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The Ozolith PIKO

Other printings of "The Ozolith": IKO #237 PIKO #237p PIKO #237s LTC #351 IKO #362 LTC #381 LTC #381z SLD #1741 PRM #80853

Card

id67412
artistSam Burley
artistIdsf89f4b78-cefb-41f7-b7cb-4f4d28de0c4f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank333
edhrecSaltiness0.86
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextAs it twists, so does all life around it.
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}
manaValue1
nameThe Ozolith
number237s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsIKO, LTC, PIKO, PRM, SLD
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePIKO
side
signature
sourceProducts{'foil': ['30686d97-444a-51a9-a39a-f6311ab264a9']}
subsets
subtypes
supertypesLegendary
textWhenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
toughness
typeLegendary Artifact
typesArtifact
uuid43750a37-0a83-5be2-bb53-9b7c13a24f37
variations700150e9-bb74-5aed-929e-2a89c98a1da4
watermark
setNameIkoria: Lair of Behemoths Promos

Identifiers

id67412
cardKingdomEtchedId
cardKingdomFoilId233483
cardKingdomId
cardsphereFoilId67521
cardsphereId
deckboxId50074
mcmId461284
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3e43d4a6-72f7-53e4-b58d-845f19de95e3
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd09586ac-90c1-4358-ba89-fe0b8b5fa606
scryfallIllustrationId4dcb147b-1b2b-4f20-b12c-c7dd93e1a3a2
scryfallOracleId1946ded1-5f53-409f-b0a6-5433bb0357d2
tcgplayerEtchedProductId
tcgplayerProductId214203
uuid43750a37-0a83-5be2-bb53-9b7c13a24f37

Legalities

id67412
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid43750a37-0a83-5be2-bb53-9b7c13a24f37
vintageLegal

Purchase URLs

id67412
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c42fe3f3aca5abe2
cardmarket
tcgplayerhttps://mtgjson.com/links/8c5a23a2d03a018c
tcgplayerEtched
uuid43750a37-0a83-5be2-bb53-9b7c13a24f37

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-04-17+1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.
2020-04-17As The Ozolith's last ability resolves, you choose whether to move the counters.
2020-04-17If The Ozolith leaves the battlefield after the last ability triggers but before it resolves, you can't move any counters from it onto the target creature.
2020-04-17If the target creature is an illegal target by the time The Ozolith's last ability tries to resolve, the ability won't resolve. You won't remove any counters from The Ozolith.
2020-04-17The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.
2020-04-17You can't move only some of the counters from The Ozolith onto the target creature.

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