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Beluna Grandsquall // Seek Thrills WOE

Other printings of "Beluna Grandsquall // Seek Thrills": PWOE #220p PWOE #220s PWOE #220p PWOE #220s WOE #220 WOE #220 WOE #285 WOE #285

Card

id103675
artistVictor Adame Minguez
artistIdsbd8f7368-5b10-4554-b6b8-d052c6aca89f
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R, U
colorIndicator
colorsU, R, G
defense
duelDeck
edhrecRank11628
edhrecSaltiness
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameSeek Thrills
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMill
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{2}{G}{U}{R}
manaValue3
nameBeluna Grandsquall // Seek Thrills
number220
originalPrintings
originalReleaseDate
originalTextMill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand. // Trample
Permanent spells you cast that have an Adventure cost {1} less to cast.
otherFaceIdsac11ebbb-d5c6-5214-8a17-e2924415430a
power
printingsPWOE, WOE
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeWOE
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textMill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.
toughness
typeInstant — Adventure
typesInstant
uuid669150c9-9a54-5f3d-bdda-180d0a5ac4e6
variations3754c023-d52b-5c66-9e17-ad104976ea40
watermark
setNameWilds of Eldraine

Identifiers

id103675
cardKingdomEtchedId
cardKingdomFoilId282319
cardKingdomId281598
cardsphereFoilId
cardsphereId107122
deckboxId82163
mcmId728102
mcmMetaId423031
mtgArenaId86930
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaa57aebb-95e5-5f66-b663-4fbc651142eb
mtgoFoilId
mtgoId116784
multiverseId629721
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3f5acc0d-33a6-476f-95ca-a1ad788334dd
scryfallIllustrationIdeda46596-ebe1-4d5d-a10d-523b03e37e5b
scryfallOracleId06374e6d-62fa-4833-81cd-b4d0a35e7365
tcgplayerEtchedProductId
tcgplayerProductId512338
uuid669150c9-9a54-5f3d-bdda-180d0a5ac4e6

Legalities

id103675
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid669150c9-9a54-5f3d-bdda-180d0a5ac4e6
vintageLegal

Purchase URLs

id103675
cardKingdomhttps://mtgjson.com/links/1e5c3a14b79a588e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/292d5baa6ca6a76b
cardmarkethttps://mtgjson.com/links/5051f6882d1f21ff
tcgplayerhttps://mtgjson.com/links/a771760f27eecb1c
tcgplayerEtched
uuid669150c9-9a54-5f3d-bdda-180d0a5ac4e6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedBeluna Grandsquall // 寻求刺激寻求刺激瞬间~历险磨七张牌。然后将所有具历险的牌从所磨掉之牌中置于你手上。631548
FrenchBeluna Grande-bourrasque // En quête de frissonsEn quête de frissonsÉphémère : aventureMeulez sept cartes. Puis mettez dans votre main toutes les cartes qui ont une aventure parmi les cartes meulées.630504
GermanBeluna Prachtböe // AbenteuerlichkeitAbenteuerlichkeitSpontanzauber — AbenteuerDu millst sieben Karten. Nimm dann von den gemillten Karten alle Karten mit Abenteuer auf deine Hand.629982
ItalianBeluna Granburrasca // In Cerca di AzioneIn Cerca di AzioneIstantaneo — AvventuraMacina sette carte. Poi aggiungi alla tua mano tutte le carte che hanno un'Avventura scelte tra le carte macinate.630765
JapaneseBeluna Grandsquall // 快(かい)楽(らく)の渇(かつ)望(ぼう)快(かい)楽(らく)の渇(かつ)望(ぼう)インスタント ― 出来事カード7枚を切削する。その後、その切削したカードの中から出来事を持つすべてのカードをあなたの手札に加える。631026
Portuguese (Brazil)Beluna Granborrasca // Buscar a EmoçãoBuscar a EmoçãoMágica Instantânea — AventuraTriture sete cards. Depois, coloque em sua mão todos os cards que tenham uma Aventura dentre os cards triturados.631287
SpanishBeluna Granborrasca // A la aventuraA la aventuraInstantáneo — AventuraMuele siete cartas. Luego pon en tu mano todas las cartas que tengan una Aventura de entre las cartas molidas.630243

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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