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Big Game Hunter C19

Other printings of "Big Game Hunter": PLC #63 TSR #102 C19 #106

Card

id16045
artistCarl Critchlow
artistIds17948f16-611a-44b8-8d10-9895a0bdfff1
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank3422
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMadness
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}{B}
manaValue3
nameBig Game Hunter
number106
originalPrintings
originalReleaseDate
originalTextWhen Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
otherFaceIds
power1
printingsC19, PLC, TSR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeC19
side
signature
sourceProducts{'nonfoil': ['2e2fa533-c4c8-550e-97cb-b3a4ea1584aa']}
subsets
subtypesHuman, Rebel, Assassin
supertypes
textWhen this creature enters, destroy target creature with power 4 or greater. It can't be regenerated.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
toughness1
typeCreature — Human Rebel Assassin
typesCreature
uuid90dabce1-099e-5288-9e4b-7e3ab4fd180e
variations
watermark
setNameCommander 2019

Identifiers

id16045
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId227183
cardsphereFoilId
cardsphereId61157
deckboxId45861
mcmId392367
mcmMetaId8649
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfbd5f4c7-8bab-5209-9f76-ff99616bdef3
mtgoFoilId
mtgoId77326
multiverseId470652
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId497dc6f6-011e-4d42-aeaf-65d70741bee4
scryfallIllustrationId3e8552cb-ca0d-4329-9d5a-cf7148a88cb2
scryfallOracleIdab55834f-c935-4773-89c6-bec9712284eb
tcgplayerEtchedProductId
tcgplayerProductId196684
uuid90dabce1-099e-5288-9e4b-7e3ab4fd180e

Legalities

id16045
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid90dabce1-099e-5288-9e4b-7e3ab4fd180e
vintageLegal

Purchase URLs

id16045
cardKingdomhttps://mtgjson.com/links/a6d8e0a50a183a05
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/a471fe7a41e2812b
tcgplayerhttps://mtgjson.com/links/370b9f1d6cc96daf
tcgplayerEtched
uuid90dabce1-099e-5288-9e4b-7e3ab4fd180e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchChasseur de gros gibierCréature : humain et rebelle et assassinQuand le Chasseur de gros gibier arrive sur le champ de bataille, détruisez la créature ciblée de force supérieure ou égale à 4. Elle ne peut pas être régénérée.
Folie {B} (Si vous vous défaussez de cette carte, défaussez-vous en vers l'exil. Quand vous le faites, lancez-la pour son coût de folie ou mettez-la dans votre cimetière.)
471558
GermanRiesenwildjägerKreatur — Mensch, Rebell, AssassineWenn der Riesenwildjäger ins Spiel kommt, zerstöre eine Kreatur deiner Wahl mit Stärke 4 oder mehr. Sie kann nicht regeneriert werden.
Wahnsinn {B} (Falls du diese Karte abwirfst, wirf sie ins Exil ab. Wenn du dies tust, wirke sie für ihre Wahnsinn-Kosten oder lege sie auf deinen Friedhof.)
470954
ItalianEsperto di Caccia GrossaCreatura — Assassino Ribelle UmanoQuando l'Esperto di Caccia Grossa entra nel campo di battaglia, distruggi una creatura bersaglio con forza pari o superiore a 4. Non può essere rigenerata.
Follia {B} (Se scarti questa carta, scartala in esilio. Quando lo fai, lanciala pagando il suo costo di follia o mettila nel tuo cimitero.)
471860
Japanese大物狙いクリーチャー — 人間・レベル・暗殺者大物狙いが戦場に出たとき、パワーが4以上のクリーチャー1体を対象とし、それを破壊する。それは再生できない。
マッドネス{B}(あなたがこのカードを捨てるなら、これを追放領域に捨てる。そうしたとき、マッドネス・コストでこれを唱えるか、これをあなたの墓地に置く。)
472162
Portuguese (Brazil)Caçador de Grandes PresasCriatura — Humano Rebelde AssassinoQuando Caçador de Grandes Presas entrar no campo de batalha, destrua a criatura alvo com poder igual ou superior a 4. Ela não pode ser regenerada.
Loucura {B} (Se você descartar este card, descarte-o para o exílio. Quando fizer isso, conjure-o por seu custo de loucura ou coloque-o em seu cemitério.)
472464
RussianОхотник на Крупную ДичьСущество — Человек Повстанец УбийцаКогда Охотник на Крупную Дичь выходит на поле битвы, уничтожьте целевое существо с силой 4 или больше. Оно не может быть регенерировано.
Бешенство {B} (Если вы сбрасываете эту карту, сбросьте ее в изгнание. Когда вы это делаете, разыграйте ее за ее стоимость Бешенства или положите на ваше кладбище.)
472766
SpanishCazador de caza mayorCriatura — Asesino rebelde humanoCuando el Cazador de caza mayor entre al campo de batalla, destruye la criatura objetivo con fuerza de 4 o más. No puede ser regenerada.
Demencia {B}. (Si descartas esta carta, exíliala. Cuando lo hagas, lánzala por su coste de demencia o ponla en tu cementerio.)
471256

Rulings

datetext
2022-12-08A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
2022-12-08A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
2022-12-08Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
2022-12-08Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
2022-12-08If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
2022-12-08If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
2022-12-08If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
2022-12-08Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
2022-12-08To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

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