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Weapon Surge 2XM

Other printings of "Weapon Surge": DGM #40 2XM #150

Card

id1541
artistJason Felix
artistIdsaf42a44c-8ec3-47a7-9047-5d29ddad186d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank17169
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsOverload
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}
manaValue1
nameWeapon Surge
number150
originalPrintings
originalReleaseDate
originalTextTarget creature you control gets +1/+0 and gains first strike until end of turn.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
otherFaceIds
power
printings2XM, DGM
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCode2XM
side
signature
sourceProducts{'foil': ['46bdcf99-516d-5535-b02f-8509a4844645', 'eeaefbc3-6c81-56bb-9cc9-b296df287731'], 'nonfoil': ['46bdcf99-516d-5535-b02f-8509a4844645']}
subsets
subtypes
supertypes
textTarget creature you control gets +1/+0 and gains first strike until end of turn.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
toughness
typeInstant
typesInstant
uuid0708b9c5-c6f0-5af3-a198-3e56599387dc
variations
watermark
setNameDouble Masters

Identifiers

id1541
cardKingdomEtchedId
cardKingdomFoilId236742
cardKingdomId236329
cardsphereFoilId69672
cardsphereId69204
deckboxId52114
mcmId486584
mcmMetaId207941
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb7ff74d8-50f5-5de5-bdea-4f0e10947f6f
mtgoFoilId
mtgoId82334
multiverseId489823
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId19330317-0c5e-44fc-bb87-89b3f6dd3704
scryfallIllustrationId28d8c44c-e28a-4286-afd7-8ae0b6c9a74b
scryfallOracleId2c46bc05-1133-4eaf-8865-eb8a1d880bd9
tcgplayerEtchedProductId
tcgplayerProductId219611
uuid0708b9c5-c6f0-5af3-a198-3e56599387dc

Legalities

id1541
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid0708b9c5-c6f0-5af3-a198-3e56599387dc
vintageLegal

Purchase URLs

id1541
cardKingdomhttps://mtgjson.com/links/a003612688e64720
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a668cf2bc0ff7dc2
cardmarkethttps://mtgjson.com/links/cd8cdad3758b4784
tcgplayerhttps://mtgjson.com/links/842909e039ca4b0b
tcgplayerEtched
uuid0708b9c5-c6f0-5af3-a198-3e56599387dc

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified武力翻腾瞬间直到回合结束,目标由你操控的生物得+1/+0且获得先攻异能。
超载{1}{R}(你可以支付此咒语的超载费用来施放它。如果你如此作,将其中的「目标」字样全部更改为「每个」。)
491151
FrenchDécharge d'armeÉphémèreUne créature ciblée que vous contrôlez gagne +1/+0 et acquiert l'initiative jusqu'à la fin du tour.
Surcharge {1}{R} (Vous pouvez lancer ce sort pour son coût de surcharge. Si vous faites ainsi, modifiez son texte en remplaçant toutes les occurrences de « ciblé(e) » par « chaque ».)
490487
GermanWaffenschubSpontanzauberEine Kreatur deiner Wahl, die du kontrollierst, erhält +1/+0 und Erstschlag bis zum Ende des Zuges.
Überlast {1}{R} (Du kannst diesen Zauberspruch für seine Überlast-Kosten wirken. Falls du dies tust, verändere seinen Text, indem du alle Vorkommen von „eine … deiner Wahl" durch „jede …" ersetzt.)
490155
Japanese武器への印加インスタントあなたがコントロールしているクリーチャー1体を対象とする。ターン終了時まで、それは+1/+0の修整を受け先制攻撃を得る。
超過{1}{R}(あなたはこの呪文をこれの超過コストで唱えてもよい。そうしたなら、対象は取らず、ターン終了時まで、あなたがコントロールしている各クリーチャーはそれぞれ+1/+0の修整を受け先制攻撃を得る。)
490819

Rulings

datetext
2024-01-12Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
2024-01-12If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
2024-01-12If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
2024-01-12To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

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