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Architect of the Untamed KLD

Other printings of "Architect of the Untamed": DRC #108 KLD #143 PKLD #143s

Card

id43752
artistSara Winters
artistIds56be33dc-a2da-40e9-a4f7-94077dcea31e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank8708
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextNext to her designs, life seems like a pale imitation.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameArchitect of the Untamed
number143
originalPrintings
originalReleaseDate
originalTextWhenever a land enters the battlefield under your control, you get {E} (an energy counter).
Pay {EEEEEEEE}: Create a 6/6 colorless Beast artifact creature token.
otherFaceIds
power2
printingsDRC, KLD, PKLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesElf, Artificer, Druid
supertypes
textLandfall — Whenever a land you control enters, you get {E} (an energy counter).
Pay eight {E}: Create a 6/6 colorless Beast artifact creature token.
toughness3
typeCreature — Elf Artificer Druid
typesCreature
uuidad8d56bf-892a-5df9-9172-a042224ac137
variations
watermark
setNameKaladesh

Identifiers

id43752
cardKingdomEtchedId
cardKingdomFoilId209104
cardKingdomId208732
cardsphereFoilId22748
cardsphereId22749
deckboxId33658
mcmId292469
mcmMetaId223621
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id06832988-8b3e-5ca5-8226-5e4b4487c045
mtgoFoilId62016
mtgoId62015
multiverseId417716
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7bc540f5-96a1-44d8-910d-914b9e61b2a5
scryfallIllustrationIde6566a09-f804-4774-ade1-8c2186995919
scryfallOracleIdbe6cab52-b3ae-46a2-a581-2468a49bff25
tcgplayerEtchedProductId
tcgplayerProductId122641
uuidad8d56bf-892a-5df9-9172-a042224ac137

Legalities

id43752
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidad8d56bf-892a-5df9-9172-a042224ac137
vintageLegal

Purchase URLs

id43752
cardKingdomhttps://mtgjson.com/links/972151cd6d630e4f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/dac3dcdd47856452
cardmarkethttps://mtgjson.com/links/786927f400db7b84
tcgplayerhttps://mtgjson.com/links/78ec14341b6f749e
tcgplayerEtched
uuidad8d56bf-892a-5df9-9172-a042224ac137

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified野地筑师与她的设计品相比,活物也相形见绌。生物~妖精/神器师/德鲁伊每当一个地在你操控下进战场时,你得到{E}(一个能量指示物)。
支付{E}{E}{E}{E}{E}{E}{E}{E}:派出一个6/6无色野兽衍生神器生物。
417980
Chinese Traditional野地築師與她的設計品相比,活物也相形見絀。生物~妖精/神器師/德魯伊每當一個地在你的操控下進戰場時,你得到{E}(一個能量指示物)。
支付{E}{E}{E}{E}{E}{E}{E}{E}:派出一個6/6無色野獸衍生神器生物。
418244
FrenchArchitecte de la sauvagerieLa vie n'est qu'une pâle copie de son travail.Créature : elfe et artificier et druideÀ chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, vous gagnez {E} (un marqueur « énergie »).
Payez {E}{E}{E}{E}{E}{E}{E}{E} : Créez un jeton de créature-artefact 6/6 incolore Bête.
418772
GermanArchitektin der UngezähmtenVerglichen mit ihren Schöpfungen sieht das Leben wie eine billige Kopie aus.Kreatur — Elf, Handwerker, DruideImmer wenn ein Land unter deiner Kontrolle ins Spiel kommt, erhältst du {E} (eine Energiemarke).
Bezahle {E}{E}{E}{E}{E}{E}{E}{E}: Erzeuge einen 6/6 farblosen Bestie-Artefaktkreaturenspielstein.
418508
ItalianArchitetta degli IndomabiliParagonata alle sue creazioni, la vita stessa sembra una banale imitazione.Creatura — Druido Artefice ElfoOgniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, ottieni {E} (un segnalino energia).
Paga {E}{E}{E}{E}{E}{E}{E}{E}: Crea una pedina creatura artefatto Bestia 6/6 incolore.
419036
Japanese獣性を築く者彼女の生み出したものに比べれば、生命など出来の悪い模倣品にしか見えない。クリーチャー — エルフ・工匠・ドルイド土地が1つあなたのコントロール下で戦場に出るたび、あなたは{E}(エネルギー・カウンター1個)を得る。
{E}{E}{E}{E}{E}{E}{E}{E}を支払う:無色の6/6のビースト・アーティファクト・クリーチャー・トークンを1体生成する。
419300
Korean야생의 건축가그녀의 디자인 앞에서는 생명체가 조잡한 모조품처럼 느껴진다.생물 — 엘프 기능공 드루이드대지가 당신의 조종하에 전장에 들어올 때마다, 당신은 {E}(에너지 카운터 한 개)를 얻는다.
{E}{E}{E}{E}{E}{E}{E}{E}를 지불한다: 6/6 무색 야수 마법물체 생물 토큰 한 개를 만든다.
419564
Portuguese (Brazil)Arquiteta dos IndomadosPerto de seus projetos, a vida parece uma pálida imitação.Criatura — Elfo Artesão DruidaToda vez que um terreno entra no campo de batalha sob seu controle, você recebe {E} (um marcador de energia).
Pague {E}{E}{E}{E}{E}{E}{E}{E}: Crie uma ficha de criatura artefato incolor 6/6 do tipo Besta.
419828
RussianАрхитектор НеукрощенныхРядом с ее произведениями жизнь кажется жалкой имитацией.Существо — Эльф Механик ДруидКаждый раз, когда земля выходит на поле битвы под вашим контролем, вы получаете {E} (один жетон энергии).
Заплатите {E}{E}{E}{E}{E}{E}{E}{E}: создайте одну фишку артефакта существа 6/6 бесцветный Зверь.
420092
SpanishArquitecta de lo indomableComparada con sus diseños, la vida parece una pálida imitación.Criatura — Druida artífice elfoSiempre que una tierra entre al campo de batalla bajo tu control, obtienes {E} (un contador de energía).
Pagar {E}{E}{E}{E}{E}{E}{E}{E}: Crea una ficha de criatura artefacto Bestia incolora 6/6.
420356

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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