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Chaplain of Alms // Chapel Shieldgeist MID

Other printings of "Chaplain of Alms // Chapel Shieldgeist": DBL #13 DBL #13 MID #13 MID #13

Card

id54428
artistAnastasia Ovchinnikova
artistIds3605d81f-5c97-4958-9dcc-d44a85e10305
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicatorW
colorsW
defense
duelDeck
edhrecRank15044
edhrecSaltiness
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameChapel Shieldgeist
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFirst strike, Flying, Ward
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue1
nameChaplain of Alms // Chapel Shieldgeist
number13
originalPrintings
originalReleaseDate
originalTextFlying, first strike
Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
otherFaceIdse4c2e25a-d7f5-56dc-8237-ae4050a7949f
power2
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesSpirit, Cleric
supertypes
textFlying, first strike
Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
toughness1
typeCreature — Spirit Cleric
typesCreature
uuid928536d7-8475-5394-9952-29a1b168046f
variations
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54428
cardKingdomEtchedId
cardKingdomFoilId250865
cardKingdomId250445
cardsphereFoilId80738
cardsphereId80703
deckboxId59912
mcmId574858
mcmMetaId345385
mtgArenaId78338
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id731b0325-17ab-5c22-971b-ef916166490d
mtgoFoilId
mtgoId92948
multiverseId534768
scryfallCardBackId
scryfallId20e94e17-2e4c-41cd-8cc5-39ab41037287
scryfallIllustrationId4cd7a274-0335-4333-9a41-18ba42dba2ba
scryfallOracleIdc21d1ca3-3d19-4b4d-bbfa-07b5b7bcea4b
tcgplayerEtchedProductId
tcgplayerProductId248004
uuid928536d7-8475-5394-9952-29a1b168046f

Legalities

id54428
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid928536d7-8475-5394-9952-29a1b168046f
vintageLegal

