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Simic Guildmage DIS

Other printings of "Simic Guildmage": DIS #148 RVR #223

Card

id26260
artistAleksi Briclot
artistIds5e470014-31cb-41b0-b054-e23374484449
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank18096
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G/U}{G/U}
manaValue2
nameSimic Guildmage
number148
originalPrintings
originalReleaseDate
originalText({(g/u)} can be paid with either {G} or {U}.)
{1G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.
{1U}: Attach target Aura enchanting a permanent to another permanent with the same controller.
otherFaceIds
power2
printingsDIS, RVR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDIS
side
signature
sourceProducts{'foil': ['5de3d6fd-9c11-5d79-a9ea-8ec1d866a9db', '7b1f9284-33b4-5a0d-a6c7-ee3426f344ae'], 'nonfoil': ['1e3746fe-4e4d-5956-9e91-6780316b2018', '5de3d6fd-9c11-5d79-a9ea-8ec1d866a9db', '772eed1a-3b6f-5c79-a140-b731eee3c6b0']}
subsets
subtypesElf, Wizard
supertypes
text({G/U} can be paid with either {G} or {U}.)
{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.
{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.
toughness2
typeCreature — Elf Wizard
typesCreature
uuidff614e7f-f896-577d-976c-4553a444517c
variations
watermarksimic
setNameDissension

Identifiers

id26260
cardKingdomEtchedId
cardKingdomFoilId120432
cardKingdomId120252
cardsphereFoilId13140
cardsphereId13141
deckboxId15657
mcmId13081
mcmMetaId7663
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd20c78e1-7073-545a-9b92-2b885d100e14
mtgoFoilId24014
mtgoId24013
multiverseId97078
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd77d4ffb-a829-49ca-9c37-c60ba467852c
scryfallIllustrationId31ca432a-652d-4e3e-87e4-9cdb03510c78
scryfallOracleId8b70d296-2756-4bda-b51e-f93be395fce7
tcgplayerEtchedProductId
tcgplayerProductId13945
uuidff614e7f-f896-577d-976c-4553a444517c

Legalities

id26260
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidff614e7f-f896-577d-976c-4553a444517c
vintageLegal

Purchase URLs

id26260
cardKingdomhttps://mtgjson.com/links/9fcf4a4c9d52181b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5f4a064672124522
cardmarkethttps://mtgjson.com/links/5cea14a8be0031de
tcgplayerhttps://mtgjson.com/links/3847521e697be6b5
tcgplayerEtched
uuidff614e7f-f896-577d-976c-4553a444517c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified析米克公会法师生物~地精/法术师({G/U}可用{G}或{U}来支付。)
{1}{G}:将一个+1/+1指示物从目标生物移到另一个目标生物上,且两个生物的操控者须相同。
{1}{U}:将结附在永久物上的目标灵气结附到另一个永久物上,且两个永久物的操控者须相同。
122721
FrenchGhildmage de SimicCréature : elfe et sorcier({G/U} peut être payé au choix avec {G} ou {U}.)
{1}{G} : Déplacez un marqueur +1/+1 depuis une créature ciblée sur une autre créature ciblée ayant le même contrôleur.
{1}{U} : Attachez l'aura ciblée enchantant un permanent sur un autre permanent ayant le même contrôleur.
122901
GermanSimic-GildenmagierKreatur — Elf, Zauberer({G/U} kann entweder mit {G} oder mit {U} bezahlt werden.)
{1}{G}: Bewege eine +1/+1-Marke von einer Kreatur deiner Wahl auf eine andere Kreatur deiner Wahl, die denselben Beherrscher hat.
{1}{U}: Lege eine Aura deiner Wahl, die eine bleibende Karte verzaubert, an eine andere bleibende Karte an, die denselben Beherrscher hat.
123081
ItalianMago della Gilda SimicCreatura — Mago Elfo({G/U} può essere pagato con {G} o {U}.)
{1}{G}: Sposta un segnalino +1/+1 da una creatura bersaglio a un'altra creatura bersaglio con lo stesso controllore.
{1}{U}: Assegna un'Aura bersaglio che sta incantando un permanente a un altro permanente con lo stesso controllore.
123261
Japaneseシミックのギルド魔道士クリーチャー — エルフ・ウィザード({G/U}は{G}でも{U}でも支払うことができる。)
{1}{G}:クリーチャー1体と、それとコントローラーが同じ他のクリーチャー1体を対象とする。前者の上に置かれている+1/+1カウンターを1個、後者の上に移動する。
{1}{U}:いずれかのパーマネントにエンチャントされているオーラ1つを対象とし、それをコントローラーが同じ他のパーマネントにつける。
123441
Portuguese (Brazil)Mago da Guilda SimicCriatura — Mago Elfo({G/U} pode ser pago com {G} ou {U}.)
{1}{G}: Mova um marcador +1/+1 da criatura alvo para outra criatura alvo com o mesmo controlador.
{1}{U}: Anexe a Aura alvo encantando uma permanente a outra permanente com o mesmo controlador.
123621
RussianМаг гильдии СимиковСущество — Эльф Чародей(За {G/U} можно заплатить {G} или {U}.)
{1}{G}: Переместите счетчик +1/+1 с целевого существа на другое целевое существо под контролем того же игрока.
{1}{U}: Прикрепите целевую Ауру, зачаровывающую перманент, к другому перманенту под контролем того же игрока.
123801
SpanishMago del Gremio SimicCriatura — Hechicero elfo({G/U} puede pagarse con {G} o con {U}.)
{1}{G}: Mueve un contador +1/+1 de la criatura objetivo a otra criatura objetivo con el mismo controlador.
{1}{U}: Anexa el aura objetivo que está encantando a un permanente a otro permanente con el mismo controlador.
123981

Rulings

datetext
2006-05-01For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller.
2006-05-01For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing.
2006-05-01For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move.

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