Other printings of "Ballista Charger": KLD #196 KLR #221
| id | 43805 |
|---|---|
| artist | Sung Choi |
| artistIds | 4b149402-618d-4f54-9db8-788e4a5bce70 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 17244 |
| edhrecSaltiness | 0.12 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Crew |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5} |
| manaValue | 5 |
| name | Ballista Charger |
| number | 196 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever Ballista Charger attacks, it deals 1 damage to target creature or player. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
| otherFaceIds | |
| power | 6 |
| printings | KLD, KLR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | KLD |
| side | |
| signature | |
| sourceProducts | {'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']} |
| subsets | |
| subtypes | Vehicle |
| supertypes | |
| text | Whenever this Vehicle attacks, it deals 1 damage to any target. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
| toughness | 6 |
| type | Artifact — Vehicle |
| types | Artifact |
| uuid | f116bb6a-36cd-5d61-8cea-dcfbb40e3ba8 |
| variations | |
| watermark | |
| setName | Kaladesh |
| id | 43805 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 209329 |
| cardKingdomId | 209016 |
| cardsphereFoilId | 22758 |
| cardsphereId | 22759 |
| deckboxId | 33547 |
| mcmId | 292868 |
| mcmMetaId | 223864 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 114aa0a8-c2b8-5632-bd1e-7cae7187b299 |
| mtgoFoilId | 62064 |
| mtgoId | 62063 |
| multiverseId | 417769 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | fbd3f376-1075-42c9-91df-80dc2d5faacf |
| scryfallIllustrationId | d80a49b7-4807-43d5-b8af-965a519c4524 |
| scryfallOracleId | b4862430-e3d3-4f29-90ca-50141e36e2f1 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 123097 |
| uuid | f116bb6a-36cd-5d61-8cea-dcfbb40e3ba8 |
| id | 43805 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | f116bb6a-36cd-5d61-8cea-dcfbb40e3ba8 |
| vintage | Legal |
| id | 43805 |
|---|---|
| cardKingdom | https://mtgjson.com/links/028c83865d2acf34 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/a8938b5da4a900f5 |
| cardmarket | https://mtgjson.com/links/18a5d3b77c2389cf |
| tcgplayer | https://mtgjson.com/links/ddaa10b591758e43 |
| tcgplayerEtched | |
| uuid | f116bb6a-36cd-5d61-8cea-dcfbb40e3ba8 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 巨弩冲锋车 | 神器~载具 | 每当巨弩冲锋车攻击时,它对目标生物或牌手造成1点伤害。 搭载3(横置任意数量由你操控且力量总和等于或大于3的生物:此载具成为神器生物直到回合结束。) | 418033 | ||
| Chinese Traditional | 巨弩衝鋒車 | 神器~載具 | 每當巨弩衝鋒車攻擊時,它對目標生物或玩家造成1點傷害。 搭載3(橫置任意數量由你操控且力量總和等於或大於3的生物:此載具成為神器生物直到回合結束。) | 418297 | ||
| French | Chargeur à baliste | Artefact : véhicule | À chaque fois que le Chargeur à baliste attaque, il inflige 1 blessure à une cible, créature ou joueur. Pilotage 3 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 3 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.) | 418825 | ||
| German | Anstürmende Balliste | Artefakt — Fahrzeug | Immer wenn die Anstürmende Balliste angreift, fügt sie einer Kreatur oder einem Spieler deiner Wahl 1 Schadenspunkt zu. Bemannen 3 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 3 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.) | 418561 | ||
| Italian | Balista d'Assalto | Artefatto — Veicolo | Ogniqualvolta la Balista d'Assalto attacca, infligge 1 danno a una creatura o a un giocatore bersaglio. Manovrare 3 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 3: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.) | 419089 | ||
| Japanese | バリスタ突撃車 | アーティファクト — 機体 | バリスタ突撃車が攻撃するたび、クリーチャー1体かプレイヤー1人を対象とする。バリスタ突撃車はそれに1点のダメージを与える。 搭乗3(あなたがコントロールする望む数のクリーチャーを、パワーの合計が3以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。) | 419353 | ||
| Korean | 노포 돌격차 | 마법물체 — 탑승물 | 노포 돌격차가 공격할 때마다, 생물이나 플레이어를 목표로 정한다. 노포 돌격차는 그 목표에게 피해 1점을 입힌다. 탑승 3 (당신이 조종하는 생물을 공격력 총합이 3 이상이 되도록 원하는 수만큼 탭한다: 이 탑승물은 턴종료까지 마법물체 생물이 된다.) | 419617 | ||
| Portuguese (Brazil) | Balista de Ataque | Artefato — Veículo | Toda vez que Balista de Ataque ataca, ela causa 1 ponto de dano à criatura ou ao jogador alvo. Tripular 3 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 3: Este Veículo se torna uma criatura artefato até o final do turno.) | 419881 | ||
| Russian | Штурмовая Баллиста | Артефакт — Машина | Каждый раз, когда Штурмовая Баллиста атакует, она наносит 1 повреждение целевому существу или игроку. Экипаж 3 (Поверните любое количество существ под вашим контролем с суммарной силой 3 или более: эта Машина становится артефактом существом до конца хода.) | 420145 | ||
| Spanish | Balista de guerra | Artefacto — Vehículo | Siempre que la Balista de guerra ataque, hace 1 punto de daño a la criatura o jugador objetivo. Tripular 3. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 3 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.) | 420409 |
| date | text |
|---|---|
| 2016-09-20 | Ballista Charger's triggered ability resolves before blockers are chosen. A creature dealt lethal damage this way won't be around to block. |
| 2017-09-29 | Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control. |
| 2017-09-29 | Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it. |
| 2017-09-29 | Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness. |
| 2017-09-29 | For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature. |
| 2017-09-29 | If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature. |
| 2017-09-29 | If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness. |
| 2017-09-29 | Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on. |
| 2017-09-29 | Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature. |
| 2017-09-29 | Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type. |
| 2017-09-29 | When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger. |
| 2017-09-29 | You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness. |
| 2017-09-29 | You may tap more creatures than necessary to activate a crew ability. |
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