← Back Card Profile (by Name)

Callous Sell-Sword // Burn Together WOE

Other printings of "Callous Sell-Sword // Burn Together": WOE #221 WOE #221

Card

id103676
artistValera Lutfullina
artistIds76bc57c7-47c6-40c5-8797-8ffcce430ac7
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, R
colorIndicator
colorsB
defense
duelDeck
edhrecRank11571
edhrecSaltiness0.13
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameCallous Sell-Sword
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameCallous Sell-Sword // Burn Together
number221
originalPrintings
originalReleaseDate
originalTextTarget creature you control deals damage equal to its power to any other target. Then sacrifice it. // Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn.
otherFaceIds8f9c2348-0888-57bf-930e-5bb704ab6d62
power2
printingsWOE
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWOE
sidea
signature
sourceProducts{'foil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '84528b0f-5ebd-5855-b32c-b718cc35f9e2', '86ab9007-922a-5f13-8ffa-aaa8b775c06c', 'cd6988ad-afc6-5926-b41e-88be446d9bb7'], 'nonfoil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '57bf891f-b602-58c6-8e11-0b6006099568', '86ab9007-922a-5f13-8ffa-aaa8b775c06c']}
subsets
subtypesHuman, Soldier
supertypes
textThis creature enters with a +1/+1 counter on it for each creature that died under your control this turn.
toughness2
typeCreature — Human Soldier
typesCreature
uuidc76d53fd-2435-54c7-a66e-db7bceb3b39e
variations
watermark
setNameWilds of Eldraine

Identifiers

id103676
cardKingdomEtchedId
cardKingdomFoilId282357
cardKingdomId281677
cardsphereFoilId
cardsphereId107162
deckboxId82164
mcmId728415
mcmMetaId423076
mtgArenaId86932
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id20908c6b-594a-55a1-82be-301af88bdb3a
mtgoFoilId
mtgoId116788
multiverseId629722
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId770ee3da-d33e-466f-9a2e-ad2d08ef5012
scryfallIllustrationId9274fcc6-6eb7-4188-bbf9-7b647fdd83ad
scryfallOracleId0e7405e3-e9e6-4213-a73f-e0c01a7d6721
tcgplayerEtchedProductId
tcgplayerProductId512569
uuidc76d53fd-2435-54c7-a66e-db7bceb3b39e

Legalities

id103676
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidc76d53fd-2435-54c7-a66e-db7bceb3b39e
vintageLegal

Purchase URLs

id103676
cardKingdomhttps://mtgjson.com/links/0583eca3384c882e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/09e85d800f68e389
cardmarkethttps://mtgjson.com/links/6b770e028a8c866d
tcgplayerhttps://mtgjson.com/links/86a2c33017e7642a
tcgplayerEtched
uuidc76d53fd-2435-54c7-a66e-db7bceb3b39e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedCallous Sell-Sword // 同归一烬Callous Sell-Sword生物 — 人类/士兵冷酷贷剑客进战场时上面有数个+1/+1指示物,其数量等同于本回合中在你操控下死去的生物数量。631549
FrenchÉpée à louer inhumaine // Brûler ensembleÉpée à louer inhumaineCréature — humain et soldatL'Épée à louer inhumaine arrive sur le champ de bataille avec, sur elle, un marqueur +1/+1 pour chaque créature qui est morte sous votre contrôle ce tour-ci.630505
GermanRuchloser Söldner // Gemeinsamer UntergangRuchloser SöldnerKreatur — Mensch, SoldatDer Ruchlose Söldner kommt für jede Kreatur, die in diesem Zug unter deiner Kontrolle gestorben ist, mit einer +1/+1-Marke ins Spiel.629983
ItalianPrezzolato Insensibile // Bruciare InsiemePrezzolato InsensibileCreatura — Soldato UmanoIl Prezzolato Insensibile entra nel campo di battaglia con un segnalino +1/+1 per ogni creatura che è morta sotto il tuo controllo in questo turno.630766
JapaneseCallous Sell-Sword // 合(ごう)同(どう)火(か)葬(そう)Callous Sell-Swordクリーチャー — 人間・兵士無感情の売剣は、このターンにあなたのコントロール下で死亡したクリーチャー1体につき1個の+1/+1カウンターが置かれた状態で戦場に出る。631027
Portuguese (Brazil)Mercenário Impiedoso // Queimar JuntosMercenário ImpiedosoCriatura — Humano SoldadoMercenário Impiedoso entra no campo de batalha com um marcador +1/+1 por cada criatura que morreu sob seu controle neste turno.631288
SpanishAsesino a sueldo desalmado // Eliminación mutuaAsesino a sueldo desalmadoCriatura — Soldado humanoEl Asesino a sueldo desalmado entra al campo de batalla con un contador +1/+1 sobre él por cada criatura que murió bajo tu control este turno.630244

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If the first target of Burn Together is an illegal target as the spell resolves but the last target is still legal, Burn Together will resolve, but no damage will be dealt and nothing will be sacrificed.
2023-09-01If the last target of Burn Together is an illegal target as the spell resolves but the first target is still legal, Burn Together will still resolve and you'll still sacrifice the first target.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

Tip: bookmark this page with your query parameters for quick access.