← Back Card Profile (by Name)

Deadeye Brawler RIX

Card

id85247
artistJesper Ejsing
artistIdsa5f8354a-8b51-4e59-96b2-0e3aeae4fa1d
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank16431
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend, Deathtouch
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}{B}
manaValue4
nameDeadeye Brawler
number155
originalPrintings
originalReleaseDate
originalTextDeathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.
otherFaceIds
power2
printingsRIX
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeRIX
side
signature
sourceProducts{'foil': ['307394ca-be46-5a6c-a688-2f351a3f75db', 'fc73bbcf-609a-56dc-86b5-274472801dad'], 'nonfoil': ['307394ca-be46-5a6c-a688-2f351a3f75db', '808ac0ec-65e0-5d23-be63-e211ef41e2cd']}
subsets
subtypesHuman, Pirate
supertypes
textDeathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.
toughness4
typeCreature — Human Pirate
typesCreature
uuid024c9e4d-bed7-5ecf-8cef-babb5c79e923
variations
watermark
setNameRivals of Ixalan

Identifiers

id85247
cardKingdomEtchedId
cardKingdomFoilId216361
cardKingdomId216099
cardsphereFoilId53015
cardsphereId53016
deckboxId37856
mcmId315354
mcmMetaId236158
mtgArenaId66927
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb92158e9-b214-5071-b031-43ebdcc8dc76
mtgoFoilId
mtgoId66763
multiverseId439812
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdacb1ab66-f2ce-4094-b2dd-1fc63d78eea2
scryfallIllustrationIdcfa15a86-ce0c-40b9-812d-83aeee6b04d2
scryfallOracleIda7c36b66-4f58-41af-b1c5-704ff0d9eac8
tcgplayerEtchedProductId
tcgplayerProductId155678
uuid024c9e4d-bed7-5ecf-8cef-babb5c79e923

Legalities

id85247
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid024c9e4d-bed7-5ecf-8cef-babb5c79e923
vintageLegal

Purchase URLs

id85247
cardKingdomhttps://mtgjson.com/links/64ed23925f9d797d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4d10a8484d62a307
cardmarkethttps://mtgjson.com/links/b8330480058811f1
tcgplayerhttps://mtgjson.com/links/1f71cbef8d4bb312
tcgplayerEtched
uuid024c9e4d-bed7-5ecf-8cef-babb5c79e923

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified必达舰队好斗者生物 ~人类/海盗死触
登殿(如果你操控十个或更多永久物,则于这盘游戏接下来的时段中,你得到黄金城祝福。)
每当必达舰队好斗者对任一牌手造成战斗伤害时,若你有黄金城祝福,则抓一张牌。
441639
Chinese Traditional必達艦隊好鬥者生物 ~人類/海盜死觸
登殿(如果你操控十個或更多永久物,則於這盤遊戲接下來的時段中,你得到黃金城祝福。)
每當必達艦隊好鬥者對任一玩家造成戰鬥傷害時,若你有黃金城祝福,則抽一張牌。
441842
FrenchBagarreur morne-œilCréature : humain et pirateContact mortel
Ascension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.)
À chaque fois que le Bagarreur morne-œil inflige des blessures de combat à un joueur, si vous avez l'agrément de la cité, piochez une carte.
440421
GermanFahlaugen-RaufboldKreatur — Mensch, PiratTodesberührung
Aufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.)
Immer wenn der Fahlaugen-Raufbold einem Spieler Kampfschaden zufügt und falls du den Segen der Stadt hast, ziehe eine Karte.
440015
ItalianLottatore dell'Occhio CiecoCreatura — Pirata UmanoTocco letale
Ascesa (Se controlli dieci o più permanenti, ottieni la benedizione della città per il resto della partita.)
Ogniqualvolta il Lottatore dell'Occhio Cieco infligge danno da combattimento a un giocatore, se hai la benedizione della città, pesca una carta.
440624
Japanese巧射艦隊の喧嘩屋クリーチャー — 人間・海賊接死
昇殿(あなたがパーマネントを10個以上コントロールしているなら、このゲームの間、あなたは都市の承認を得る。)
巧射艦隊の喧嘩屋がプレイヤー1人に戦闘ダメージを与えるたび、あなたが都市の承認を持っている場合、カードを1枚引く。
440827
Korean데드아이 싸움꾼생물 — 인간 해적치명타
승격 (당신이 지속물을 열 개 이상 조종한다면, 당신은 이 게임이 끝날 때까지 도시의 축복을 받는다.)
데드아이 싸움꾼이 플레이어에게 전투피해를 입힐 때마다, 당신이 도시의 축복을 가지고 있다면, 카드 한 장을 뽑는다.
441030
Portuguese (Brazil)Brigão da Olho MortoCriatura — Humano PirataToque mortífero
Ascender (Se você controla dez ou mais permanentes, você recebe a bênção da cidade pelo restante do jogo.)
Toda vez que Brigão da Olho Morto causar dano de combate a um jogador, se você tiver a bênção da cidade, compre um card.
441233
RussianБуян Зоркой ФлотилииСущество — Человек ПиратСмертельное касание
Возвышение (Если под вашим контролем есть десять или больше перманентов, вы получаете благословение города до конца партии.)
Каждый раз, когда Буян Зоркой Флотилии наносит боевые повреждения игроку, если у вас есть благословение города, возьмите карту.
441436
SpanishPendenciero de la PerfidiaCriatura — Pirata humanoToque mortal.
Ascender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.)
Siempre que el Pendenciero de la Perfidia haga daño de combate a un jugador, si tienes la bendición de la ciudad, roba una carta.
440218

Rulings

datetext
2018-01-19A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
2018-01-19Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
2018-01-19If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
2018-01-19If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
2018-01-19If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
2018-01-19Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
2018-01-19Some cards have triggered abilities with an intervening “if” clause that checks whether you have the city’s blessing. These are worded “[Trigger condition], if you have the city’s blessing, [effect].” You must already have the city’s blessing in order for these abilities to trigger; otherwise they do nothing. In other words, there’s no way to have the ability trigger if you don’t have the city’s blessing, even if you intend to get it in response to the triggered ability.

Tip: bookmark this page with your query parameters for quick access.