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Jace, Memory Adept PMEI

Other printings of "Jace, Memory Adept": M13 #56 M12 #58 M14 #60 PSDC #60★ PIO #330 PMEI #2024-2

Card

id75457
artistD. Alexander Gregory
artistIds38433e15-f0f5-4223-a985-2d13c4aa0922
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank5650
edhrecSaltiness0.89
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMill
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{3}{U}{U}
manaValue5
nameJace, Memory Adept
number2024-2
originalPrintings
originalReleaseDate2024-08-20
originalText
otherFaceIds
power
printingsM12, M13, M14, PIO, PMEI, PSDC
promoTypesmediainsert
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePMEI
side
signature
sourceProducts
subsets
subtypesJace
supertypesLegendary
text[+1]: Draw a card. Target player mills a card.
[0]: Target player mills ten cards.
[−7]: Any number of target players each draw twenty cards.
toughness
typeLegendary Planeswalker — Jace
typesPlaneswalker
uuid8bcda419-e1b7-5bdf-83d1-856d31849a14
variations
watermark
setNameMedia and Collaboration Promos

Identifiers

id75457
cardKingdomEtchedId
cardKingdomFoilId301161
cardKingdomId
cardsphereFoilId125719
cardsphereId
deckboxId98941
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id98af9bcb-81bf-5886-9ff0-f16c003d4414
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb1f3b789-4833-43f0-a5fc-f7aeed08acd4
scryfallIllustrationId3c93baf6-87bd-4c6c-8892-121df0420fd0
scryfallOracleId4a4dc133-541f-456b-a95f-3d707e1c95e9
tcgplayerEtchedProductId
tcgplayerProductId564265
uuid8bcda419-e1b7-5bdf-83d1-856d31849a14

Legalities

id75457
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8bcda419-e1b7-5bdf-83d1-856d31849a14
vintageLegal

Purchase URLs

id75457
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0e69153ad892e99d
cardmarket
tcgplayerhttps://mtgjson.com/links/036f91710084d2c8
tcgplayerEtched
uuid8bcda419-e1b7-5bdf-83d1-856d31849a14

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-09-22If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
2011-09-22If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
2011-09-22If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.

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