Other printings of "Clattering Skeletons": AFR #93 AFR #312
| id | 8627 |
|---|---|
| artist | Phil Stone |
| artistIds | 86942b2a-49d3-4edd-908c-551f6f07dd00 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 17419 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | showcase |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Venture into the dungeon |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{B} |
| manaValue | 4 |
| name | Clattering Skeletons |
| number | 312 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Clattering Skeletons dies, venture into the dungeon. |
| otherFaceIds | |
| power | 4 |
| printings | AFR |
| promoTypes | boosterfun |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | AFR |
| side | |
| signature | |
| sourceProducts | {'foil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396']} |
| subsets | |
| subtypes | Skeleton |
| supertypes | |
| text | When this creature dies, venture into the dungeon. (Enter the first room or advance to the next room.) |
| toughness | 3 |
| type | Creature — Skeleton |
| types | Creature |
| uuid | 58fa6612-3319-5050-a007-19faefbda947 |
| variations | 10cf68ba-9c72-562a-9c97-4c8db9e24645 |
| watermark | |
| setName | Adventures in the Forgotten Realms |
| id | 8627 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 248632 |
| cardKingdomId | 248121 |
| cardsphereFoilId | 79436 |
| cardsphereId | 79411 |
| deckboxId | 58593 |
| mcmId | 571303 |
| mcmMetaId | 343733 |
| mtgArenaId | 77413 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 3e233dd0-e143-5adb-93c7-01516929596f |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 530946 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 1090e40c-c04b-4ee2-aa12-1575f896d31a |
| scryfallIllustrationId | a094fa07-7d81-47ee-80e7-3c09e7555015 |
| scryfallOracleId | 9e107382-f683-44ed-ada1-775d3ac79dd0 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243209 |
| uuid | 58fa6612-3319-5050-a007-19faefbda947 |
| id | 8627 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 58fa6612-3319-5050-a007-19faefbda947 |
| vintage | Legal |
| id | 8627 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2be3ac836c55508d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/20c1d02ecba04e8b |
| cardmarket | https://mtgjson.com/links/1c098bc7a51dca3d |
| tcgplayer | https://mtgjson.com/links/b4560d0525ca2637 |
| tcgplayerEtched | |
| uuid | 58fa6612-3319-5050-a007-19faefbda947 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 碎响骷髅妖 | 生物 ~骷髅妖 | 当碎响骷髅妖死去时,深入地城。 | 531405 | ||
| Chinese Traditional | 碎響骷髏妖 | 生物 ~骷髏妖 | 當碎響骷髏妖死去時,深入地城。 | 531456 | ||
| French | Squelettes cliquetants | Créature : squelette | Quand les Squelettes cliquetants meurent, aventurez-vous dans le donjon. | 531099 | ||
| German | Klappernde Skelette | Kreatur — Skelett | Wenn die Klappernden Skelette sterben, wage dich ins Gewölbe. | 530997 | ||
| Italian | Scheletri Scricchiolanti | Creatura — Scheletro | Quando gli Scheletri Scricchiolanti muoiono, esplora il dungeon. | 531150 | ||
| Japanese | かたつく骸骨 | クリーチャー — スケルトン | かたつく骸骨が死亡したとき、ダンジョン探索をする。 | 531201 | ||
| Korean | 딸깍거리는 해골 | 생물 — 해골 | 딸깍거리는 해골이 죽을 때, 던전에 진입한다. | 531252 | ||
| Portuguese (Brazil) | Esqueletos Chocalhantes | Criatura — Esqueleto | Quando Esqueletos Chocalhantes morrer, aventure-se na masmorra. | 531303 | ||
| Russian | Гремящие Скелеты | Существо — Скелет | Когда Гремящие Скелеты умирают, углубитесь в подземелье. | 531354 | ||
| Spanish | Esqueletos castañeteantes | Criatura — Esqueleto | Cuando los Esqueletos castañeteantes mueran, adéntrate en la mazmorra. | 531048 |
| date | text |
|---|---|
| 2021-07-23 | A player may only have one dungeon in the command zone at a time. |
| 2021-07-23 | Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered. |
| 2021-07-23 | Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon. |
| 2021-07-23 | Dungeons are removed from the game as a state-based action. |
| 2021-07-23 | If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one. |
| 2021-07-23 | Moving into a dungeon room will cause its room ability to trigger. |
| 2021-07-23 | Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game. |
| 2021-07-23 | The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game. |
| 2021-07-23 | To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room. |
| 2021-07-23 | You can only move forward (well, downward) in a dungeon, never backwards or sideways. |
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