Other printings of "Azorius Arrester": RTR #5 RVR #5 CLU #54
| id | 19065 |
|---|---|
| artist | Wayne Reynolds |
| artistIds | afc47cec-3ccc-404e-a8c6-4d83dd504271 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 17894 |
| edhrecSaltiness | 0.08 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | "You have the right to remain silent. Mostly because I tire of your excuses." |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Detain |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{W} |
| manaValue | 2 |
| name | Azorius Arrester |
| number | 54 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |
| otherFaceIds | |
| power | 2 |
| printings | CLU, RTR, RVR |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | CLU |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['45e240fd-e8ad-5862-b176-78af37af1905']} |
| subsets | |
| subtypes | Human, Soldier |
| supertypes | |
| text | When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |
| toughness | 1 |
| type | Creature — Human Soldier |
| types | Creature |
| uuid | 213dd84a-6c65-5347-b241-08ee4a1e3897 |
| variations | |
| watermark | azorius |
| setName | Ravnica: Clue Edition |
| id | 19065 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 290177 |
| cardsphereFoilId | |
| cardsphereId | 116155 |
| deckboxId | 88044 |
| mcmId | 753165 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | aba8eea1-b63e-5c3c-a724-1bcf375c28d0 |
| mtgoFoilId | |
| mtgoId | 122892 |
| multiverseId | 651789 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | c737cd7a-e1ef-4a74-9e85-b56ea06b05d7 |
| scryfallIllustrationId | 877d205f-a835-4738-9f8b-e98c47a16514 |
| scryfallOracleId | 3f2a27a1-f9cf-4dac-a248-5c6af4de3722 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 535179 |
| uuid | 213dd84a-6c65-5347-b241-08ee4a1e3897 |
| id | 19065 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 213dd84a-6c65-5347-b241-08ee4a1e3897 |
| vintage | Legal |
| id | 19065 |
|---|---|
| cardKingdom | https://mtgjson.com/links/5fce99041ebf14e6 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/e85ea78af152cd13 |
| tcgplayerEtched | |
| uuid | 213dd84a-6c65-5347-b241-08ee4a1e3897 |
No foreign data.
| date | text |
|---|---|
| 2013-04-15 | Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent. |
| 2013-04-15 | If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block. |
| 2013-04-15 | If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block. |
| 2013-04-15 | If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected. |
| 2013-04-15 | The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger. |
| 2013-04-15 | When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely. |
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