← Back Card Profile (by Name)

Clowning Around UNF

Other printings of "Clowning Around": UNF #6 UNF #292

Card

id97495
artistRalph Horsley
artistIdsa51444a8-eb4b-4615-a663-d1d418591ccb
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank10274
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe Astrotorium's Clown-Bots are programmed to delight attendees by any means necessary.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameClowning Around
number6
originalPrintings
originalReleaseDate
originalTextCreate two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.
otherFaceIds
power
printingsUNF
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6', 'c9e902a8-2f70-54d5-b8a5-ddc8361df6e5'], 'nonfoil': ['c9e902a8-2f70-54d5-b8a5-ddc8361df6e5']}
subsets
subtypes
supertypes
textCreate two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.
toughness
typeSorcery
typesSorcery
uuid6850b21a-cdb7-5ef5-a471-b87a77f44f51
variations49d8a4c9-a608-5da6-acb9-5e1cba7e7c21
watermark
setNameUnfinity

Identifiers

id97495
cardKingdomEtchedId
cardKingdomFoilId267356
cardKingdomId266880
cardsphereFoilId93371
cardsphereId93275
deckboxId68527
mcmId677271
mcmMetaId412633
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id03048b4c-8133-5f59-a107-7881fd6a6ebb
mtgoFoilId
mtgoId
multiverseId580619
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId859428e7-0795-423b-b16f-fdb4335de2b8
scryfallIllustrationId17be1370-e411-4aa3-9fa5-9d768460e04a
scryfallOracleId9ae778b4-f8dd-4dec-b949-5b8c29120512
tcgplayerEtchedProductId
tcgplayerProductId287952
uuid6850b21a-cdb7-5ef5-a471-b87a77f44f51

Legalities

id97495
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid6850b21a-cdb7-5ef5-a471-b87a77f44f51
vintageLegal

Purchase URLs

id97495
cardKingdomhttps://mtgjson.com/links/dcafd2f447d11115
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/316bc6bea14249b1
cardmarkethttps://mtgjson.com/links/35fc2187783ed310
tcgplayerhttps://mtgjson.com/links/0a1585bf29d757f9
tcgplayerEtched
uuid6850b21a-cdb7-5ef5-a471-b87a77f44f51

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Robot is a creature type. There may be creatures that appear to be robotic in nature that don't have the Robot creature type. They don't count.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

Tip: bookmark this page with your query parameters for quick access.