux d'Éther arrive sur le champ de bataille, vous gagnez {E} (un marqueur « énergie »).
À chaque fois que le Léopard des ruisseaux d'Éther attaque, vous pouvez payer {E}. Si vous faites ainsi, il gagne +2/+0 jusqu'à la fin du tour.
424506
GermanÄtherstrom-LeopardKreatur — KatzeVerursacht Trampelschaden
Wenn der Ätherstrom-Leopard ins Spiel kommt, erhältst du {E} (eine Energiemarke).
Immer wenn der Ätherstrom-Leopard angreift, kannst du {E} bezahlen. Falls du dies tust, erhält er +2/+0 bis zum Ende des Zuges.
424322
ItalianLeopardo della Corrente EtereaCreatura — FelinoTravolgere
Quando il Leopardo della Corrente Eterea entra nel campo di battaglia, ottieni {E} (un segnalino energia).
Ogniqualvolta il Leopardo della Corrente Eterea attacca, puoi pagare {E}. Se lo fai, prende +2/+0 fino alla fine del turno.
424690
Japanese霊気流の豹クリーチャー — 猫トランプル
霊気流の豹が戦場に出たとき、あなたは{E}(エネルギー・カウンター1個)を得る。
霊気流の豹が攻撃するたび、あなたは{E}を支払ってもよい。そうしたなら、ターン終了時まで、これは+2/+0の修整を受ける。
424874
Korean에테르 개울 표범생물 — 고양이돌진
에테르 개울 표범이 전장에 들어올 때, 당신은 {E}(에너지 카운터 한 개)를 얻는다.
에테르 개울 표범이 공격할 때마다, 당신은 {E}를 지불할 수 있다. 그렇게 한다면, 에테르 개울 표범은 턴종료까지 +2/+0을 받는다.
425058
Portuguese (Brazil)Leopardo-das-correntes-de-éterCriatura — FelinoAtropelar
Quando Leopardo-das-correntes-de-éter entra no campo de batalha, você recebe {E} (um marcador de energia).
Toda vez que Leopardo-das-correntes-de-éter ataca, você pode pagar {E}. Se fizer isso, ele receberá +2/+0 até o final do turno.
425242
RussianЛеопард Эфирных ПотоковСущество — КошкаПробивной удар
Когда Леопард Эфирных Потоков выходит на поле битвы, вы получаете {E} (один жетон энергии).
Каждый раз, когда Леопард Эфирных Потоков атакует, вы можете заплатить {E}. Если вы это делаете, он получает +2/+0 до конца хода.
425426
SpanishLeopardo de corriente etéricaCriatura — FelinoArrolla.
Cuando el Leopardo de corriente etérica entre al campo de batalla, obtienes {E} (un contador de energía).
Siempre que el Leopardo de corriente etérica ataque, puedes pagar {E}. Si lo haces, obtiene +2/+0 hasta el final del turno.
425610

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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