Other printings of "Baloth Woodcrasher": PLST #ZEN-157 C18 #130 C13 #136 CMD #143 ZEN #157 J22 #630 J25 #633
| id | 72601 |
|---|---|
| artist | Zoltan Boros & Gabor Szikszai |
| artistIds | 1885e6cb-c827-4896-994e-3d0a027d602f, 44c3877f-8771-43dc-9e40-f4c765f59d2e |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 11450 |
| edhrecSaltiness | 0.08 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{G}{G} |
| manaValue | 6 |
| name | Baloth Woodcrasher |
| number | ZEN-157 |
| originalPrintings | |
| originalReleaseDate | 2024-08-02 |
| originalText | |
| otherFaceIds | |
| power | 4 |
| printings | C13, C18, CMD, J22, J25, PLST, ZEN |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | PLST |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']} |
| subsets | |
| subtypes | Beast |
| supertypes | |
| text | Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
| toughness | 4 |
| type | Creature — Beast |
| types | Creature |
| uuid | 0ad2b553-7cf5-5e2a-8327-83c7e680a4f1 |
| variations | |
| watermark | |
| setName | The List |
| id | 72601 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 304410 |
| cardsphereFoilId | |
| cardsphereId | 128244 |
| deckboxId | 96340 |
| mcmId | |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | ebd7ade2-7190-56a0-885b-43b778e3f2ba |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 15f58182-86c7-4e1a-8a28-00063a6ca778 |
| scryfallIllustrationId | 6379172b-8b67-42ba-84a9-d7e4e2f6a5e5 |
| scryfallOracleId | faaf9975-74df-4e9d-be0c-19a446cd507c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 582799 |
| uuid | 0ad2b553-7cf5-5e2a-8327-83c7e680a4f1 |
| id | 72601 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 0ad2b553-7cf5-5e2a-8327-83c7e680a4f1 |
| vintage | Legal |
| id | 72601 |
|---|---|
| cardKingdom | https://mtgjson.com/links/6bd39896a4ab3576 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/d388e6b4a45df437 |
| tcgplayerEtched | |
| uuid | 0ad2b553-7cf5-5e2a-8327-83c7e680a4f1 |
No foreign data.
| date | text |
|---|---|
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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