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Captivating Vampire INR

Other printings of "Captivating Vampire": PLST #M11-87 M11 #87 INR #100 C17 #104 INR #374 INR #484

Card

id39210
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2404
edhrecSaltiness0.76
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}{B}
manaValue3
nameCaptivating Vampire
number374
originalPrintings
originalReleaseDate
originalTextOther Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
otherFaceIds
power2
printingsC17, INR, M11, PLST
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeINR
side
signature
sourceProducts{'foil': ['8bcd37b6-2de4-58df-92c4-f02347019974'], 'nonfoil': ['8bcd37b6-2de4-58df-92c4-f02347019974', 'aa881877-0957-5365-9e1c-4072401de752']}
subsets
subtypesVampire
supertypes
textOther Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
toughness2
typeCreature — Vampire
typesCreature
uuida0d7208b-5eba-57f4-9f8a-ff48b5072b72
variations8a8d2295-d8d7-5653-b46e-502cb01011f0, a15a7a79-16bf-5a68-b379-c1d2fec0af04
watermark
setNameInnistrad Remastered

Identifiers

id39210
cardKingdomEtchedId
cardKingdomFoilId308662
cardKingdomId307908
cardsphereFoilId132078
cardsphereId132056
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2908b02e-b550-56b5-8511-d847670e564a
mtgoFoilId
mtgoId135034
multiverseId688208
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdba5ba14e-e990-4d1b-a903-baa7a085d69c
scryfallIllustrationIdf2fdec32-0b11-4cc5-b31a-743d209d7c7f
scryfallOracleIdacd382ee-94fb-4a29-b14e-c2a3c6dde7e0
tcgplayerEtchedProductId
tcgplayerProductId609653
uuida0d7208b-5eba-57f4-9f8a-ff48b5072b72

Legalities

id39210
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuida0d7208b-5eba-57f4-9f8a-ff48b5072b72
vintageLegal

Purchase URLs

id39210
cardKingdomhttps://mtgjson.com/links/69d551706377dfbd
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/44f99886846322c5
cardmarket
tcgplayerhttps://mtgjson.com/links/5ef16ea7b6a0170b
tcgplayerEtched
uuida0d7208b-5eba-57f4-9f8a-ff48b5072b72

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-08-15Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.
2010-08-15Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.
2010-08-15The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.

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