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Bronzeplate Boar NEO

Other printings of "Bronzeplate Boar": PLST #NEO-135 NEO #135

Card

id59815
artistCampbell White
artistIdsd281eab4-463a-4ba8-9039-8943737960a0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank12865
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsReconfigure, Trample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameBronzeplate Boar
number135
originalPrintings
originalReleaseDate
originalTextTrample
Equipped creature gets +3/+2 and has trample.
Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
otherFaceIds
power3
printingsNEO, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeNEO
side
signature
sourceProducts{'foil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '49fae8a2-c805-5e03-845d-f10f2bcf53d0', '793cffee-a608-56fe-a2dc-feccb9af38c5'], 'nonfoil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '170ca1f4-ee3a-51eb-99e6-9d5a57b97a1a', '2fd065bf-485a-513b-8f53-9d0db6118cd2', '793cffee-a608-56fe-a2dc-feccb9af38c5']}
subsets
subtypesEquipment, Boar
supertypes
textTrample
Equipped creature gets +3/+2 and has trample.
Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
toughness2
typeArtifact Creature — Equipment Boar
typesArtifact, Creature
uuid0f2638a4-a353-531a-aa4e-5bee99896986
variations
watermark
setNameKamigawa: Neon Dynasty

Identifiers

id59815
cardKingdomEtchedId
cardKingdomFoilId256769
cardKingdomId256239
cardsphereFoilId84668
cardsphereId84652
deckboxId62798
mcmId607104
mcmMetaId401738
mtgArenaId79564
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf7caa6e7-cf64-534c-b1be-68eb4af7a464
mtgoFoilId
mtgoId97198
multiverseId548437
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7c8f5da8-13a8-4b39-8ddc-7661892924af
scryfallIllustrationId89caaaf5-2ed1-4b7e-955b-05c075547079
scryfallOracleId0a09f825-0484-40b4-8adf-1028385db480
tcgplayerEtchedProductId
tcgplayerProductId262141
uuid0f2638a4-a353-531a-aa4e-5bee99896986

Legalities

id59815
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0f2638a4-a353-531a-aa4e-5bee99896986
vintageLegal

Purchase URLs

id59815
cardKingdomhttps://mtgjson.com/links/6c1fe46fe12c6222
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/acf7c5c2ed91e19d
cardmarkethttps://mtgjson.com/links/542cf374bf357b2a
tcgplayerhttps://mtgjson.com/links/3abc142e1cf678dd
tcgplayerEtched
uuid0f2638a4-a353-531a-aa4e-5bee99896986

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified铜铠野猪神器生物 — 武具/野猪践踏
佩带此武具的生物得+3/+2且具有践踏异能。
重配{5}({5}:贴附在目标由你操控的生物上;或从生物上卸装。重配的时机视同法术。它于贴附期间不是生物。)
551182
Chinese Traditional銅鎧野豬神器生物 ~武具/野豬踐踏
佩帶此武具的生物得+3/+2且具有踐踏異能。
重配{5}({5}:貼附在目標由你操控的生物上;或從生物上卸裝。重配的時機視同巫術。它於貼附期間不是生物。)
551487
FrenchSanglier de plate de bronzeCréature-artefact — équipement et sanglierPiétinement
La créature équipée gagne +3/+2 et a le piétinement.
Reconfiguration {5} ({5} : Attachez à une créature ciblée que vous contrôlez ; ou détachez d'une créature. N'utilisez la reconfiguration que lorsque vous pourriez lancer un rituel. Tant que ce permanent est attaché, ce n'est pas une créature.)
549352
GermanBronzepanzer-WildschweinArtefaktkreatur — Ausrüstung, WildschweinVerursacht Trampelschaden
Die ausgerüstete Kreatur erhält +3/+2 und verursacht Trampelschaden.
Rekonfigurieren {5} ({5}: Lege diese Karte an eine Kreatur deiner Wahl, die du kontrollierst, an oder löse sie von einer Kreatur. Spiele Rekonfigurieren wie eine Hexerei. Solange diese Karte angelegt ist, ist sie keine Kreatur.)
548742
ItalianCinghiale delle Piastre di BronzoCreatura Artefatto — Cinghiale EquipaggiamentoTravolgere
La creatura equipaggiata prende +3/+2 e ha travolgere.
Riconfigurare {5} ({5}: Assegna a una creatura bersaglio che controlli; o togli da una creatura. Riconfigura solo come una stregoneria. Mentre è assegnata, questa carta non è una creatura.)
549657
Japanese青銅鎧の猪アーティファクト・クリーチャー — 装備品・猪トランプル
装備しているクリーチャーは+3/+2の修整を受けトランプルを持つ。
換装{5} ({5}: これを、あなたがコントロールしているクリーチャー1体を対象としてつけるか、クリーチャーからはずす。換装はソーサリーとしてのみ行う。ついている間、これはクリーチャーではない。)
549962
Korean청동갑옷 멧돼지마법물체 생물 — 장비 멧돼지돌진
장착된 생물은 +3/+2를 받고 돌진을 가진다.
재구성 {5} ({5}: 당신이 조종하는 생물을 목표로 정한다. 그 생물에 부착한다; 또는 생물에서 분리한다. 집중마법 시기에만 재구성할 수 있다. 부착되어 있는 동안, 이 지속물은 생물이 아니다.)
550267
Portuguese (Brazil)Javali Armadura-de-bronzeCriatura Artefato — Equipamento JavaliAtropelar
A criatura equipada recebe +3/+2 e tem atropelar.
Reconfigurar {5} ({5}: Anexe à criatura alvo que você controla ou solte de uma criatura. Reconfigure somente como um feitiço. Enquanto está anexada, esta permanente não é uma criatura.)
550572
RussianВепрь в Бронзовых ДоспехахАртефакт Существо — Снаряжение ВепрьПробивной удар
Снаряженное существо получает +3/+2 и имеет Пробивной удар.
Реконфигурация {5} ({5}: прикрепите к целевому существу под вашим контролем или открепите от существа. Реконфигурируйте только как волшебство. Пока этот перманент прикреплен, он не является существом.)
550877
SpanishJabalí con blindaje de bronceCriatura artefacto — Jabalí equipoArrolla.
La criatura equipada obtiene +3/+2 y tiene la habilidad de arrollar.
Reconfigurar {5}. ({5}: Anexa este Equipo a la criatura objetivo que controlas o desanéxalo de una criatura. Reconfigura esto solo como un conjuro. Mientras esté anexado, no es una criatura.)
549047

Rulings

datetext
2022-02-18Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
2022-02-18An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
2022-02-18An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
2022-02-18An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
2022-02-18As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
2022-02-18Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
2022-02-18If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
2022-02-18If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
2022-02-18Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
2022-02-18Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.

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