← Back Card Profile (by Name)

Dack Fayden MB2

Other printings of "Dack Fayden": MED #RA6 CNS #42 MB2 #80 PZ1 #97 EMA #199 VMA #247 SLD #251 SLD #1689

Card

id51441
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorwhite
colorIdentityR, U
colorIndicator
colorsR, U
defense
duelDeck
edhrecRank6143
edhrecSaltiness1.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty3
manaCost{1}{U}{R}
manaValue3
nameDack Fayden
number80
originalPrintings
originalReleaseDate
originalText+1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
otherFaceIds
power
printingsCNS, EMA, MB2, MED, PZ1, SLD, VMA
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeMB2
side
signature
sourceProducts
subsets
subtypesDack
supertypesLegendary
text[+1]: Target player draws two cards, then discards two cards.
[−2]: Gain control of target artifact.
[−6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
toughness
typeLegendary Planeswalker — Dack
typesPlaneswalker
uuidd220cf00-ef82-52ce-b76b-54e2ebeade9b
variations
watermark
setNameMystery Booster 2

Identifiers

id51441
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId300897
cardsphereFoilId
cardsphereId127243
deckboxId95141
mcmId784553
mcmMetaId209828
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id85558972-015d-58ca-a162-221c11664839
mtgoFoilId
mtgoId134052
multiverseId677756
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde056904d-4bd6-41c9-93e9-6cd4860dbfcb
scryfallIllustrationId37c6b2f9-96bf-4510-9765-ea04b36052f7
scryfallOracleId9d4b1e44-3c66-4b1b-8a1d-308aa4f841f8
tcgplayerEtchedProductId
tcgplayerProductId563238
uuidd220cf00-ef82-52ce-b76b-54e2ebeade9b

Legalities

id51441
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidd220cf00-ef82-52ce-b76b-54e2ebeade9b
vintageLegal

Purchase URLs

id51441
cardKingdomhttps://mtgjson.com/links/16d040434d1de5ee
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/e7f7390c87b5d106
tcgplayerhttps://mtgjson.com/links/a10cbbd82569a1cf
tcgplayerEtched
uuidd220cf00-ef82-52ce-b76b-54e2ebeade9b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-06-08If you gain control of a permanent another player owns, and that player leaves the game, the permanent will also leave the game.
2016-06-08If you gain control of a permanent, and you leave the game, the control-changing effect will end. Unless there's another control-changing effect affecting that permanent, it will return to its owner's control.
2016-06-08The ability of Dack's emblem will resolve before the spell that caused it to trigger.
2016-06-08The effect of Dack's second ability and the effect of the emblem's ability last indefinitely. You won't lose control of the permanents if Dack leaves the battlefield.
2016-06-08The targeted player draws two cards and discards two cards all while Dack's first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.

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