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Apex Devastator CMR

Other printings of "Apex Devastator": CMR #217 M3C #220 CMR #674 PRM #86000

Card

id22265
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank1112
edhrecSaltiness0.89
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCascade
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{8}{G}{G}
manaValue10
nameApex Devastator
number674
originalPrintings
originalReleaseDate
originalTextCascade, cascade, cascade, cascade
otherFaceIds
power10
printingsCMR, M3C, PRM
promoTypesboosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMR
side
signature
sourceProducts{'nonfoil': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148']}
subsets
subtypesChimera, Hydra
supertypes
textCascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)
toughness10
typeCreature — Chimera Hydra
typesCreature
uuid08471660-8ffa-5eb8-9152-1e34a2123fa5
variations0973d08b-c588-5be8-882b-abb9631eb700
watermark
setNameCommander Legends

Identifiers

id22265
cardKingdomEtchedId
cardKingdomFoilId239910
cardKingdomId239151
cardsphereFoilId72838
cardsphereId72808
deckboxId54352
mcmId511165
mcmMetaId322420
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf54bd051-e3a2-5eed-94c0-f715c4caa5a5
mtgoFoilId
mtgoId
multiverseId502347
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb345eb6f-ef2e-4d24-964c-252956031e4f
scryfallIllustrationIdd816c8da-36f7-4eb2-adda-0effe4e11502
scryfallOracleIdb4d6747c-3516-4e71-be30-af007c6b1dc4
tcgplayerEtchedProductId
tcgplayerProductId226863
uuid08471660-8ffa-5eb8-9152-1e34a2123fa5

Legalities

id22265
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid08471660-8ffa-5eb8-9152-1e34a2123fa5
vintageLegal

Purchase URLs

id22265
cardKingdomhttps://mtgjson.com/links/dbc22e2398628b02
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/45202e87fa9ce3f7
cardmarkethttps://mtgjson.com/links/ae288b393d680af7
tcgplayerhttps://mtgjson.com/links/2fa8b735524c69f3
tcgplayerEtched
uuid08471660-8ffa-5eb8-9152-1e34a2123fa5

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchDévastateur du zénithCréature : chimère et hydreCascade, cascade, cascade, cascade502551
GermanApex-ZerstörerKreatur — Chimäre, HydraKaskade, Kaskade, Kaskade, Kaskade502449
Japanese頂点壊滅獣クリーチャー — キマイラ・ハイドラ続唱、続唱、続唱、続唱502653

Rulings

datetext
2020-11-10Each instance of cascade triggers and resolves separately. The spell you cast due to the first cascade ability will go on the stack on top of the second, third, and fourth cascade abilities. That spell will resolve before you exile cards for the second cascade ability. The spell you cast for the second will resolve before you exile cards for the third, and so on.
2020-11-10Each of Apex Devastator's four cascade abilities will look for a nonland card with mana value less than 10 (Apex Devastator's mana value). This doesn't change even if one or more of the spells you cast because of those cascade abilities has cascade itself. Each of those additional cascade abilities, if any, will refer to the mana value of the spell that caused it to trigger. In other words, each cascade ability cares only about the spell that caused it to trigger, the stack can get messy, and we wish you luck.
2021-06-18A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
2021-06-18Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
2021-06-18Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
2021-06-18If a spell with cascade is countered, the cascade ability will still resolve normally.
2021-06-18If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2021-06-18If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
2021-06-18The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
2021-06-18When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
2021-06-18You exile the cards face up. All players will be able to see them.

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