| id | 85247 |
|---|---|
| artist | Jesper Ejsing |
| artistIds | a5f8354a-8b51-4e59-96b2-0e3aeae4fa1d |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B, U |
| colorIndicator | |
| colors | B, U |
| defense | |
| duelDeck | |
| edhrecRank | 16431 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Ascend, Deathtouch |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{U}{B} |
| manaValue | 4 |
| name | Deadeye Brawler |
| number | 155 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card. |
| otherFaceIds | |
| power | 2 |
| printings | RIX |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | RIX |
| side | |
| signature | |
| sourceProducts | {'foil': ['307394ca-be46-5a6c-a688-2f351a3f75db', 'fc73bbcf-609a-56dc-86b5-274472801dad'], 'nonfoil': ['307394ca-be46-5a6c-a688-2f351a3f75db', '808ac0ec-65e0-5d23-be63-e211ef41e2cd']} |
| subsets | |
| subtypes | Human, Pirate |
| supertypes | |
| text | Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card. |
| toughness | 4 |
| type | Creature — Human Pirate |
| types | Creature |
| uuid | 024c9e4d-bed7-5ecf-8cef-babb5c79e923 |
| variations | |
| watermark | |
| setName | Rivals of Ixalan |
| id | 85247 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 216361 |
| cardKingdomId | 216099 |
| cardsphereFoilId | 53015 |
| cardsphereId | 53016 |
| deckboxId | 37856 |
| mcmId | 315354 |
| mcmMetaId | 236158 |
| mtgArenaId | 66927 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b92158e9-b214-5071-b031-43ebdcc8dc76 |
| mtgoFoilId | |
| mtgoId | 66763 |
| multiverseId | 439812 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | acb1ab66-f2ce-4094-b2dd-1fc63d78eea2 |
| scryfallIllustrationId | cfa15a86-ce0c-40b9-812d-83aeee6b04d2 |
| scryfallOracleId | a7c36b66-4f58-41af-b1c5-704ff0d9eac8 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 155678 |
| uuid | 024c9e4d-bed7-5ecf-8cef-babb5c79e923 |
| id | 85247 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 024c9e4d-bed7-5ecf-8cef-babb5c79e923 |
| vintage | Legal |
| id | 85247 |
|---|---|
| cardKingdom | https://mtgjson.com/links/64ed23925f9d797d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/4d10a8484d62a307 |
| cardmarket | https://mtgjson.com/links/b8330480058811f1 |
| tcgplayer | https://mtgjson.com/links/1f71cbef8d4bb312 |
| tcgplayerEtched | |
| uuid | 024c9e4d-bed7-5ecf-8cef-babb5c79e923 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 必达舰队好斗者 | 生物 ~人类/海盗 | 死触 登殿(如果你操控十个或更多永久物,则于这盘游戏接下来的时段中,你得到黄金城祝福。) 每当必达舰队好斗者对任一牌手造成战斗伤害时,若你有黄金城祝福,则抓一张牌。 | 441639 | ||
| Chinese Traditional | 必達艦隊好鬥者 | 生物 ~人類/海盜 | 死觸 登殿(如果你操控十個或更多永久物,則於這盤遊戲接下來的時段中,你得到黃金城祝福。) 每當必達艦隊好鬥者對任一玩家造成戰鬥傷害時,若你有黃金城祝福,則抽一張牌。 | 441842 | ||
| French | Bagarreur morne-œil | Créature : humain et pirate | Contact mortel Ascension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.) À chaque fois que le Bagarreur morne-œil inflige des blessures de combat à un joueur, si vous avez l'agrément de la cité, piochez une carte. | 440421 | ||
| German | Fahlaugen-Raufbold | Kreatur — Mensch, Pirat | Todesberührung Aufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Immer wenn der Fahlaugen-Raufbold einem Spieler Kampfschaden zufügt und falls du den Segen der Stadt hast, ziehe eine Karte. | 440015 | ||
| Italian | Lottatore dell'Occhio Cieco | Creatura — Pirata Umano | Tocco letale Ascesa (Se controlli dieci o più permanenti, ottieni la benedizione della città per il resto della partita.) Ogniqualvolta il Lottatore dell'Occhio Cieco infligge danno da combattimento a un giocatore, se hai la benedizione della città, pesca una carta. | 440624 | ||
| Japanese | 巧射艦隊の喧嘩屋 | クリーチャー — 人間・海賊 | 接死 昇殿(あなたがパーマネントを10個以上コントロールしているなら、このゲームの間、あなたは都市の承認を得る。) 巧射艦隊の喧嘩屋がプレイヤー1人に戦闘ダメージを与えるたび、あなたが都市の承認を持っている場合、カードを1枚引く。 | 440827 | ||
| Korean | 데드아이 싸움꾼 | 생물 — 인간 해적 | 치명타 승격 (당신이 지속물을 열 개 이상 조종한다면, 당신은 이 게임이 끝날 때까지 도시의 축복을 받는다.) 데드아이 싸움꾼이 플레이어에게 전투피해를 입힐 때마다, 당신이 도시의 축복을 가지고 있다면, 카드 한 장을 뽑는다. | 441030 | ||
| Portuguese (Brazil) | Brigão da Olho Morto | Criatura — Humano Pirata | Toque mortífero Ascender (Se você controla dez ou mais permanentes, você recebe a bênção da cidade pelo restante do jogo.) Toda vez que Brigão da Olho Morto causar dano de combate a um jogador, se você tiver a bênção da cidade, compre um card. | 441233 | ||
| Russian | Буян Зоркой Флотилии | Существо — Человек Пират | Смертельное касание Возвышение (Если под вашим контролем есть десять или больше перманентов, вы получаете благословение города до конца партии.) Каждый раз, когда Буян Зоркой Флотилии наносит боевые повреждения игроку, если у вас есть благословение города, возьмите карту. | 441436 | ||
| Spanish | Pendenciero de la Perfidia | Criatura — Pirata humano | Toque mortal. Ascender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.) Siempre que el Pendenciero de la Perfidia haga daño de combate a un jugador, si tienes la bendición de la ciudad, roba una carta. | 440218 |
| date | text |
|---|---|
| 2018-01-19 | A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents. |
| 2018-01-19 | Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing. |
| 2018-01-19 | If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing. |
| 2018-01-19 | If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control. |
| 2018-01-19 | If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield. |
| 2018-01-19 | Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect. |
| 2018-01-19 | Some cards have triggered abilities with an intervening “if” clause that checks whether you have the city’s blessing. These are worded “[Trigger condition], if you have the city’s blessing, [effect].” You must already have the city’s blessing in order for these abilities to trigger; otherwise they do nothing. In other words, there’s no way to have the ability trigger if you don’t have the city’s blessing, even if you intend to get it in response to the triggered ability. |
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