Other printings of "Aether Revolt": MH3 #113 PMH3 #113s MH3 #456
| id | 53774 |
|---|---|
| artist | Filipe Pagliuso |
| artistIds | 64c537b4-a864-4051-9a24-fbdd22cb40b4 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 7052 |
| edhrecSaltiness | 0.22 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Revolt |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R}{R} |
| manaValue | 4 |
| name | Aether Revolt |
| number | 113 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Revolt — As long as a permanent you controlled left the battlefield this turn, if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. Whenever you get one or more {E}, Aether Revolt deals that much damage to any target. |
| otherFaceIds | |
| power | |
| printings | MH3, PMH3 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MH3 |
| side | |
| signature | |
| sourceProducts | {'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Revolt — As long as a permanent left the battlefield under your control this turn, if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. Whenever you get one or more {E}, this enchantment deals that much damage to any target. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | 3aeff659-75db-51b6-8364-902094db22ab |
| variations | 74804cf1-d40d-59f8-9e35-a0fe648b35ce |
| watermark | |
| setName | Modern Horizons 3 |
| id | 53774 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 297151 |
| cardKingdomId | 296543 |
| cardsphereFoilId | |
| cardsphereId | 121493 |
| deckboxId | 91423 |
| mcmId | 772237 |
| mcmMetaId | 435436 |
| mtgArenaId | 90962 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 69972a53-12a1-5852-a0fc-8ad151103be1 |
| mtgoFoilId | |
| mtgoId | 126243 |
| multiverseId | 662265 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b8732e62-cdee-4d32-82a8-8a71a04be7a1 |
| scryfallIllustrationId | 4b06f8cb-42b3-4827-90be-a1672783ed71 |
| scryfallOracleId | b73661a6-d136-4c65-804c-461e83484f4b |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 552869 |
| uuid | 3aeff659-75db-51b6-8364-902094db22ab |
| id | 53774 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 3aeff659-75db-51b6-8364-902094db22ab |
| vintage | Legal |
| id | 53774 |
|---|---|
| cardKingdom | https://mtgjson.com/links/d94193583e1a168d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/8149c01a052a8690 |
| cardmarket | https://mtgjson.com/links/b10748d3c467bc39 |
| tcgplayer | https://mtgjson.com/links/2d980597bd092e87 |
| tcgplayerEtched | |
| uuid | 3aeff659-75db-51b6-8364-902094db22ab |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 乙太之乱 | 结界 | 反抗~只要本回合中有由你操控的永久物离开战场,如果某个由你操控的来源将向任一对手或由对手操控的永久物造成非战斗伤害,便改为它造成原数量加2点伤害。 每当你得到一个或数个{E}时,乙太之乱对任意一个目标造成等量的伤害。 | 663917 | ||
| French | La révolte éthérique | Enchantement | Révolte — Tant qu'un permanent que vous contrôliez a quitté le champ de bataille ce tour-ci, si une source que vous contrôlez devait infliger des blessures non-combat à un adversaire ou à un permanent qu'un adversaire contrôle, elle inflige autant de blessures plus 2 à la place. À chaque fois que vous gagnez au moins un {E}, La révolte éthérique inflige autant de blessures à n'importe quelle cible. | 662973 | ||
| German | Äther-Rebellion | Verzauberung | Rebellion — Solange in diesem Zug ein Permanent unter deiner Kontrolle das Spiel verlassen hat, gilt, falls eine Quelle, die du kontrollierst, einem Gegner oder einem Permanent, das ein Gegner kontrolliert, Nicht-Kampfschaden zufügen würde, fügt sie stattdessen so viele Schadenspunkte plus 2 zu. Immer wenn du eine oder mehrere {E} erhältst, fügt die Äther-Rebellion einem Ziel deiner Wahl entsprechend viele Schadenspunkte zu. | 662501 | ||
| Italian | Rivolta dell'Etere | Incantesimo | Rivolta — Se un permanente che controllavi ha lasciato il campo di battaglia in questo turno e se una fonte che controlli sta per infliggere danno non da combattimento a un avversario o a un permanente controllato da un avversario, infligge invece altrettanti danni più 2. Ogniqualvolta ottieni uno o più {E}, la Rivolta dell'Etere infligge altrettanti danni a un qualsiasi bersaglio. | 663209 | ||
| Japanese | 霊気紛争 | エンチャント | 紛争 ― このターンにあなたがコントロールしていたパーマネントが戦場を離れていて、あなたがコントロールしている発生源1つが対戦相手や対戦相手がコントロールしているパーマネントに非戦闘ダメージを与えるなら、代わりにそれはその点数に2を足した点数のダメージを与える。 あなたが1個以上の{E}を得るたび、1つを対象とする。霊気紛争はそれに、その個数に等しい点数のダメージを与える。 | 663445 | ||
| Portuguese (Brazil) | Revolta do Éter | Encantamento | Revolta — Contanto que uma permanente que você controlava tenha deixado o campo de batalha neste turno, se uma fonte que você controla causaria dano que não seja de combate a um oponente ou a uma permanente que um oponente controla, ela causa, em vez disso, aquela quantidade de dano mais 2. Toda vez que você recebe um ou mais {E}, Revolta do Éter causa aquela quantidade de dano a qualquer alvo. | 663681 | ||
| Spanish | Revuelta del éter | Encantamiento | Revuelta — Mientras un permanente que controlabas haya dejado el campo de batalla este turno, si una fuente que controlas fuera a hacer daño que no sea de combate a un oponente o a un permanente que controla un oponente, en vez de eso, hace esa misma cantidad de daño más 2. Siempre que obtengas uno más {E}, la Revuelta del éter hace esa misma cantidad de daño a cualquier objetivo. | 662737 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect instructs you to get one or more {E} and then allows you to spend {E}, Aether Revolt's last ability will see the amount of {E} you got. It doesn't matter how much {E} you spend after that. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | If another effect modifies how much damage a source would deal to an opponent or a permanent they control, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Aether Revolt's effect no longer applies. |
| 2024-06-07 | If noncombat damage dealt by a source you control is being divided or assigned among multiple opponents and/or permanents opponents control, divide the original amount before adding 2. For example, if you cast a spell that deals 4 damage divided among any number of targets and you choose to have it deal 2 damage to a creature and 2 damage to that creature's controller, that spell will deal 4 damage to each of them instead. |
| 2024-06-07 | If you get multiple {E} at once, Aether Revolt's last ability will trigger only once. When the triggered ability resolves, it will deal damage to the target equal to the amount of {E} you gained. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Once a permanent you control leaves the battlefield, Aether Revolt's revolt ability will apply to noncombat damage dealt by sources you control until the turn ends or Aether Revolt leaves the battlefield, whichever happens first. It doesn't matter what happens to the card or token that left the battlefield afterward. |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | The additional damage is dealt by the original source of the damage, not by Aether Revolt. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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