← Back Card Profile (by Name)

Blackbloom Rogue // Blackbloom Bog PIO

Other printings of "Blackbloom Rogue // Blackbloom Bog": PIO #85 PIO #85 ZNR #91 ZNR #91

Card

id67518
artistJesper Ejsing
artistIdsa5f8354a-8b51-4e59-96b2-0e3aeae4fa1d
asciiName
attractionLights
availabilityarena
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank8448
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameBlackbloom Rogue
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace
languageEnglish
layoutmodal_dfc
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameBlackbloom Rogue // Blackbloom Bog
number85
originalPrintings
originalReleaseDate
originalText
otherFaceIdsf50b8bde-3c08-5f42-a147-b9f3d6d67645
power2
printingsPIO, ZNR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePIO
sidea
signature
sourceProducts
subsets
subtypesHuman, Rogue
supertypes
textMenace (This creature can't be blocked except by two or more creatures.)
Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.
toughness3
typeCreature — Human Rogue
typesCreature
uuidd6f5eeba-689a-533b-b25f-7007aca046c4
variations
watermark
setNamePioneer Masters

Identifiers

id67518
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId94315
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id32242472-f07f-518e-a7dd-e6ca2209f487
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId8f64a6ac-d9ce-45eb-8278-63e442ad6916
scryfallIllustrationId36eca84e-3a2b-4e0a-bb5a-d7a4ae990eea
scryfallOracleId34320ebf-da97-44a4-bbeb-a9da06548289
tcgplayerEtchedProductId
tcgplayerProductId
uuidd6f5eeba-689a-533b-b25f-7007aca046c4

Legalities

id67518
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidd6f5eeba-689a-533b-b25f-7007aca046c4
vintageLegal

Purchase URLs

id67518
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidd6f5eeba-689a-533b-b25f-7007aca046c4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2020-09-25An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
2020-09-25If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2020-09-25If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land.
2020-09-25If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name.
2020-09-25If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield.
2020-09-25In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
2020-09-25In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
2020-09-25The mana value of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2020-09-25There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2020-09-25To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics.

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