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Forbidden Alchemy F12

Other printings of "Forbidden Alchemy": PLST #MM3-38 F12 #7 SIS #15 MM3 #38 DDQ #43 2X2 #49 ISD #55 UMA #56 INR #65 AFC #84 CLU #86 TDC #152 LTC #191 INR #355 PRM #45203

Card

id32222
artistRandy Gallegos
artistIdsa5048cc7-438a-4378-98e4-da99b78e1db0
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, U
colorIndicator
colorsU
defense
duelDeck
edhrecRank4480
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlashback
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameForbidden Alchemy
number7
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printings2X2, AFC, CLU, DDQ, F12, INR, ISD, LTC, MM3, PLST, PRM, SIS, TDC, UMA
promoTypestourney, fnm
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeF12
side
signature
sourceProducts
subsets
subtypes
supertypes
textLook at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
toughness
typeInstant
typesInstant
uuidf3016a40-c169-5983-bc83-8f60ca7dddc2
variations
watermarkwotc
setNameFriday Night Magic 2012

Identifiers

id32222
cardKingdomEtchedId
cardKingdomFoilId188201
cardKingdomId
cardsphereFoilId17386
cardsphereId
deckboxId23189
mcmId257318
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf1a296e5-16eb-572f-8451-01cf66adc56d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf82275ff-7f3e-4561-9157-14e7c9faee44
scryfallIllustrationIdac474a8b-be69-4e1c-bb02-aa7989068db7
scryfallOracleId66d65cda-e3d1-4a00-8ff3-c6d5ef0ab0c1
tcgplayerEtchedProductId
tcgplayerProductId60146
uuidf3016a40-c169-5983-bc83-8f60ca7dddc2

Legalities

id32222
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidf3016a40-c169-5983-bc83-8f60ca7dddc2
vintageLegal

Purchase URLs

id32222
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/941814d5c1e9cec8
cardmarket
tcgplayerhttps://mtgjson.com/links/a2689546f54575fe
tcgplayerEtched
uuidf3016a40-c169-5983-bc83-8f60ca7dddc2

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-09-22If you have fewer than four cards in your library, you'll look at all the cards there and put one into your hand and the rest into your graveyard.
2021-03-19"Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
2021-03-19A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2021-03-19If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2021-03-19To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2021-03-19You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2021-03-19You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.

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