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The Birth of Meletis PLST

Other printings of "The Birth of Meletis": PLST #THB-5 THB #5

Card

id69915
artistTyler Jacobson
artistIds522af130-8db4-4b4b-950c-6e2b246339cf
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank6353
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameThe Birth of Meletis
numberTHB-5
originalPrintings
originalReleaseDate2024-08-02
originalText
otherFaceIds
power
printingsPLST, THB
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — Create a 0/4 colorless Wall artifact creature token with defender.
III — You gain 2 life.
toughness
typeEnchantment — Saga
typesEnchantment
uuid06006606-11eb-58f4-8b4a-78266bf4c8fc
variations
watermark
setNameThe List

Identifiers

id69915
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId303271
cardsphereFoilId
cardsphereId127975
deckboxId95521
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id51651124-5991-5cdc-ae36-6b36cfd05eee
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda4ae9620-233f-4161-a3cf-159336e65d29
scryfallIllustrationIdd9601fdc-83f5-4bc7-b391-de994cc3436a
scryfallOracleId1ae54fe7-b1d3-4c13-a8ef-f502cf3eb1a0
tcgplayerEtchedProductId
tcgplayerProductId582505
uuid06006606-11eb-58f4-8b4a-78266bf4c8fc

Legalities

id69915
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid06006606-11eb-58f4-8b4a-78266bf4c8fc
vintageLegal

Purchase URLs

id69915
cardKingdomhttps://mtgjson.com/links/cd5905be6fdfac4b
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/83a99fb2755b2502
tcgplayerEtched
uuid06006606-11eb-58f4-8b4a-78266bf4c8fc

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-01-24Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2020-01-24Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.
2020-01-24A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
2020-01-24As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2020-01-24Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2020-01-24If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2020-01-24Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

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