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Atomwheel Acrobats UNF

Other printings of "Atomwheel Acrobats": UNF #130 UNF #416

Card

id97621
artistTomek Larek
artistIds9061457f-e55b-4755-9965-715872ff2a70
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16540
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"If the acrobatic show doesn't wow the audience, we have no one to blame but our elves."
—Myra the Magnificent
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
nameAtomwheel Acrobats
number130
originalPrintings
originalReleaseDate
originalTextWhenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats.
{2}{G}: Roll a six-sided die.
otherFaceIds
power3
printingsUNF
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6', 'c9e902a8-2f70-54d5-b8a5-ddc8361df6e5'], 'nonfoil': ['c9e902a8-2f70-54d5-b8a5-ddc8361df6e5']}
subsets
subtypesElf, Performer
supertypes
textWhenever you roll a 1 or 2, put that many +1/+1 counters on this creature.
{2}{G}: Roll a six-sided die.
toughness2
typeCreature — Elf Performer
typesCreature
uuid017c5c8d-7481-5819-8fbc-6b049008c448
variationsff0b6274-640e-5237-9230-7460b5109b01
watermark
setNameUnfinity

Identifiers

id97621
cardKingdomEtchedId
cardKingdomFoilId267407
cardKingdomId266931
cardsphereFoilId93357
cardsphereId93309
deckboxId68651
mcmId677335
mcmMetaId412687
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0ac00663-90e7-5cd9-9654-0a3ac677ecc1
mtgoFoilId
mtgoId
multiverseId580680
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd13cc109-0f43-4957-a4a8-6313b851edae
scryfallIllustrationId5d551a07-25cd-4b26-90fd-62976c2c3edf
scryfallOracleId0e9551ef-8aee-46ed-b21f-162c64213437
tcgplayerEtchedProductId
tcgplayerProductId287960
uuid017c5c8d-7481-5819-8fbc-6b049008c448

Legalities

id97621
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid017c5c8d-7481-5819-8fbc-6b049008c448
vintageLegal

Purchase URLs

id97621
cardKingdomhttps://mtgjson.com/links/fa65bb79f2bbb993
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/46748d2368ed022b
cardmarkethttps://mtgjson.com/links/4d695e9d847f947c
tcgplayerhttps://mtgjson.com/links/6207959ad22af402
tcgplayerEtched
uuid017c5c8d-7481-5819-8fbc-6b049008c448

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.
2022-10-07The die roll caused by the activated ability has no inherent effect: you just roll a six-sided die, but any ability that triggers whenever you roll a die will trigger. Abilities that trigger whenever you roll a specific result, such as Atomwheel Acrobats' first ability, may also trigger.

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