Purchase URLs

id54428
cardKingdomhttps://mtgjson.com/links/e7030252fbcf22f3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b4be331014e16cb1
cardmarkethttps://mtgjson.com/links/3b267fb27c76db21
tcgplayerhttps://mtgjson.com/links/9c05d929238aadc4
tcgplayerEtched
uuid928536d7-8475-5394-9952-29a1b168046f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified礼拜救济僧 // 礼拜堂盾游魂礼拜堂盾游魂生物 — 精怪/僧侣飞行,先攻
每个由你操控的生物均具有守护{1}。(每当它成为由对手操控之咒语或异能的目标时,除非该牌手支付{1},否则反击之。)
如果礼拜堂盾游魂将从任何区域进入坟墓场,则改为将它放逐。
537611
Chinese Traditional禮拜救濟僧 // 禮拜堂盾遊魂禮拜堂盾遊魂生物 — 精靈/僧侶飛行,先攻
每個由你操控的生物均具有守護{1}。(每當它成為由對手操控之咒語或異能的目標時,除非該玩家支付{1},否則反擊之。)
如果禮拜堂盾遊魂將從任何區域進入墳墓場,則改為將它放逐。
537927
FrenchAumônier de charité // Geist protecteur de chapelleGeist protecteur de chapelleCréature — esprit et clercVol, initiative
Chaque créature que vous contrôlez a parade {1}. (À chaque fois qu'elle devient la cible d'un sort ou d'une capacité qu'un adversaire contrôle, contrecarrez ce sort ou cette capacité à moins que ce joueur ne paie {1}.)
Si le Geist protecteur de chapelle devait être mis dans un cimetière d'où qu'il vienne, exilez-le à la place.
535715
GermanKaplan der Almosen // Schutzgeist der KapelleSchutzgeist der KapelleKreatur — Geist, KlerikerFliegend, Erstschlag
Jede Kreatur, die du kontrollierst, hat Abwehr {1}. (Immer wenn sie das Ziel eines Zauberspruchs oder einer Fähigkeit wird, den bzw. die ein Gegner kontrolliert, neutralisiere ihn bzw. sie, es sei denn, jener Spieler bezahlt {1}.)
Falls der Schutzgeist der Kapelle von irgendwoher auf einen Friedhof gelegt würde, schicke ihn stattdessen ins Exil.
535083
ItalianCappellano della Questua // Geist Protettore della CappellaGeist Protettore della CappellaCreatura — Chierico SpiritoVolare, attacco improvviso
Ogni creatura che controlli ha egida {1}. (Ogniqualvolta diventa bersaglio di una magia o abilità controllata da un avversario, neutralizza quella magia o abilità a meno che quel giocatore non paghi {1}.)
Se il Geist Protettore della Cappella sta per essere messo in un cimitero da qualsiasi zona, invece esilialo.
536031
Japanese施しの司祭 // 礼拝堂の盾霊礼拝堂の盾霊クリーチャー — スピリット・クレリック飛行、先制攻撃
あなたがコントロールしているすべてのクリーチャーは護法{1}を持つ。(それが対戦相手がコントロールしている呪文や能力の対象になるたび、そのプレイヤーが{1}を支払わないかぎり、その呪文や能力を打ち消す。)
礼拝堂の盾霊がいずこかから墓地に置かれるなら、代わりにこれを追放する。
536347
Korean구호품 사제 // 예배당 방패심령예배당 방패심령생물 — 신령 성직자비행, 선제공격
당신이 조종하는 각 생물은 보호진 {1}을 가진다. (그 생물이 상대가 조종하는 주문 또는 능력의 목표가 될 때마다, 그 플레이어가 {1}을 지불하지 않는 한 그 주문 또는 능력을 무효화한다.)
예배당 방패심령이 어디에서든 무덤에 들어가려고 한다면, 대신 예배당 방패심령을 추방한다.
536663
Portuguese (Brazil)Capelão das Esmolas // Geist Escudo da CapelaGeist Escudo da CapelaCriatura — Espírito ClérigoVoar, iniciativa
Cada criatura que você controla tem salvaguarda {1}. (Toda vez que ela se tornar alvo de uma mágica ou habilidade que um oponente controla, anule-a, a menos que aquele jogador pague {1}.)
Se Geist Escudo da Capela seria colocado em um cemitério vindo de qualquer lugar, em vez disso, exile-o.
536979
RussianКапеллан Подаяния // Охраняющий Часовню ПризракОхраняющий Часовню ПризракСущество — Дух СвященникПолет, Первый удар
Каждое существо под вашим контролем имеет Оберег {1}. (Каждый раз, когда оно становится целью заклинания или способности под контролем оппонента, отмените то заклинание или способность, если тот игрок не заплатит {1}.)
Если Охраняющий Часовню Призрак должен попасть откуда-либо на кладбище, изгоните его вместо этого.
537295
SpanishCapellán de dádivas // Geist protector de la capillaGeist protector de la capillaCriatura — Clérigo espírituVuela, daña primero.
Cada criatura que controlas tiene la habilidad de rebatir {1}. (Siempre que sea objetivo de un hechizo o habilidad que controla un oponente, contrarréstalo a menos que ese jugador pague {1}.)
Si el Geist protector de la capilla fuera a ir a un cementerio desde cualquier parte, en vez de eso, exílialo.
535399

Rulings

datetext
2021-09-24"Disturb [cost]" means "You may cast this card transformed from your graveyard by paying [cost] rather than its mana cost."
2021-09-24A spell cast this way enters the battlefield with its back face up.
2021-09-24Disturb is found only on the front faces of some double-faced cards.
2021-09-24If you copy a permanent spell cast this way (perhaps with a card like Double Major), the copy becomes a token that's a copy of the card's back face, even though it isn't itself a double-faced card.
2021-09-24The back face of each card with disturb has an ability that instructs its controller to exile if it would be put into a graveyard from anywhere. This includes going to the graveyard from the stack, so if the spell is countered after you cast it using the disturb ability, it will be put into exile.
2021-09-24To determine the total cost of a spell, start with the mana cost or alternative cost (such as a disturb cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of a spell cast using disturb is determined by the mana cost on the front face of the card, no matter what the total cost to cast the spell was. (This is a special rule that applies only to transforming double faced-cards, including ones with disturb.)
2021-09-24When you cast a spell using a card's disturb ability, the card is put onto the stack with its back face up. The resulting spell has all the characteristics of that face.

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