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Aether Hub M3C

Other printings of "Aether Hub": PLST #KLD-242 F17 #6 DRC #145 KLD #242 KLR #279 M3C #317 PRM #64432

Card

id51027
artistSam Burley
artistIdsf89f4b78-cefb-41f7-b7cb-4f4d28de0c4f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank3066
edhrecSaltiness0.02
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextIt powers the dreams of Ghirapur.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameAether Hub
number317
originalPrintings
originalReleaseDate
originalTextWhen Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
otherFaceIds
power
printingsDRC, F17, KLD, KLR, M3C, PLST, PRM
promoTypesripplefoil
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeM3C
side
signature
sourceProducts{'foil': ['3e17294d-a33e-5324-8d0e-264fabcc0b51'], 'nonfoil': ['79e6854a-4a2e-5236-b546-54597f979c71']}
subsets
subtypes
supertypes
textWhen this land enters, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
toughness
typeLand
typesLand
uuid1955b163-286f-55a2-a6fa-2e7a2fdcd1c2
variations
watermark
setNameModern Horizons 3 Commander

Identifiers

id51027
cardKingdomEtchedId
cardKingdomFoilId297683
cardKingdomId296676
cardsphereFoilId123580
cardsphereId122104
deckboxId92172
mcmId772294
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7cd24d19-5593-5cad-b417-6eeb20e26840
mtgoFoilId
mtgoId127179
multiverseId665731
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbb4436d5-ab12-4e0f-9490-c7a4a62aaa65
scryfallIllustrationId6c6b57e8-e3ff-401b-8db4-cc6f4c2a82a5
scryfallOracleId61c89b11-65c9-4fda-bbcd-d84de25df801
tcgplayerEtchedProductId
tcgplayerProductId552901
uuid1955b163-286f-55a2-a6fa-2e7a2fdcd1c2

Legalities

id51027
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1955b163-286f-55a2-a6fa-2e7a2fdcd1c2
vintageLegal

Purchase URLs

id51027
cardKingdomhttps://mtgjson.com/links/eeb4026caf02e239
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7cd859f506ed104b
cardmarket
tcgplayerhttps://mtgjson.com/links/dc31affa3042a233
tcgplayerEtched
uuid1955b163-286f-55a2-a6fa-2e7a2fdcd1c2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchCentre d'ÉtherIl alimente les rêves de Ghirapur.TerrainQuand le Centre d'Éther arrive sur le champ de bataille, vous gagnez {E} (un marqueur « énergie »).
{T} : Ajoutez {C}.
{T}, payez {E} : Ajoutez un mana de la couleur de votre choix.
666249
GermanÄther-KnotenpunktEr hält die Träume von Ghirapur am Leben.LandWenn der Äther-Knotenpunkt ins Spiel kommt, erhältst du {E} (eine Energiemarke).
{T}: Erzeuge {C}.
{T}, bezahle {E}: Erzeuge ein Mana einer beliebigen Farbe.
665990
Japanese霊気拠点ギラプールの夢を支えている。土地霊気拠点が戦場に出たとき、{E}(エネルギー・カウンター1個)を得る。
{T}:{C}を加える。
{T}, {E}を支払う:好きな色1色のマナ1点を加える。
666508

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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