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Skyclave Pick-Axe PRM

Other printings of "Skyclave Pick-Axe": ZNR #204 ZNR #309 J25 #712 PRM #83708

Card

id79142
artistPascal Blanché
artistIds1332438a-5a3c-4773-96d6-d5193c13dce0
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank11649
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Landfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}
manaValue1
nameSkyclave Pick-Axe
number83708
originalPrintings
originalReleaseDate2020-10-30
originalText
otherFaceIds
power
printingsJ25, PRM, ZNR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesEquipment
supertypes
textWhen this Equipment enters, attach it to target creature you control.
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuida72bfac3-cff1-5c64-9b4a-c5221c0fc637
variations
watermark
setNameMagic Online Promos

Identifiers

id79142
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5534c24e-3195-508e-af65-ed1274723a29
mtgoFoilId
mtgoId83708
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8e8d13b2-1a5c-4d1b-b58e-b8e0ed54daaa
scryfallIllustrationId98009ab6-cf86-4ad3-8f1c-f989934e7f36
scryfallOracleId6d2cf8b4-1468-4e00-94ca-65ef0c564b09
tcgplayerEtchedProductId
tcgplayerProductId
uuida72bfac3-cff1-5c64-9b4a-c5221c0fc637

Legalities

id79142
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida72bfac3-cff1-5c64-9b4a-c5221c0fc637
vintageLegal

Purchase URLs

id79142
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuida72bfac3-cff1-5c64-9b4a-c5221c0fc637

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and if the Equipment enters at a time you couldn't cast a sorcery, you can still attach it to a creature you control.
2020-09-25If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.
2020-09-25If there's no equipped creature as Skyclave Pick-Axe's landfall ability resolves, no creature gets +2/+2.
2020-09-25The bonus from Skyclave Pick-Axe's landfall ability applies to the creature it's attached to at the time the ability resolves. That bonus doesn't apply to a new creature if Skyclave Pick-Axe becomes attached to a new creature.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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