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Arrogant Wurm WC03

Other printings of "Arrogant Wurm": PLST #TOR-120 WC03 #dh120 F06 #10 TOR #120 VMA #195 PRM #36246

Card

id101557
artistJohn Avon
artistIds798f3932-30e0-4420-aa3f-db4d613f89ca
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorgold
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank22135
edhrecSaltiness0.44
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, signed
flavorName
flavorTextIt's hard to be humble when the whole world is bite-size.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMadness, Trample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{G}
manaValue5
nameArrogant Wurm
numberdh120
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printingsF06, PLST, PRM, TOR, VMA, WC03
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWC03
side
signatureDave Humpherys
sourceProducts{'nonfoil': ['0630160e-4d68-5dfd-babe-849cfe59727e']}
subsets
subtypesWurm
supertypes
textTrample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
toughness4
typeCreature — Wurm
typesCreature
uuid497d0c82-e04c-5f01-861a-bbd8b38ca3d9
variations
watermark
setNameWorld Championship Decks 2003

Identifiers

id101557
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId243337
cardsphereFoilId
cardsphereId
deckboxId
mcmId249243
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6526b69f-e9ed-5770-9198-41bd3ea2a35d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0645a083-9e19-43db-9e76-4a424d53895d
scryfallId66dbdf69-dae1-464f-919e-e0885674137e
scryfallIllustrationIdd6e37369-5b93-474e-92a7-d0e5afe384af
scryfallOracleIddc7f0c33-80ea-453e-a237-473f077f038e
tcgplayerEtchedProductId
tcgplayerProductId174081
uuid497d0c82-e04c-5f01-861a-bbd8b38ca3d9

Legalities

id101557
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid497d0c82-e04c-5f01-861a-bbd8b38ca3d9
vintage

Purchase URLs

id101557
cardKingdomhttps://mtgjson.com/links/45e23210d5f505e0
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/d05b102d01f0c6ab
tcgplayerEtched
uuid497d0c82-e04c-5f01-861a-bbd8b38ca3d9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
2022-12-08A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
2022-12-08Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
2022-12-08Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
2022-12-08If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
2022-12-08If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
2022-12-08If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
2022-12-08Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
2022-12-08To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

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