| id | 51685 |
|---|---|
| artist | Marco Espinosa |
| artistIds | e93ae144-b06c-4cb6-b0dc-408ccf5d8abb |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5}{R} |
| manaValue | 6 |
| name | Bolshack Dragon |
| number | 558 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Double breaker strike While attacking, this creature gets +1000 power for each fire red card in your graveyard. |
| otherFaceIds | |
| power | 6 |
| printings | MB2 |
| promoTypes | playtest |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MB2 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']} |
| subsets | |
| subtypes | Armored, Dragon |
| supertypes | |
| text | Double b̶r̶e̶a̶k̶e̶r̶ strike While attacking, this creature gets +10̶0̶0̶ power for each f̶i̶r̶e̶ red card in your graveyard. |
| toughness | 6 |
| type | Creature — Armored Dragon |
| types | Creature |
| uuid | 1ac5ff98-273d-5ad1-8ff2-c364241bee04 |
| variations | |
| watermark | |
| setName | Mystery Booster 2 |
| id | 51685 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 301232 |
| cardsphereFoilId | |
| cardsphereId | 129194 |
| deckboxId | 95376 |
| mcmId | |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | ede2789f-4ae7-51fc-9250-ce09f025dcf2 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 677614 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 88ef7207-30f9-4fd1-95dc-9bf7ae0c9511 |
| scryfallIllustrationId | 6237ff29-bc5c-4d80-9181-5f07f811fc72 |
| scryfallOracleId | c8714939-aaf9-4ede-a04f-61f0df5ea4d4 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 564011 |
| uuid | 1ac5ff98-273d-5ad1-8ff2-c364241bee04 |
| id | 51685 |
|---|---|
| alchemy | |
| brawl | |
| commander | |
| duel | |
| future | |
| gladiator | |
| historic | |
| legacy | |
| modern | |
| oathbreaker | |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 1ac5ff98-273d-5ad1-8ff2-c364241bee04 |
| vintage |
| id | 51685 |
|---|---|
| cardKingdom | https://mtgjson.com/links/85a6f617c1222139 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/9bb5fb1475f53042 |
| tcgplayerEtched | |
| uuid | 1ac5ff98-273d-5ad1-8ff2-c364241bee04 |
No foreign data.
| date | text |
|---|---|
| 2024-11-08 | For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure. |
| 2024-11-08 | No, it doesn’t have flying. |
| 2024-11-08 | Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!). |
| 2024-11-08 | Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play. |
| 2024-11-08 | To put Bolshack Dragon’s last ability another way, as long as it’s attacking, it gets +1/+0 for each red card in your graveyard. |
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