Other printings of "Awakener Druid": M11 #163 M10 #167 JMP #379
| id | 48302 |
|---|---|
| artist | Jason Chan |
| artistIds | 8062d5a9-51b6-4822-933f-fa9e9dba8416 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 20698 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | The druids of Mazar treat each seedcone with respect for the warrior it will become. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{G} |
| manaValue | 3 |
| name | Awakener Druid |
| number | 167 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature as long as Awakener Druid is on the battlefield. It's still a land. |
| otherFaceIds | |
| power | 1 |
| printings | JMP, M10, M11 |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | M10 |
| side | |
| signature | |
| sourceProducts | {'foil': ['a948412d-a2f1-5dd6-ae6c-2238a42ad663', 'f52aeac6-933a-55e2-a973-36421c155ea1'], 'nonfoil': ['1a6607af-f789-5b4c-a17a-999f1184dcda', '2a5fa0ac-5190-5c8d-b5bf-b7840b2c41b6', '3cfd014c-2737-5df2-8c9c-d0087bc6d819', '3d19ed31-541e-5507-9df1-dc39f19a950c', 'f52aeac6-933a-55e2-a973-36421c155ea1']} |
| subsets | |
| subtypes | Human, Druid |
| supertypes | |
| text | When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land. |
| toughness | 1 |
| type | Creature — Human Druid |
| types | Creature |
| uuid | 5111065e-83f8-5340-8118-7627dd3d2b11 |
| variations | |
| watermark | |
| setName | Magic 2010 |
| id | 48302 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 127365 |
| cardKingdomId | 127123 |
| cardsphereFoilId | 25752 |
| cardsphereId | 25753 |
| deckboxId | 15819 |
| mcmId | 21213 |
| mcmMetaId | 10641 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 748828b2-e5f7-591a-ae72-8a9f586b4b92 |
| mtgoFoilId | 32742 |
| mtgoId | 32741 |
| multiverseId | 189907 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 821bd93c-e25e-4a8d-b4ec-b459ef37f6c8 |
| scryfallIllustrationId | 1b59ab72-c7d5-413d-9d2c-539e148ea92d |
| scryfallOracleId | 7e8f5b34-fd16-4307-9104-17b584b25b14 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 32551 |
| uuid | 5111065e-83f8-5340-8118-7627dd3d2b11 |
| id | 48302 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 5111065e-83f8-5340-8118-7627dd3d2b11 |
| vintage | Legal |
| id | 48302 |
|---|---|
| cardKingdom | https://mtgjson.com/links/3d8a44f7647828b6 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/99c4e914671450e9 |
| cardmarket | https://mtgjson.com/links/fce2c05146e4e418 |
| tcgplayer | https://mtgjson.com/links/ffdc8f20c58f8ff1 |
| tcgplayerEtched | |
| uuid | 5111065e-83f8-5340-8118-7627dd3d2b11 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 醒眠德鲁伊 | 每一个球果都受到麻栅德鲁伊的敬重,因为终将成为战士。 | 生物~人类/德鲁伊 | 当醒眠德鲁伊进战场时,只要醒眠德鲁伊仍在战场,目标树林便成为4/5绿色的树妖生物。 它仍然是地。 | 200967 | |
| French | Druide éveilleur | Les druides de Mazar traitent chaque graine avec le respect qu'ils accorderont au guerrier qu'elle deviendra. | Créature : humain et druide | Quand le Druide éveilleur arrive sur le champ de bataille, la forêt ciblée devient une créature 4/5 verte Sylvin tant que le Druide éveilleur est sur le champ de bataille. C'est toujours un terrain. | 199473 | |
| German | Erweckender Druide | Die Druiden von Mazar behandeln jeden Samen mit dem gleichen Respekt wie den Kämpfer, der aus ihm erwachsen wird. | Kreatur — Mensch, Druide | Wenn der Erweckende Druide ins Spiel kommt, wird ein Wald deiner Wahl zu einer 4/5 grünen Baumhirten-Kreatur, solange der Erweckende Druide im Spiel ist. Er ist immer noch ein Land. | 199722 | |
| Italian | Druido del Risveglio | I druidi di Mazar trattano ogni pigna con il rispetto dovuto al guerriero che diventerà. | Creatura — Druido Umano | Quando il Druido del Risveglio entra nel campo di battaglia, una Foresta bersaglio diventa una creatura Silvantropo 4/5 verde fintanto che il Druido del Risveglio è sul campo di battaglia. È ancora una terra. | 200469 | |
| Japanese | 覚醒のドルイド | マザールのドルイドは、一つ一つの種房に対し、いずれなる戦士として敬意を払う。 | クリーチャー — 人間・ドルイド | 覚醒のドルイドが戦場に出たとき、森1つを対象とする。それは、覚醒のドルイドが戦場に出ているかぎり、緑の4/5のツリーフォーク・クリーチャーになる。 それは土地でもある。 | 199971 | |
| Portuguese (Brazil) | Druida Despertador | Os druidas de Mazar tratam cada pinha com o respeito devido ao guerreiro que ela se tornará um dia. | Criatura — Humano Druida | Quando Druida Despertador entra no campo de batalha, a Floresta alvo torna-se uma criatura verde 4/5 do tipo Ent enquanto Druida Despertador está no campo de batalha. Ela ainda conta como um terreno. | 199224 | |
| Russian | Друид-Пробудитель | Друиды Мазарского леса почтительно обращаются с каждой шишкой, ведь из нее вырастет славный воин. | Существо — Человек Друид | Когда Друид-Пробудитель выходит на поле битвы, целевой Лес становится существом 4/5 зеленый Лесовик, пока друид-Пробудитель находится на поле битвы. При этом он остается землей. | 200220 | |
| Spanish | Druida despertador | Los druidas de Mazar tratan a cada semilla con el respeto del guerrero en el que se convertirá. | Criatura — Druida humano | Cuando el Druida despertador entre al campo de batalla, el bosque objetivo es una criatura Pueblo-arbóreo verde 4/5 mientras el Druida despertador esté en el campo de batalla. Sigue siendo una tierra. | 200718 |
| date | text |
|---|---|
| 2009-10-01 | Awakener Druid's ability affects a land with the land type Forest, not necessarily a land with the name Forest. |
| 2009-10-01 | Awakener Druid's ability is mandatory. When it enters, you must target a Forest (if there is one), even if you don't control that Forest. |
| 2009-10-01 | If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can't be dealt damage. |
| 2009-10-01 | If Awakener Druid leaves the battlefield before its "enters" ability resolves, nothing happens to the targeted Forest when that ability resolves. It won't become a creature. |
| 2009-10-01 | If the targeted Forest entered this turn, it will be affected by "summoning sickness" once it becomes a Treefolk. You won't be able to attack with it or use its activated abilities that have {T} in the cost (including its mana ability). |
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