| id | 53841 |
|---|---|
| artist | Bruno Biazotto |
| artistIds | 18947a30-a1b4-4b0d-979e-ef1f2a080f35 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R, W |
| colorIndicator | |
| colors | R, W |
| defense | |
| duelDeck | |
| edhrecRank | 17642 |
| edhrecSaltiness | 0.04 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Warned against wearing metal in a lightning storm, Smurt took it as a challenge. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {R}{W} |
| manaValue | 2 |
| name | Conduit Goblin |
| number | 179 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Conduit Goblin enters the battlefield, you get {E}{E} (two energy counters). At the beginning of combat on your turn, you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn. |
| otherFaceIds | |
| power | 2 |
| printings | MH3 |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MH3 |
| side | |
| signature | |
| sourceProducts | {'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']} |
| subsets | |
| subtypes | Goblin, Warrior |
| supertypes | |
| text | When this creature enters, you get {E}{E} (two energy counters). At the beginning of combat on your turn, you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn. |
| toughness | 2 |
| type | Creature — Goblin Warrior |
| types | Creature |
| uuid | a92205db-6497-5911-af3d-b6232a3899bb |
| variations | |
| watermark | |
| setName | Modern Horizons 3 |
| id | 53841 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 297053 |
| cardKingdomId | 296348 |
| cardsphereFoilId | |
| cardsphereId | 121247 |
| deckboxId | 91489 |
| mcmId | 771530 |
| mcmMetaId | 435079 |
| mtgArenaId | 91029 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 0c22f01e-609d-52c5-bd40-647bf5fdd872 |
| mtgoFoilId | |
| mtgoId | 126375 |
| multiverseId | 662331 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 5c9ad04d-c4d4-4d06-93bb-a881be733717 |
| scryfallIllustrationId | f11f738a-7295-41c4-b882-d8d0d40b1e89 |
| scryfallOracleId | 0d3a38ff-4b75-4e97-9d8f-c54f441f8208 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 552636 |
| uuid | a92205db-6497-5911-af3d-b6232a3899bb |
| id | 53841 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | a92205db-6497-5911-af3d-b6232a3899bb |
| vintage | Legal |
| id | 53841 |
|---|---|
| cardKingdom | https://mtgjson.com/links/74c1315a54d81b3b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/b3986cfebcab7d0a |
| cardmarket | https://mtgjson.com/links/5185843e443686a4 |
| tcgplayer | https://mtgjson.com/links/6326be46ed7c3514 |
| tcgplayerEtched | |
| uuid | a92205db-6497-5911-af3d-b6232a3899bb |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 通导鬼怪 | 有人警告司莫特,不要在电闪雷鸣的日子里穿金属盔甲,而他把这当作了一项挑战。 | 生物 — 鬼怪/战士 | 当通导鬼怪进战场时,你得到{E}{E}(两个能量指示物)。 在你回合的战斗开始时,你可以支付{E}。若你如此作,则直到回合结束,另一个目标由你操控的生物得+1/+0且获得敏捷异能。 | 663983 | |
| French | Gobelin conducteur | Quand on le prévint de ne pas porter de métal en plein orage, Smurt le prit comme un défi. | Créature — gobelin et guerrier | Quand le Gobelin conducteur arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »). Au début du combat pendant votre tour, vous pouvez payer {E}. Si vous faites ainsi, une autre créature ciblée que vous contrôlez gagne +1/+0 et acquiert la célérité jusqu'à la fin du tour. | 663039 | |
| German | Leitender Goblin | Als man ihn davor warnte, in einem Gewitter Metall zu tragen, verstand Smurt das als Herausforderung. | Kreatur — Goblin, Krieger | Wenn der Leitende Goblin ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken). Zu Beginn des Kampfes in deinem Zug kannst du {E} bezahlen. Falls du dies tust, erhält eine andere Kreatur deiner Wahl, die du kontrollierst, +1/+0 und Eile bis zum Ende des Zuges. | 662567 | |
| Italian | Goblin dei Condotti Eruttivi | Nonostante gli avessero detto di non indossare metallo in una tempesta di fulmini, Smurt la prese come una sfida. | Creatura — Guerriero Goblin | Quando il Goblin dei Condotti Eruttivi entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia). All'inizio del combattimento nel tuo turno, puoi pagare {E}. Se lo fai, un'altra creatura bersaglio che controlli prende +1/+0 e ha rapidità fino alla fine del turno. | 663275 | |
| Japanese | 電達ゴブリン | 雷の嵐の中では金属を身に着けるなという警告を、スマートは煽りと受け取った。 | クリーチャー — ゴブリン・戦士 | 電達ゴブリンが戦場に出たとき、{E}{E}(エネルギー・カウンター2個)を得る。 あなたのターンの戦闘の開始時に、{E}を支払ってもよい。そうしたなら、あなたがコントロールしていてこれでないクリーチャー1体を対象とする。ターン終了時まで、それは+1/+0の修整を受け速攻を得る。 | 663511 | |
| Portuguese (Brazil) | Goblin Condutor | Avisado dos perigos de usar equipamento metálico numa tempestade de raios, Smurt aceitou o desafio. | Criatura — Goblin Guerreiro | Quando Goblin Condutor entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia). No início do combate no seu turno, você pode pagar {E}. Se fizer isso, outra criatura alvo que você controla recebe +1/+0 e ganha ímpeto até o final do turno. | 663747 | |
| Spanish | Trasgo canalizador | Le dijeron que no llevase una armadura de metal en medio de una tormenta de relámpagos y Smurt se lo tomó como un desafío. | Criatura — Guerrero trasgo | Cuando el Trasgo canalizador entre al campo de batalla, obtienes {E}{E} (dos contadores de energía). Al comienzo del combate en tu turno, puedes pagar {E}. Si lo haces, otra criatura objetivo que controlas obtiene +1/+0 y gana la habilidad de prisa hasta el final del turno. | 662803 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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