← Back Card Profile (by Name)

Case of the Crimson Pulse MKM

Other printings of "Case of the Crimson Pulse": MKM #114 PMKM #114p PMKM #114s

Card

id55724
artistAdam Paquette
artistIds89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank11876
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutcase
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameCase of the Crimson Pulse
number114
originalPrintings
originalReleaseDate
originalTextWhen this Case enters the battlefield, discard a card, then draw two cards.
To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
otherFaceIds
power
printingsMKM, PMKM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMKM
side
signature
sourceProducts{'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'fe605e28-69ab-546c-b0d9-ec65d756bb5e'], 'nonfoil': ['5810b245-457a-578b-8162-372915d9c339', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58']}
subsets
subtypesCase
supertypes
textWhen this Case enters, discard a card, then draw two cards.
To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
toughness
typeEnchantment — Case
typesEnchantment
uuid96337375-06a8-52ba-a0b1-98e767451d55
variations
watermark
setNameMurders at Karlov Manor

Identifiers

id55724
cardKingdomEtchedId
cardKingdomFoilId291054
cardKingdomId290030
cardsphereFoilId
cardsphereId115401
deckboxId87291
mcmId751988
mcmMetaId429785
mtgArenaId89029
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3c368cac-401a-57d6-a4b6-d4e4fa5b6f28
mtgoFoilId
mtgoId121706
multiverseId646672
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbb18b1de-bc08-4522-b891-6117a8271534
scryfallIllustrationIdbf25c2cc-744d-4794-a0ee-343fc0bd339f
scryfallOracleId955504bc-050a-42a2-b2e4-ab213183b2be
tcgplayerEtchedProductId
tcgplayerProductId534067
uuid96337375-06a8-52ba-a0b1-98e767451d55

Legalities

id55724
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid96337375-06a8-52ba-a0b1-98e767451d55
vintageLegal

Purchase URLs

id55724
cardKingdomhttps://mtgjson.com/links/954a1d40e169d442
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d831169b41fac32d
cardmarkethttps://mtgjson.com/links/58357e3b3ef47118
tcgplayerhttps://mtgjson.com/links/320f00faca41063e
tcgplayerEtched
uuid96337375-06a8-52ba-a0b1-98e767451d55

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified绯红线脉案结界 — 案件当此案件进战场时,弃一张牌,然后抓两张牌。
侦办~你没有手牌。(若本案未侦结,则在你的结束步骤开始时侦办。)
侦结~在你的维持开始时,弃掉你的手牌,然后抓两张牌。
648569
FrenchAffaire de la pulsation pourpreEnchantement — affaireQuand cette affaire arrive sur le champ de bataille, défaussez-vous d'une carte, puis piochez deux cartes.
À résoudre — Vous n'avez aucune carte en main. (Si l'affaire n'est pas résolue, résolvez-la au début de votre étape de fin.)
Résolue — Au début de votre entretien, défaussez-vous de votre main, puis piochez deux cartes.
647485
GermanFall des roten SignalsVerzauberung — FallWenn dieser Fall ins Spiel kommt, wirf eine Karte ab und ziehe dann zwei Karten.
Lösen — Du hast keine Karten auf der Hand. (Falls ungelöst, löse den Fall zu Beginn deines Endsegments.)
Gelöst — Zu Beginn deines Versorgungssegments wirfst du deine Hand ab und ziehst dann zwei Karten.
646943
ItalianCaso dell'Energia CremisiIncantesimo — CasoQuando questo Caso entra nel campo di battaglia, scarta una carta, poi pesca due carte.
Risolvere — Non hai carte in mano. (Se irrisolto, risolvilo all'inizio della tua sottofase finale.)
Risolto — All'inizio del tuo mantenimento, scarta la tua mano, poi pesca due carte.
647756
Japanese真紅の鼓動の事件エンチャント — 事件この事件が戦場に出たとき、カード1枚を捨てる。その後、カード2枚を引く。
解明条件 — あなたの手札にカードがない。(未解明なら、あなたの終了ステップの開始時に解明する。)
解明完了 — あなたのアップキープの開始時に、あなたの手札を捨てる。その後、カード2枚を引く。
648027
Portuguese (Brazil)Caso do Pulso CarmesimEncantamento — CasoQuando este Caso entrar no campo de batalha, descarte um card e depois compre dois cards.
Para Solucionar — Você não tem nenhum card na mão. (Se o Caso não tiver sido solucionado, solucione-o no início de sua etapa final.)
Solucionado — No início de sua manutenção descarte sua mão e depois compre dois cards.
648298
SpanishCaso del pulso carmesíEncantamiento — CasoCuando este Caso entre al campo de batalla, descarta una carta y luego roba dos cartas.
Resolver — No tienes cartas en la mano. (Si el Caso no está resuelto, resuélvelo al comienzo de tu paso final.)
Resuelto — Al comienzo de tu mantenimiento, descarta tu mano y luego roba dos cartas.
647214

Rulings

datetext
2024-02-02"Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
2024-02-02"Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."
2024-02-02"To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
2024-02-02"To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
2024-02-02Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
2024-02-02Cases don't lose their other abilities when they become solved.
2024-02-02Each Case has two special keyword abilities: to solve and solved.
2024-02-02If you have no cards in hand as Case of the Crimson Pulse's first ability resolves, you won't discard a card, but you will still draw two cards. Similarly, if you have no cards in hand when Case of the Crimson Pulse's last ability resolves, you won't discard any cards, but you'll still draw two cards.
2024-02-02Once a Case becomes solved, it stays solved until it leaves the battlefield.
2024-02-02The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."

Tip: bookmark this page with your query parameters for quick access.