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Aether Herder AER

Card

id7869
artistVictor Adame Minguez
artistIdsbd8f7368-5b10-4554-b6b8-d052c6aca89f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank22893
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
nameAether Herder
number102
originalPrintings
originalReleaseDate
originalTextWhen Aether Herder enters the battlefield, you get {EE} (two energy counters).
Whenever Aether Herder attacks, you may pay {EE}. If you do, create a 1/1 colorless Servo artifact creature token.
otherFaceIds
power3
printingsAER
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAER
side
signature
sourceProducts{'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2']}
subsets
subtypesElf, Artificer, Druid
supertypes
textWhen this creature enters, you get {E}{E} (two energy counters).
Whenever this creature attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
toughness3
typeCreature — Elf Artificer Druid
typesCreature
uuid8ef5929c-d224-54f3-a299-b4d1088d2a66
variations
watermark
setNameAether Revolt

Identifiers

id7869
cardKingdomEtchedId
cardKingdomFoilId210770
cardKingdomId210586
cardsphereFoilId4074
cardsphereId4075
deckboxId34472
mcmId294835
mcmMetaId224383
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4fffd96a-787b-5d8f-a4d6-5e516a567f06
mtgoFoilId62768
mtgoId62767
multiverseId423769
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde8744a31-451b-4349-8f62-e2392a72a154
scryfallIllustrationIdd1f0c1e9-e9f7-4387-b838-2dae7e94fcf1
scryfallOracleIdbe89a032-8ade-4048-b95d-76e958dca330
tcgplayerEtchedProductId
tcgplayerProductId126447
uuid8ef5929c-d224-54f3-a299-b4d1088d2a66

Legalities

id7869
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid8ef5929c-d224-54f3-a299-b4d1088d2a66
vintageLegal

Purchase URLs

id7869
cardKingdomhttps://mtgjson.com/links/59f1a848b0d86a4c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/626925dd0829abe9
cardmarkethttps://mtgjson.com/links/2682097031fcfa9d
tcgplayerhttps://mtgjson.com/links/8a76110f03e03ac0
tcgplayerEtched
uuid8ef5929c-d224-54f3-a299-b4d1088d2a66

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified乙太牧人生物~妖精/神器师/德鲁伊当乙太牧人进战场时,你得到{E}{E}(两个能量指示物)。
每当乙太牧人攻击时,你可以支付{E}{E}。若你如此作,则派出一个1/1无色自动机衍生神器生物。
423953
Chinese Traditional乙太牧人生物~妖精/神器師/德魯伊當乙太牧人進戰場時,你得到{E}{E}(兩個能量指示物)。
每當乙太牧人攻擊時,你可以支付{E}{E}。若你如此作,則派出一個1/1無色自動機衍生神器生物。
424137
FrenchBerger de l'ÉtherCréature : elfe et artificier et druideQuand le Berger de l'Éther arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
À chaque fois que le Berger de l'Éther attaque, vous pouvez payer {E}{E}. Si vous faites ainsi, créez un jeton de créature-artefact 1/1 incolore Servo.
424505
GermanÄther-HirteKreatur — Elf, Handwerker, DruideWenn der Äther-Hirte ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken).
Immer wenn der Äther-Hirte angreift, kannst du {E}{E} bezahlen. Falls du dies tust, erzeuge einen 1/1 farblosen Servo-Artefaktkreaturenspielstein.
424321
ItalianPastore dell'EtereCreatura — Druido Artefice ElfoQuando il Pastore dell'Etere entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
Ogniqualvolta il Pastore dell'Etere attacca, puoi pagare {E}{E}. Se lo fai, crea una pedina creatura artefatto Servomeccanismo 1/1 incolore.
424689
Japanese霊気運用者クリーチャー — エルフ・工匠・ドルイド霊気運用者が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
霊気運用者が攻撃するたび、あなたは{E}{E}を支払ってもよい。そうしたなら、無色の1/1の霊気装置・アーティファクト・クリーチャー・トークンを1体生成する。
424873
Korean에테르 목동생물 — 엘프 기능공 드루이드에테르 목동이 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
에테르 목동이 공격할 때마다, 당신은 {E}{E}를 지불할 수 있다. 그렇게 한다면, 1/1 무색 서보 마법물체 생물 토큰 한 개를 만든다.
425057
Portuguese (Brazil)Pastor do ÉterCriatura — Elfo Artesão DruidaQuando Pastor do Éter entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia).
Toda vez que Pastor do Éter ataca, você pode pagar {E}{E}. Se fizer isso, crie uma ficha de criatura artefato incolor 1/1 do tipo Servus.
425241
RussianЭфирный ПастухСущество — Эльф Механик ДруидКогда Эфирный Пастух выходит на поле битвы, вы получаете {E}{E} (два жетона энергии).
Каждый раз, когда Эфирный Пастух атакует, вы можете заплатить {E}{E}. Если вы это делаете, создайте одну фишку артефакта существа 1/1 бесцветный Сервотрон.
425425
SpanishPastor del éterCriatura — Druida artífice elfoCuando el Pastor del éter entre al campo de batalla, obtienes {E}{E} (dos contadores de energía).
Siempre que el Pastor del éter ataque, puedes pagar {E}{E}. Si lo haces, crea una ficha de criatura artefacto Servo incolora 1/1.
425609

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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