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Soul-Strike Technique PLST

Other printings of "Soul-Strike Technique": PLST #MH1-30 MH1 #30

Card

id72167
artistJoe Slucher
artistIds13b6c9ee-f7a8-46a4-934f-ea6b4a1b14b2
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank23329
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Manifest
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameSoul-Strike Technique
numberMH1-30
originalPrintings
originalReleaseDate2019-11-07
originalText
otherFaceIds
power
printingsMH1, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
toughness
typeEnchantment — Aura
typesEnchantment
uuid39e65634-b26f-5b94-a294-be718ed9d2da
variations
watermark
setNameThe List

Identifiers

id72167
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId229199
cardsphereFoilId
cardsphereId64613
deckboxId47117
mcmId416541
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide242f05a-b6ce-5668-9998-4b1ed1e8df0c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId34ba18f5-b894-47db-b49c-f2c4368ab769
scryfallIllustrationIdc4f1927e-287c-4439-98c4-af4e1359ff8b
scryfallOracleId2a6b32cd-a0f5-4e3e-9069-b525d485f84f
tcgplayerEtchedProductId
tcgplayerProductId203342
uuid39e65634-b26f-5b94-a294-be718ed9d2da

Legalities

id72167
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid39e65634-b26f-5b94-a294-be718ed9d2da
vintageLegal

Purchase URLs

id72167
cardKingdomhttps://mtgjson.com/links/6f7adb838b427b32
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b5286231c0a805e4
tcgplayerEtched
uuid39e65634-b26f-5b94-a294-be718ed9d2da

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-06-14A permanent that turns face up changes characteristics but is otherwise the same permanent. Turning a permanent face up doesn’t change whether that permanent is tapped or untapped. Spells and abilities that were targeting that permanent still target it, and Auras and Equipment that were attached to the permanent are still attached to it. If anything now targets or is attached to the creature illegally, the game rules will clean this up as appropriate.
2019-06-14Any time you have priority, you may turn a manifested creature face up by revealing that it’s a creature card (ignoring any type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.
2019-06-14At any time, you can look at a face-down permanent you control. You can’t look at face-down permanents you don’t control unless an effect instructs you to do so.
2019-06-14Because face-down creatures don’t have a name, they can’t have the same name as any other creature or share any creature types with any other creature, even another face-down creature.
2019-06-14Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
2019-06-14If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2019-06-14If an effect tries to return a face-down creature to the battlefield after it leaves (such as Astral Drift’s delayed triggered ability), that effect returns the card face up. If it tries to put an instant or sorcery card onto the battlefield this way, that card remains in its current zone instead.
2019-06-14The face-down characteristics of a permanent are copiable values. If another object becomes a copy of a face-down creature or if a token is created that’s a copy of a face-down creature, that new object is a 2/2 colorless face-up creature with no abilities.
2019-06-14The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It’s colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.

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