← Back Card Profile (by Name)

Barroom Brawl PCLB

Other printings of "Barroom Brawl": CLB #217 PCLB #217s CLB #587

Card

id65283
artistCraig J Spearing
artistIdsb0f15e74-0dd6-4156-959e-c5e30c5cdc52
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank12222
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"I'll see your three dragons and raise you two fists!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFight
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameBarroom Brawl
number217s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCLB, PCLB
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePCLB
side
signature
sourceProducts{'foil': ['e2efbbd9-3006-5847-acb9-1cd919efe731']}
subsets
subtypes
supertypes
textTarget creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
toughness
typeSorcery
typesSorcery
uuid79f06d38-5e89-5d84-9260-56cccd0ec54b
variations
watermark
setNameBattle for Baldur's Gate Promos

Identifiers

id65283
cardKingdomEtchedId
cardKingdomFoilId262311
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId662183
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide37dd4b7-3670-5542-9bd9-736e2c9be694
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId85610d70-6db6-448a-9c78-34a78710e2ae
scryfallIllustrationId08af85f8-7bf4-4961-a17f-9a6f66efb162
scryfallOracleIdd1ce7fcf-42f8-4b35-9ba1-55033c65c43e
tcgplayerEtchedProductId
tcgplayerProductId274504
uuid79f06d38-5e89-5d84-9260-56cccd0ec54b

Legalities

id65283
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid79f06d38-5e89-5d84-9260-56cccd0ec54b
vintageLegal

Purchase URLs

id65283
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a70cecfec76597ac
cardmarket
tcgplayerhttps://mtgjson.com/links/fbe6fecd94b843ba
tcgplayerEtched
uuid79f06d38-5e89-5d84-9260-56cccd0ec54b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-06-10Each copy of Barroom Brawl also includes the opportunity to create a copy, so as long as there are legal targets available and the copies keep successfully resolving, the brawl can continue.
2022-06-10If both targets are illegal as Barroom Brawl attempts to resolve, it does nothing. No copy will be created.
2022-06-10If one target is legal and the other is not legal as Barroom Brawl resolves, neither creature will deal damage. However, the opponent to your left may still choose to copy Barroom Brawl.
2022-06-10If the opponent to your left chooses to copy Barroom Brawl but not change its targets, both targets will probably be illegal as the copy tries to resolve (at a minimum, both targets would have to survive and switch controllers in response to still be legal targets for the copy), and the player to their left will not be able to copy it.
2022-06-10In a two-player game, the other player is the opponent to your left.
2022-06-10The opponent to your left may choose the creature they control that was part of the original fight as the first target for their copy, even if it would die after the original spell is done resolving. If it does die, however, it will be an illegal target as the copy tries to resolve.

Tip: bookmark this page with your query parameters for quick access.