Other printings of "Treasure Map // Treasure Cove": PLST #XLN-250 PLST #XLN-250 PXLN #250s PXLN #250s PXTC #250 PXTC #250 XLN #250 XLN #250 LCI #267 LCI #267 LCI #391 LCI #391
| id | 83926 |
|---|---|
| artist | Jared Blando |
| artistIds | ed6f7e03-20ba-4c73-bdda-4a4928480721, 61b8414b-31e8-4c43-893d-7efe72293d3c |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 2319 |
| edhrecSaltiness | 0.07 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Treasure Cove |
| finishes | foil |
| flavorName | |
| flavorText | Half the treasure is the glory of finding it. |
| frameEffects | compasslanddfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 0 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | 1 |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Transform, Treasure |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 2 |
| name | Treasure Map // Treasure Cove |
| number | 250 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | |
| otherFaceIds | 8fb408fd-2473-5c5b-801c-a946aa41fd79 |
| power | |
| printings | LCI, PLST, PXLN, PXTC, XLN |
| promoTypes | buyabox |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | PXTC |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | (Transforms from Treasure Map.) {T}: Add {C}. {T}, Sacrifice a Treasure: Draw a card. |
| toughness | |
| type | Land |
| types | Land |
| uuid | f9033d98-efc4-5a5b-93b5-1592b1117fde |
| variations | |
| watermark | set |
| setName | XLN Treasure Chest |
| id | 83926 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 216088 |
| cardKingdomId | |
| cardsphereFoilId | 52360 |
| cardsphereId | |
| deckboxId | 37757 |
| mcmId | 313036 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 27653bea-a71a-51e2-874f-d329daf009fa |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | |
| scryfallCardBackId | |
| scryfallId | 1f6213d9-c65d-48da-a501-279db5f31d6a |
| scryfallIllustrationId | f4242de5-45ee-401d-8e67-27e10492fb14 |
| scryfallOracleId | 0b55eac6-a745-4bf4-8926-5ce83bc38d7d |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 151718 |
| uuid | f9033d98-efc4-5a5b-93b5-1592b1117fde |
| id | 83926 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | f9033d98-efc4-5a5b-93b5-1592b1117fde |
| vintage | Legal |
| id | 83926 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/c4d5883a30a0fb43 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/6435dc9a6fe06011 |
| tcgplayerEtched | |
| uuid | f9033d98-efc4-5a5b-93b5-1592b1117fde |
No foreign data.
| date | text |
|---|---|
| 2017-09-29 | If Treasure Map leaves the battlefield before its ability resolves, you can't put a landmark counter on it. However, if it somehow already had three landmark counters on it before it left the battlefield, you'll get three Treasures. |
| 2017-09-29 | If a third landmark counter is put on Treasure Map by something other than the resolution of its first ability (as modified by any applicable replacement effects), you won't remove those counters, transform Treasure Map, or get Treasures yet. You'll have to wait until you activate its first ability again. |
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