Other printings of "The Countdown Is at One": ULST #28 UST #80
| id | 97100 |
|---|---|
| artist | Jesper Ejsing |
| artistIds | a5f8354a-8b51-4e59-96b2-0e3aeae4fa1d |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | silver |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 0 |
| isAlternative | |
| isFullArt | |
| isFunny | 1 |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{R}{R} |
| manaValue | 5 |
| name | The Countdown Is at One |
| number | 28 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | |
| otherFaceIds | |
| power | |
| printings | ULST, UST |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | ULST |
| side | |
| signature | |
| sourceProducts | {'foil': ['82b12384-1c83-548e-8866-7563857f09b6']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | 27166881-2152-5d25-9bb8-544c0155c407 |
| variations | |
| watermark | leagueofdastardlydoom |
| setName | The List (Unfinity Foil Edition) |
| id | 97100 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 267635 |
| cardKingdomId | |
| cardsphereFoilId | 94485 |
| cardsphereId | |
| deckboxId | 71035 |
| mcmId | |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 07db8655-afe8-5376-929c-04daea663d32 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 59c5c664-b66c-4efb-971c-8142afab573e |
| scryfallIllustrationId | b8f92463-e55f-473b-929b-50983b5ac24f |
| scryfallOracleId | ca7ecf93-6cab-43b4-85ab-25a2c50505a2 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 287571 |
| uuid | 27166881-2152-5d25-9bb8-544c0155c407 |
| id | 97100 |
|---|---|
| alchemy | |
| brawl | |
| commander | |
| duel | |
| future | |
| gladiator | |
| historic | |
| legacy | |
| modern | |
| oathbreaker | |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 27166881-2152-5d25-9bb8-544c0155c407 |
| vintage |
| id | 97100 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/05bd2bcee01bbeed |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/9e5cf69c0d0e8ba5 |
| tcgplayerEtched | |
| uuid | 27166881-2152-5d25-9bb8-544c0155c407 |
No foreign data.
| date | text |
|---|---|
| 2018-01-19 | After the subgame ends, all players shuffle their cards from the subgame to reform their main-game libraries, and they return to the main game from the point they left off, with The Countdown Is at One finishing resolving. |
| 2018-01-19 | If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes. |
| 2018-01-19 | If the subgame is a draw, no player won the subgame, so damage dealt to any player in the main game will be doubled. |
| 2018-01-19 | To play a Magic subgame, all players start a new game, using their libraries as their decks. No other cards, tokens, emblems, or anything else from the main game are included in the subgame. |
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