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Brash Taunter M21

Other printings of "Brash Taunter": SCD #125 M21 #133 PM21 #133p PM21 #133s MKC #148 DSC #161 M21 #363 CLB #782 SLD #1614 PRM #81974

Card

id50688
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank721
edhrecSaltiness0.49
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFight, Indestructible
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{R}
manaValue5
nameBrash Taunter
number363
originalPrintings
originalReleaseDate
originalTextIndestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: Brash Taunter fights another target creature.
otherFaceIds
power1
printingsCLB, DSC, M21, MKC, PM21, PRM, SCD, SLD
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeM21
side
signature
sourceProducts{'foil': ['547f7fe8-5bf3-5b1f-b7d5-2348edfeb15f'], 'nonfoil': ['547f7fe8-5bf3-5b1f-b7d5-2348edfeb15f']}
subsets
subtypesGoblin
supertypes
textIndestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: This creature fights another target creature.
toughness1
typeCreature — Goblin
typesCreature
uuidfa3cff1a-b70e-54c2-90ba-9e948e653cc1
variations57a40adb-0eed-5f72-b70e-a9173327abc4
watermark
setNameCore Set 2021

Identifiers

id50688
cardKingdomEtchedId
cardKingdomFoilId234687
cardKingdomId234188
cardsphereFoilId68920
cardsphereId68921
deckboxId50874
mcmId471304
mcmMetaId307859
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4d704677-b49f-5d73-b818-83ba3b383bea
mtgoFoilId
mtgoId
multiverseId488262
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5ea0d236-bfd2-4f47-8592-2669834d01f1
scryfallIllustrationIdeddedb5f-a99d-48cb-9c27-b36eeb9ff738
scryfallOracleId3e41648f-c5a9-4b26-b97e-8176fe5e9c85
tcgplayerEtchedProductId
tcgplayerProductId215730
uuidfa3cff1a-b70e-54c2-90ba-9e948e653cc1

Legalities

id50688
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidfa3cff1a-b70e-54c2-90ba-9e948e653cc1
vintageLegal

Purchase URLs

id50688
cardKingdomhttps://mtgjson.com/links/be51ea7432c163fe
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ea4fa580760d00b9
cardmarkethttps://mtgjson.com/links/d52906d1ec02c02e
tcgplayerhttps://mtgjson.com/links/7a8bb985d3ae2557
tcgplayerEtched
uuidfa3cff1a-b70e-54c2-90ba-9e948e653cc1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchTaquineur effrontéCréature : gobelinIndestructible
À chaque fois que le Taquineur effronté subit des blessures, il inflige autant de blessures à l'adversaire ciblé.
{2}{R}, {T} : Le Taquineur effronté se bat contre une autre créature ciblée.
488314
Japanese無作法な挑発者クリーチャー — ゴブリン破壊不能
無作法な挑発者がダメージを受けるたび、対戦相手1人を対象とする。これはそのプレイヤーに、その点数に等しい点数のダメージを与える。
{2}{R}, {T}:他のクリーチャー1体を対象とする。無作法な挑発者はそれと格闘を行う。
488366

Rulings

datetext
2020-06-23A creature can be dealt an amount of damage greater than its toughness. For example, if Brash Taunter is dealt 3 damage, its middle ability deals 3 damage, not 1, to the target opponent.
2020-06-23If the target creature is an illegal target when Brash Taunter's last ability tries to resolve, the ability doesn't resolve. If Brash Taunter is no longer on the battlefield, the target creature won't deal or be dealt damage.
2020-06-23If your life total is brought to 0 or less at the same time that Brash Taunter is dealt damage, you lose the game before its middle ability goes on the stack.

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