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Aether Chaser AER

Other printings of "Aether Chaser": AER #76 KLR #113

Card

id7842
artistJason Rainville
artistIds6ed7e669-579b-443d-b223-e5cbcb2a7483
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank17348
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFirst strike
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameAether Chaser
number76
originalPrintings
originalReleaseDate
originalTextFirst strike
When Aether Chaser enters the battlefield, you get {EE} (two energy counters).
Whenever Aether Chaser attacks, you may pay {EE}. If you do, create a 1/1 colorless Servo artifact creature token.
otherFaceIds
power2
printingsAER, KLR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAER
side
signature
sourceProducts{'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2']}
subsets
subtypesHuman, Artificer
supertypes
textFirst strike
When this creature enters, you get {E}{E} (two energy counters).
Whenever this creature attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
toughness1
typeCreature — Human Artificer
typesCreature
uuiddb7de268-b5fc-5151-b520-58480ac0952b
variations
watermark
setNameAether Revolt

Identifiers

id7842
cardKingdomEtchedId
cardKingdomFoilId210785
cardKingdomId210601
cardsphereFoilId4072
cardsphereId4073
deckboxId34566
mcmId294836
mcmMetaId224384
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8668a0ef-4210-5995-8d0b-e85b71121c45
mtgoFoilId62716
mtgoId62715
multiverseId423743
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId290cde84-d97a-4737-aff2-c443a4e43f7d
scryfallIllustrationId75254270-3d51-4be0-b1de-5ba6d5497b81
scryfallOracleId8aab0b55-2779-43c7-a3ee-151b8e5c72f3
tcgplayerEtchedProductId
tcgplayerProductId126446
uuiddb7de268-b5fc-5151-b520-58480ac0952b

Legalities

id7842
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuiddb7de268-b5fc-5151-b520-58480ac0952b
vintageLegal

Purchase URLs

id7842
cardKingdomhttps://mtgjson.com/links/bc2ad241cce006a8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b43482cd263c1216
cardmarkethttps://mtgjson.com/links/9a3b36fd5478233e
tcgplayerhttps://mtgjson.com/links/649cbeae965a262e
tcgplayerEtched
uuiddb7de268-b5fc-5151-b520-58480ac0952b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified乙太追逐客生物~人类/神器师先攻
当乙太追逐客进战场时,你得到{E}{E}(两个能量指示物)。
每当乙太追逐客攻击时,你可以支付{E}{E}。若你如此作,则派出一个1/1无色自动机衍生神器生物。
423927
Chinese Traditional乙太追逐客生物~人類/神器師先攻
當乙太追逐客進戰場時,你得到{E}{E}(兩個能量指示物)。
每當乙太追逐客攻擊時,你可以支付{E}{E}。若你如此作,則派出一個1/1無色自動機衍生神器生物。
424111
FrenchChasseur d'ÉtherCréature : humain et artificierInitiative
Quand le Chasseur d'Éther arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
À chaque fois que le Chasseur d'Éther attaque, vous pouvez payer {E}{E}. Si vous faites ainsi, créez un jeton de créature-artefact 1/1 incolore Servo.
424479
GermanÄther-VerfolgerKreatur — Mensch, HandwerkerErstschlag
Wenn der Äther-Verfolger ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken).
Immer wenn der Äther-Verfolger angreift, kannst du {E}{E} bezahlen. Falls du dies tust, erzeuge einen 1/1 farblosen Servo-Artefaktkreaturenspielstein.
424295
ItalianInseguitore d'EtereCreatura — Artefice UmanoAttacco improvviso
Quando l'Inseguitore d'Etere entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
Ogniqualvolta l'Inseguitore d'Etere attacca, puoi pagare {E}{E}. Se lo fai, crea una pedina creatura artefatto Servomeccanismo 1/1 incolore.
424663
Japanese霊気追跡者クリーチャー — 人間・工匠先制攻撃
霊気追跡者が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
霊気追跡者が攻撃するたび、あなたは{E}{E}を支払ってもよい。そうしたなら、無色の1/1の霊気装置・アーティファクト・クリーチャー・トークンを1体生成する。
424847
Korean에테르 추적자생물 — 인간 기능공선제공격
에테르 추적자가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
에테르 추적자가 공격할 때마다, 당신은 {E}{E}를 지불할 수 있다. 그렇게 한다면, 1/1 무색 서보 마법물체 생물 토큰 한 개를 만든다.
425031
Portuguese (Brazil)Caçador de ÉterCriatura — Humano ArtesãoIniciativa
Quando Caçador de Éter entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia).
Toda vez que Caçador de Éter ataca, você pode pagar {E}{E}. Se fizer isso, crie uma ficha de criatura artefato incolor 1/1 do tipo Servus.
425215
RussianЭфирный ПреследовательСущество — Человек МеханикПервый удар
Когда Эфирный Преследователь выходит на поле битвы, вы получаете {E}{E} (два жетона энергии).
Каждый раз, когда Эфирный Преследователь атакует, вы можете заплатить {E}{E}. Если вы это делаете, создайте одну фишку артефакта существа 1/1 бесцветный Сервотрон.
425399
SpanishPerseguidor de éterCriatura — Artífice humanoDaña primero.
Cuando el Perseguidor de éter entre al campo de batalla, obtienes {E}{E} (dos contadores de energía).
Siempre que el Perseguidor de éter ataque, puedes pagar {E}{E}. Si lo haces, crea una ficha de criatura artefacto Servo incolora 1/1.
425583

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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