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Awakener Druid M10

Other printings of "Awakener Druid": M11 #163 M10 #167 JMP #379

Card

id48302
artistJason Chan
artistIds8062d5a9-51b6-4822-933f-fa9e9dba8416
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank20698
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe druids of Mazar treat each seedcone with respect for the warrior it will become.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameAwakener Druid
number167
originalPrintings
originalReleaseDate
originalTextWhen Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature as long as Awakener Druid is on the battlefield. It's still a land.
otherFaceIds
power1
printingsJMP, M10, M11
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeM10
side
signature
sourceProducts{'foil': ['a948412d-a2f1-5dd6-ae6c-2238a42ad663', 'f52aeac6-933a-55e2-a973-36421c155ea1'], 'nonfoil': ['1a6607af-f789-5b4c-a17a-999f1184dcda', '2a5fa0ac-5190-5c8d-b5bf-b7840b2c41b6', '3cfd014c-2737-5df2-8c9c-d0087bc6d819', '3d19ed31-541e-5507-9df1-dc39f19a950c', 'f52aeac6-933a-55e2-a973-36421c155ea1']}
subsets
subtypesHuman, Druid
supertypes
textWhen this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
toughness1
typeCreature — Human Druid
typesCreature
uuid5111065e-83f8-5340-8118-7627dd3d2b11
variations
watermark
setNameMagic 2010

Identifiers

id48302
cardKingdomEtchedId
cardKingdomFoilId127365
cardKingdomId127123
cardsphereFoilId25752
cardsphereId25753
deckboxId15819
mcmId21213
mcmMetaId10641
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id748828b2-e5f7-591a-ae72-8a9f586b4b92
mtgoFoilId32742
mtgoId32741
multiverseId189907
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId821bd93c-e25e-4a8d-b4ec-b459ef37f6c8
scryfallIllustrationId1b59ab72-c7d5-413d-9d2c-539e148ea92d
scryfallOracleId7e8f5b34-fd16-4307-9104-17b584b25b14
tcgplayerEtchedProductId
tcgplayerProductId32551
uuid5111065e-83f8-5340-8118-7627dd3d2b11

Legalities

id48302
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuid5111065e-83f8-5340-8118-7627dd3d2b11
vintageLegal

Purchase URLs

id48302
cardKingdomhttps://mtgjson.com/links/3d8a44f7647828b6
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/99c4e914671450e9
cardmarkethttps://mtgjson.com/links/fce2c05146e4e418
tcgplayerhttps://mtgjson.com/links/ffdc8f20c58f8ff1
tcgplayerEtched
uuid5111065e-83f8-5340-8118-7627dd3d2b11

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified醒眠德鲁伊每一个球果都受到麻栅德鲁伊的敬重,因为终将成为战士。生物~人类/德鲁伊当醒眠德鲁伊进战场时,只要醒眠德鲁伊仍在战场,目标树林便成为4/5绿色的树妖生物。 它仍然是地。200967
FrenchDruide éveilleurLes druides de Mazar traitent chaque graine avec le respect qu'ils accorderont au guerrier qu'elle deviendra.Créature : humain et druideQuand le Druide éveilleur arrive sur le champ de bataille, la forêt ciblée devient une créature 4/5 verte Sylvin tant que le Druide éveilleur est sur le champ de bataille. C'est toujours un terrain.199473
GermanErweckender DruideDie Druiden von Mazar behandeln jeden Samen mit dem gleichen Respekt wie den Kämpfer, der aus ihm erwachsen wird.Kreatur — Mensch, DruideWenn der Erweckende Druide ins Spiel kommt, wird ein Wald deiner Wahl zu einer 4/5 grünen Baumhirten-Kreatur, solange der Erweckende Druide im Spiel ist. Er ist immer noch ein Land.199722
ItalianDruido del RisveglioI druidi di Mazar trattano ogni pigna con il rispetto dovuto al guerriero che diventerà.Creatura — Druido UmanoQuando il Druido del Risveglio entra nel campo di battaglia, una Foresta bersaglio diventa una creatura Silvantropo 4/5 verde fintanto che il Druido del Risveglio è sul campo di battaglia. È ancora una terra.200469
Japanese覚醒のドルイドマザールのドルイドは、一つ一つの種房に対し、いずれなる戦士として敬意を払う。クリーチャー — 人間・ドルイド覚醒のドルイドが戦場に出たとき、森1つを対象とする。それは、覚醒のドルイドが戦場に出ているかぎり、緑の4/5のツリーフォーク・クリーチャーになる。 それは土地でもある。199971
Portuguese (Brazil)Druida DespertadorOs druidas de Mazar tratam cada pinha com o respeito devido ao guerreiro que ela se tornará um dia.Criatura — Humano DruidaQuando Druida Despertador entra no campo de batalha, a Floresta alvo torna-se uma criatura verde 4/5 do tipo Ent enquanto Druida Despertador está no campo de batalha. Ela ainda conta como um terreno.199224
RussianДруид-ПробудительДруиды Мазарского леса почтительно обращаются с каждой шишкой, ведь из нее вырастет славный воин.Существо — Человек ДруидКогда Друид-Пробудитель выходит на поле битвы, целевой Лес становится существом 4/5 зеленый Лесовик, пока друид-Пробудитель находится на поле битвы. При этом он остается землей.200220
SpanishDruida despertadorLos druidas de Mazar tratan a cada semilla con el respeto del guerrero en el que se convertirá.Criatura — Druida humanoCuando el Druida despertador entre al campo de batalla, el bosque objetivo es una criatura Pueblo-arbóreo verde 4/5 mientras el Druida despertador esté en el campo de batalla. Sigue siendo una tierra.200718

Rulings

datetext
2009-10-01Awakener Druid's ability affects a land with the land type Forest, not necessarily a land with the name Forest.
2009-10-01Awakener Druid's ability is mandatory. When it enters, you must target a Forest (if there is one), even if you don't control that Forest.
2009-10-01If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can't be dealt damage.
2009-10-01If Awakener Druid leaves the battlefield before its "enters" ability resolves, nothing happens to the targeted Forest when that ability resolves. It won't become a creature.
2009-10-01If the targeted Forest entered this turn, it will be affected by "summoning sickness" once it becomes a Treefolk. You won't be able to attack with it or use its activated abilities that have {T} in the cost (including its mana ability).

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