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Witch-king of Angmar LTR

Other printings of "Witch-king of Angmar": LTR #114 PLTR #114s LTR #311 LTR #423 LTR #565 LTR #736 LTR #736z LTR #803

Card

id47395
artistAnato Finnstark
artistIds05d233e7-4958-4f79-83e6-f9bf8b6ff78e
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2566
edhrecSaltiness0.47
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{B}{B}
manaValue5
nameWitch-king of Angmar
number114
originalPrintings
originalReleaseDate
originalTextFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
otherFaceIds
power5
printingsLTR, PLTR
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['266de9f8-de20-5d45-a4be-842de7a5a82d', '331d181e-ccef-5814-bf27-347a9c57a92e', 'ef7a3983-cd6e-5ff3-b85c-bc67ae1edf5c'], 'nonfoil': ['331d181e-ccef-5814-bf27-347a9c57a92e', '3e7d92ad-a920-5860-a95d-ae306b06b5de', 'ef7a3983-cd6e-5ff3-b85c-bc67ae1edf5c', 'f63def18-5714-59e7-a761-4f5b65f035fa']}
subsets
subtypesWraith, Noble
supertypesLegendary
textFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
toughness3
typeLegendary Creature — Wraith Noble
typesCreature
uuidc09d214e-e175-5bbb-9319-6edcb7abecbe
variations36517477-0505-5bd2-aa0f-cdad330c9111, 1e1b51c4-c337-5110-8cb1-2fa45d747151, 8fa068f4-3aae-5c10-ba7a-707d9a2920ff, 9b31e8ee-e1ad-5073-9f66-2723284e8d62, 8cf1c091-3793-5027-9fcf-0da8760c0bcd, b7936285-ad76-5c1c-9264-0f50ef68ae1e
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47395
cardKingdomEtchedId
cardKingdomFoilId278776
cardKingdomId277916
cardsphereFoilId
cardsphereId103842
deckboxId79078
mcmId715923
mcmMetaId420054
mtgArenaId84806
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5a51da07-141d-507b-a145-fc1d2fb70a1f
mtgoFoilId
mtgoId112138
multiverseId616944
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda55e6508-0b59-4573-bc4e-67b27279cfed
scryfallIllustrationId892f9ab4-370c-43ce-bcd9-a30869988594
scryfallOracleId2eb1b429-8d11-42f3-8815-5a60b6a4e2d5
tcgplayerEtchedProductId
tcgplayerProductId498397
uuidc09d214e-e175-5bbb-9319-6edcb7abecbe

Legalities

id47395
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidc09d214e-e175-5bbb-9319-6edcb7abecbe
vintageLegal

Purchase URLs

id47395
cardKingdomhttps://mtgjson.com/links/baef83ad994e2d64
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1cedfac0a420c1a6
cardmarkethttps://mtgjson.com/links/6f43aa85cda53144
tcgplayerhttps://mtgjson.com/links/2fc05058a2c67ccc
tcgplayerEtched
uuidc09d214e-e175-5bbb-9319-6edcb7abecbe

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedWitch-king of AngmarLegendary Creature — Wraith NobleFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
618771
FrenchWitch-king of AngmarLegendary Creature — Wraith NobleFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
617727
GermanWitch-king of AngmarLegendary Creature — Wraith NobleFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
617205
ItalianWitch-king of AngmarLegendary Creature — Wraith NobleFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
617988
JapaneseWitch-king of AngmarLegendary Creature — Wraith NobleFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
618249
Portuguese (Brazil)Witch-king of AngmarLegendary Creature — Wraith NobleFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
618510
SpanishWitch-king of AngmarLegendary Creature — Wraith NobleFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
617466

Rulings

datetext
2023-06-16As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
2023-06-16Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
2023-06-16Each time the Ring tempts you, you must choose a creature if you control one.
2023-06-16If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
2023-06-16Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
2023-06-16The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
2023-06-16The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

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