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Arashin War Beast FRF

Other printings of "Arashin War Beast": FRF #123 UGIN #123 PRM #55741

Card

id34837
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank21182
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{G}{G}
manaValue7
nameArashin War Beast
number123
originalPrintings
originalReleaseDate
originalTextWhenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
otherFaceIds
power6
printingsFRF, PRM, UGIN
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeFRF
side
signature
sourceProducts{'foil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', 'de92511a-f155-59ee-95a6-420d8628d822'], 'nonfoil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', '416ab4e9-0772-5e96-bb47-7c362d329b5e', '794a4ec7-18fc-581e-8f42-df9a80cec6fb']}
subsets
subtypesBeast
supertypes
textWhenever this creature deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
toughness6
typeCreature — Beast
typesCreature
uuidd45b58f6-9382-593f-9d59-0d0aa419ff23
variations
watermarkabzan
setNameFate Reforged

Identifiers

id34837
cardKingdomEtchedId
cardKingdomFoilId198957
cardKingdomId198635
cardsphereFoilId17720
cardsphereId17721
deckboxId27055
mcmId271700
mcmMetaId210840
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id59e5aa96-ad4b-5d16-8167-71bcab22448f
mtgoFoilId55401
mtgoId55400
multiverseId391792
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId66aed11a-0831-4619-931f-7dfded999c66
scryfallIllustrationId9e537d0c-ca98-4a8c-ace6-916acda13c0a
scryfallOracleId75c81ce4-ca1d-464a-bb39-e568f8ebf71f
tcgplayerEtchedProductId
tcgplayerProductId95286
uuidd45b58f6-9382-593f-9d59-0d0aa419ff23

Legalities

id34837
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidd45b58f6-9382-593f-9d59-0d0aa419ff23
vintageLegal

Purchase URLs

id34837
cardKingdomhttps://mtgjson.com/links/fc78d2bc3af8a3c0
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f9a2dee5218fabdf
cardmarkethttps://mtgjson.com/links/7938387d45667cb9
tcgplayerhttps://mtgjson.com/links/542c616ed624fe40
tcgplayerEtched
uuidd45b58f6-9382-593f-9d59-0d0aa419ff23

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified阿拉辛战争兽生物~野兽每当阿拉辛战争兽对一个或数个进行阻挡的生物造成战斗伤害时,显化你的牌库顶牌。(将它面朝下地放进战场,当成2/2生物。如果该牌是生物牌,则可随时支付其法术力费用使其翻回正面。)391977
Chinese Traditional阿拉辛戰爭獸生物~野獸每當阿拉辛戰爭獸對一個或數個進行阻擋的生物造成戰鬥傷害時,顯化你的牌庫頂牌。(將它面朝下地放進戰場,當成2/2生物。如果該牌是生物牌,則可隨時支付其魔法力費用使其翻回正面。)392162
FrenchBête de guerre d'ArashinCréature : bêteÀ chaque fois que la Bête de guerre d'Arashin inflige des blessures de combat à au moins une créature bloqueuse, manifestez la carte du dessus de votre bibliothèque. (Mettez-la sur le champ de bataille face cachée comme une créature 2/2. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)392532
GermanArashin-KriegsbestieKreatur — BestieImmer wenn die Arashin-Kriegsbestie einer oder mehreren blockenden Kreaturen Kampfschaden zufügt, manifestiere die oberste Karte deiner Bibliothek. (Bringe sie als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)392347
ItalianBestia da Guerra di ArashinCreatura — BestiaOgniqualvolta la Bestia da Guerra di Arashin infligge danno da combattimento a una o più creature bloccanti, manifesta la prima carta del tuo grimorio. (Mettila sul campo di battaglia a faccia in giù come una creatura 2/2. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)392717
Japaneseアラシンの軍獣クリーチャー — ビーストアラシンの軍獣が1体以上のブロック・クリーチャーに戦闘ダメージを与えるたび、あなたのライブラリーの一番上のカードを予示する。(それを裏向きの状態で2/2クリーチャーとして戦場に出す。それがクリーチャー・カードであるなら、そのマナ・コストで、いつでも表向きにしてよい。)392902
Korean아라신 전쟁 야수생물 — 야수아라신 전쟁 야수가 하나 이상의 방어생물에 전투피해를 입힐 때마다, 당신의 서고 맨 위의 카드를 구현화한다. (해당 카드를 뒷면 상태의 2/2 생물로 전장에 내려놓는다. 그 카드가 생물 카드라면 언제든 마나 비용을 지불하고 앞면 상태로 뒤집을 수 있다.)393087
Portuguese (Brazil)Fera de Guerra ArashinCriatura — BestaToda vez que Fera de Guerra Arashin causa dano de combate a uma ou mais criaturas bloqueadoras, manifeste o card do topo do seu grimório. (Coloque-o no campo de batalha com a face voltada para baixo como uma criatura 2/2. Volte sua face para cima a qualquer momento pagando seu custo de mana se for um card de criatura.)393272
RussianАрашинский Боевой ЗверьСущество — ЗверьКаждый раз, когда Арашинский Боевой Зверь наносит боевые повреждения одному или нескольким блокирующим существам, воплотите верхнюю карту вашей библиотеки. (Положите ее на поле битвы рубашкой вверх как существо 2/2. Если это карта существа, вы в любой момент можете перевернуть ее рубашкой вниз, оплатив ее мана-стоимость.)393457
SpanishBestia de guerra de ArashinCriatura — BestiaSiempre que la Bestia de guerra de Arashin haga daño de combate a una o más criaturas bloqueadoras, manifiesta la primera carta de tu biblioteca. (Ponla en el campo de batalla boca abajo como una criatura 2/2. Ponla boca arriba en cualquier momento por su coste de maná si es una carta de criatura.)393642

Rulings

datetext
2014-11-24A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-11-24Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2014-11-24Arashin War Beast's ability will trigger only once per combat damage step, no matter how many creatures are blocking it.
2014-11-24At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to.
2014-11-24Because face-down creatures don't have names, they can't have the same name as any other creature, even another face-down creature.
2014-11-24Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-11-24If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2014-11-24If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-11-24If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
2014-11-24The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
2014-11-24There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2014-11-24Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2014-11-24Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2014-11-24You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).

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