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Brimstone Vandal MID

Other printings of "Brimstone Vandal": DBL #130 MID #130

Card

id54574
artistAndreas Zafiratos
artistIdse2f13a9a-57c5-40de-81d4-3b0723899cdf
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank20909
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameBrimstone Vandal
number130
originalPrintings
originalReleaseDate
originalTextMenace (This creature can't be blocked except by two or more creatures.)
If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.
Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.
otherFaceIds
power2
printingsDBL, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
side
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['180d4886-66c3-5fa5-8f85-c635dcb3fca5', '3ba30a28-c6da-585c-80b9-38ef6cbb0674', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesDevil
supertypes
textMenace (This creature can't be blocked except by two or more creatures.)
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, this creature deals 1 damage to each opponent.
toughness3
typeCreature — Devil
typesCreature
uuid8c97aba3-1b9b-54af-9124-63319e6e3784
variations
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54574
cardKingdomEtchedId
cardKingdomFoilId250826
cardKingdomId250372
cardsphereFoilId80576
cardsphereId80556
deckboxId60029
mcmId574752
mcmMetaId345308
mtgArenaId78477
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id02bf221c-3072-543a-bfb8-c66507ed5608
mtgoFoilId
mtgoId93226
multiverseId534906
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId10addf9a-daca-4b84-a9d3-f98f7b955af9
scryfallIllustrationIddf316d37-86b1-484d-bc48-38e5b77d3341
scryfallOracleId7af23925-6d32-407d-9a99-a57b2ebb63ac
tcgplayerEtchedProductId
tcgplayerProductId247858
uuid8c97aba3-1b9b-54af-9124-63319e6e3784

Legalities

id54574
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8c97aba3-1b9b-54af-9124-63319e6e3784
vintageLegal

Purchase URLs

id54574
cardKingdomhttps://mtgjson.com/links/9172886e2e945d61
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f074d7ca174088b7
cardmarkethttps://mtgjson.com/links/0eee069719704b06
tcgplayerhttps://mtgjson.com/links/74defc84280abf94
tcgplayerEtched
uuid8c97aba3-1b9b-54af-9124-63319e6e3784

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified硫磺破坏魔生物 — 魔鬼威慑(此生物只能被两个或更多生物阻挡。)
如果当前既非白昼也非黑夜,则于硫磺破坏魔进战场时成为白昼。
每当白昼成为黑夜或黑夜成为白昼时,硫磺破坏魔向每位对手各造成1点伤害。
537750
Chinese Traditional硫磺破壞魔生物 — 魔鬼威懾(此生物只能被兩個或更多生物阻擋。)
如果當前既非白晝也非黑夜,則於硫磺破壞魔進戰場時成為白晝。
每當白晝成為黑夜或黑夜成為白晝時,硫磺破壞魔向每位對手各造成1點傷害。
538066
FrenchVandale de soufreCréature — diableMenace (Cette créature ne peut pas être bloquée excepté par deux créatures ou plus.)
Si ce n'est ni le jour ni la nuit, on passe au jour au moment où le Vandale de soufre arrive sur le champ de bataille.
À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, le Vandale de soufre inflige 1 blessure à chaque adversaire.
535854
GermanSchwefelvandaleKreatur — TeufelBedrohlich (Diese Kreatur kann nicht geblockt werden, außer von zwei oder mehr Kreaturen.)
Falls es weder Tag noch Nacht ist, wird es Tag, sowie der Schwefelvandale ins Spiel kommt.
Immer wenn der Tag zur Nacht oder die Nacht zum Tag wird, fügt der Schwefelvandale jedem Gegner 1 Schadenspunkt zu.
535222
ItalianVandalo di ZolfoCreatura — DiavoloMinacciare (Questa creatura non può essere bloccata tranne che da due o più creature.)
Se non è né giorno né notte, diventa giorno mentre il Vandalo di Zolfo entra nel campo di battaglia.
Ogniqualvolta il giorno diventa notte o la notte diventa giorno, il Vandalo di Zolfo infligge 1 danno a ogni avversario.
536170
Japanese硫黄の蛮人クリーチャー — デビル威迫(このクリーチャーは2体以上のクリーチャーによってしかブロックされない。)
硫黄の蛮人が戦場に出るに際し、昼でも夜でもないなら、昼になる。
昼が夜になるか夜が昼になるたび、硫黄の蛮人は各対戦相手にそれぞれ1点のダメージを与える。
536486
Korean유황 기물파괴자생물 — 악령호전적 (이 생물은 두 개 이상의 생물에만 방어될 수 있다.)
낮도 밤도 아니라면, 유황 기물파괴자가 전장에 들어오면서 낮이 된다.
낮이 밤이 되거나 밤이 낮이 될 때마다, 유황 기물파괴자는 각 상대에게 피해 1점을 입힌다.
536802
Portuguese (Brazil)Vândalo do EnxofreCriatura — DiaboAmeaçar (Esta criatura só pode ser bloqueada por duas ou mais criaturas.)
Se não for dia nem noite, torna-se dia conforme Vândalo do Enxofre entra no campo de batalha.
Toda vez que o dia se torna noite ou a noite se torna dia, Vândalo do Enxofre causa 1 ponto de dano a cada oponente.
537118
RussianСерный ВандалСущество — ДьяволУгроза (Это существо не может быть заблокировано менее чем двумя существами.)
Если не стоит ни день, ни ночь, то при выходе Серного Вандала на поле битвы наступает день.
Каждый раз, когда день становится ночью или ночь становится днем, Серный Вандал наносит 1 повреждение каждому оппоненту.
537434
SpanishVándalo de azufreCriatura — DiabloAmenaza. (Esta criatura no puede ser bloqueada excepto por dos o más criaturas.)
Si no es ni de día ni de noche, se hace de día en cuanto el Vándalo de azufre entre al campo de batalla.
Siempre que se pase del día a la noche o de la noche al día, el Vándalo de azufre hace 1 punto de daño a cada oponente.
535538

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

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